Alice I Cecile
Full-time engine dev for Bevy: an open source Rust game engine.
I design games, make all manner of things, and occasionally go outside ;) Once upon a time I was a plant ecologist!
@techdirt.com.web.brid.gy
[bridged from https://techdirt.com/ on the web: https://fed.brid.gy/web/techdirt.com ]
@techcrunch.com
Technology news and analysis with a focus on founders and startup teams. Got a tip? http://techcrunch.com/tips
@gaziter.bsky.social
Game artist & character designer~ Made the art for Wildfrost ❄️ Currently working on: ???
@rust-lang.org
A programming language empowering everyone to build reliable and efficient software.
@crispyburris.bsky.social
I make video games 🎮: https://www.chrisbburris.com he/him. UI/UX & Game Design specialist. Member of @videogameworkers.bsky.social. Rockin' the fro all day, everyday 🪮.
@erika.florist
Editor tooling at @astro.build, and other stuff, sometimes. Core maintainer on https://volarjs.dev https://erika.florist
@josh-mindbuffer.bsky.social
PhD in Audiovisual Granular Synthesis. I make installations with MindBuffer. Co-founder of the nannou creative coding framework.
@meowy.tech
student and teaching Rust @ TU Delft, server maid, lesbian, transfem 🏳️⚧️ Like reading, philosophy, and a blahaj cuddler. Also on Mastodon: https://fedi.xirion.net/@0x76 https://vivian.is.fckn.gay/
@ramirezmike.bsky.social
I make games sometimes (mostly with the Bevy engine) Current Project: A game based on taking Exit 3A on 277 in Charlotte, NC Games I've Made: https://ramirezmike2.itch.io/
@simzart.bsky.social
Illustrations / Character Designs / Comic Books / Partnered Twitch Streamer https://linktr.ee/simz.art
@quill.bsky.social
game producer, adaptive audio nerd, club mate addict ✨ prev. metro awakening @ vertigo games 🚇 they/she 🏳️⚧️
@samth.bsky.social
Associate Professor, IU Computer Science · Core Developer, @racketlang.bsky.social · Member, TC39 · Handler, Gravymaker · Bike Advocate, Bloomington IN
@lizardengland.bsky.social
Design Director at System Era. I post a lot of brunch photos. she/her.
@malnormalulo.bsky.social
I think too much, but sometimes it comes in handy. "Any pronouns" in my case means "surprise me". Profile picture adapted from art by Don Cabanza.
@faassen.fosstodon.org.ap.brid.gy
ACCOUNT MOVED to @faassen Me grok write code. Rust, Typescript, Python, JavaScript. Created: Xee, Xot, Morepath, lxml. Also: gardener, science & history fan […] [bridged from https://fosstodon.org/@faassen on the fediverse by https://fed.brid.gy/ ]
@elizas.website
e-girl (engineering girl) • interested in the kind of software nobody writes anymore • making computers at @oxide.computer • love too cheap to meter • nulla crux, nulla corona
@milr.bsky.social
Senior Developer @redbarnetdk & bachelor @ITUkbh that loves Programming, IT-Security, NLP, Game Design, Graphic Design, and More. @rustlang & @BevyEngine is my jam 🦀
@sia-fbx.bsky.social
3D Environment Artist || Previously: Environment Map Artist on Star Wars Jedi: Survivor || @WIGJ Ambassador || UCF Alum || she/her ✨ https://www.artstation.com/siapap
@joelotter.com
Game developer, poet, cat dad. I made Feud at @bearwaves.com, maintain the eos4j library and the Growl game engine! he/him 🦣 https://otter.garden/@joel 🌐 https://www.joelotter.com
@lukeplunkett.com
Co-founder of @aftermath.site. 📍Canberra, Australia. DMs open. Email: lukeATaftermathDOTsite www.aftermath.site https://www.lukeplunkett.com/
@bushr.at
@mekka.mekka-tech.com
Building Digital Ecosystems at Google. https://hachyderm.io/@mekkaokereke He/him.
@stardustgames.bsky.social
Swiss indie studio creating #GrimoireGroves – a game about growing plants and friendships with your witch magic! 🌱🪄💜 Wishlist here: s.team/a/1830430
@tomnullpointer.bsky.social
UK Indie Game Dev - Just released "The Horror At Highrook" A clockwork-card narrative-board game https://store.steampowered.com/app/2836860/The_Horror_at_Highrook/ Previously "Into The Pit", BigRobot, Phd in the digital sublime
@iolivia.me
👩💻 staff eng 🦀 post a lot about rust and rust gamedev ✍️ wrote https://sokoban.iolivia.me 🔥 blog at https://iolivia.me
@etheringtonbros.bsky.social
Creators of the WORLD’S MOST SUCCESSFUL ART BOOKS of ALL TIME on Kickstarter. Book makers, tutorial sharers. Clients: Disney, Dreamworks, etc http://theetheringtonbrothers.blogspot.com
@nikomatsakis.com
Weird Al meets Grace Hopper. Rustacean. He/him. I work for @AWSCloud. Opinions on twitter and elsewhere are my own.
@malicedafirenze.bsky.social
Horse Game Consultant. Game Designer, Producer, Writer. Creator of themanequest.com (https://bsky.app/profile/themanequest.com) Based in Zurich, Switzerland http://aliceruppert.ch/ (she/her)
@bluespacecanary.bsky.social
@againstthestorm.bsky.social
Rebuild a fallen world in the face of never-ending storms. Roguelite survival city builder OUT NOW! https://store.steampowered.com/app/1336490/Against_the_Storm/
@ninamarie.bsky.social
Game Dev for 10+ years - Current projects: lead for Size Zero, narrative designer for Don't Nod's Lost Records: Bloom & Rage, Past: Cibele, Last Call, how do you Do It? etc etc | stream (hiatus because baby!): twitch.tv/ninamarie | games: ninasays.so
@wraith.games
The award-winning interactive media artists’ collective (read: worker-owned indie game studio) behind the block-crunching puzzle game #Collapsus and more since 2005! #gamedev #indiedev #nindies #accessibility Our Linktree: linktr.ee/wraithgames
@theglorysociety.bsky.social
A worker co-op that makes video games. We're building something pretty great. http://theglorysociety.com
@motiontwin.com
We are making Windblown (available NOW in Steam Early Access) and made Dead Cells. Indie games studio and zero hierarchy workers co-op est in 2001.
@pressspacetojump.bsky.social
Gaming guides, news, reviews, features, think pieces, lists & soon video on demand @pressplaytowatch.bsky.social. We’re a worker-run collective of passionate games media folks. https://pressspacetojump.com/