@openusd.bsky.social
Universal Scene Description is Pixar's efficient system for authoring, reading, and streaming scene description for interchange between graphics applications. https://openusd.org/ Github: https://github.com/PixarAnimationStudios/OpenUSD
@tyo79.bsky.social
3D Artist in Archviz, blender addon maker. Furniture designer. www.yannterrer.com
@jasonschreier.bsky.social
Reporter at Bloomberg | co-host of Triple Click | New York Times bestselling author of Play Nice + Press Reset + Blood, Sweat, and Pixels | jschreier@gmail.com
@aswf.io
The home for open source development for VFX and animation across the motion picture and media industries. ASWF projects include MaterialX, OpenColorIO, OpenEXR, OpenVDB, OpenTimelineIO, Open Shading Language and more. www.aswf.io.
@getplasticity.bsky.social
CAD software company dedicated to revolutionizing and improving artist's experience and workflow | More information available at plasticity.xyz
@toms3d.bsky.social
3d generalist from the UK interested in lighting, rendering & creating 3d environments. Using Houdini & Solaris 👨🎨 Showreel: https://vimeo.com/tomgoodliffe/lightingshowreel
@drsybren.bsky.social
Blender developer on Animation & Rigging + Flamenco, photographer, secretly a cat. https://stuvelfoto.nl/ https://stuvel.eu/ Posts are my own, I don't represent Blender. #b3d #animation #rigging
@pierre-lazarevic.bsky.social
▌Freelance Concept Artist/Designer ▌Sony Pictures ▌Netflix ▌BlinkWink ▌HBO ▌Riot ▌ linktr.ee/Pierrelazarevic
@penpot.app
Penpot is the first free open-source design tool for Design and Code collaboration. No handoff drama. Open standards (CSS & SVG). Design as code. https://penpot.app
@melmass.bsky.social
@pablovazquez.art
Senior Designer at Blender Co-founder of https://anima.to Creator of Caminandes cartoon series https://pablovazquez.art/
@helloluxx.bsky.social
helloluxx offers high quality training and resources for visual effects and motion graphics. We help independent artists, companies and developers through our vibrant community.
@moniewski.bsky.social
Tech Artist at SONKA, working on Holstin! I like and talk about: gamedev, graphics programming, tech art, procedural generation, shaders, blender, art in general.
@machin3.io
Workflow matters. UX matters. #DECALmachine #MESHmachine #MACHIN3tools #PUNCHit #CURVEmachine #HyperCursor https://machin3.io
@harryblends.bsky.social
storyteller and blender tutorialist. (Kate, if you see this, you left your Footloose disc in my Blu-ray player) patreon.com/harryblends
@alreadybeenchewed.bsky.social
#SuperOfficial 3D animation & Motion Graphics Studio Certified fresh. www.alreadybeenchewed.tv
@sergeposters.bsky.social
Gradient obsessed artist | 2D/3D https://superrare.com/sergeposters_ https://twitter.com/sergeposters https://sergeposters.com
@shawnastrom.bsky.social
3D Generalist, Look Dev Artist, & enthusiast of high quality pies. Owner of SA Studios in Denver, Colorado. https://sastudios.xyz/
@rohancreates.bsky.social
Houdini trainer and occasional movie reviewer https://www.rohandalvi.net/ https://www.youtube.com/channel/UCfGN9OlJF9KakdyUK04M3cA
@nodegroup.xyz
Blender Teacher & TD Clients include: Apple, Unity, Blender Nodegroup.xyz Founder FOSS advocate #B3D #GeometryNodes Join the discord: http://discord.gg/qEmdVC3
@blender.org
Official account of the Free and Open Source 3D creation suite. Blender is free to use for any purpose, forever. 🧡 blender.org #b3d
@thegrove3d.bsky.social
The unique tree simulation that grows the most natural trees ever seen in computer graphics — growing custom trees for 3D visuals, animation and film projects — inside Blender and Houdini. #b3d #houdini
@joeyabanks.me
Independent design systems designer. 📐 Now @ Baseline, prev. Webflow, Twitter, & Figma. I love making the things that help others do their thing. 👋 baselinedesign.com 📬 newsletter.baselinedesign.com
@miettinenjesse.bsky.social
Blender, geometrynodes, proceduralism, RND and just playing around
@vrkomarov.bsky.social
Graphics programmer at Lesta Games (prev Wargaming St. Petersburg) Here I post about computer graphics and my engine/renderer mastodon.gamedev.place/@VrKomarov https://x.com/VrKomarov
@wesmcdermott.bsky.social
Principal Director, Creative 3D Evangelist & Community Advocate at Adobe - Love sharing tips and tutorials for 3D art and motion design. Instagram: @wesrmcdermott | Views are my own
@3dbystedt.bsky.social
Head of Creative Department at Goodbye Kansas Studios. Senior concept and 3d artist
@stashmagazine.bsky.social
The streaming platform for motion design, animation, and VFX. Grab a FREE trial or subscribe: http://stashmedia.tv/archive/
@wes-cream.bsky.social
• Director, Design & Motion • Inquiries on wes@cream3d.com • Works with Microsoft, Deepmind, Maxon, ASUS, Meta, Google, Github, Kiehl's, Nike, L'Oréal, Apple.. www.cream3d.com
@planetzomax.bsky.social
Cornelius Dämmrich. Teethgrinding Artist. Lover of long walks around tiny ponds, computers and soda.
@cgpov.bsky.social
Head of Product ⛌ Creative Director @ Greyscalegorilla https://linktr.ee/cgpov
@eyedesyn.com
@SchoolofMotion Creative Director • #Cinema4D #3D Artist/Educator • Pug Dad • Craft Beer Nerd • Amatuer Art Toy Maker http://YouTube.com/eyedesyn • https://linktr.ee/eyedesyn
@johnkazart.bsky.social
Technical Artist @embarkstudios.bsky.social | Creator of #ConjureSDF and #MiterBox | he/him
@cyanceps.bsky.social
3D Technical Artist and Software Developer. IRID Studio co-founder. BUY TREEZY! https://blendermarket.com/creators/irid/?ref=1272