@polygon.com
Covering video games, entertainment, and the culture around them. We find, share, and investigate the things you love and the people who make and enjoy them.
@sliwinski.bsky.social
Director: Siegecaster 🏰☄️ OUT NOW: https://store.steampowered.com/app/3138350/Siegecaster/ Executive Producer: TRON: Catalyst /Identity, Amberspire, The Banished Vault, Fights in Tight Spaces, Solitaire Conspiracy, John Wick Hex, Subsurface Circular
@bastienre4.bsky.social
Fulltime solo dev working on The #OPERATOR 🕵️ Bureau 81 🕹️ Former main dev #Road96 🛣️ & 11-11: MemoriesRetold 🕊️ Godot 👀 @bastienre4@mastodon.gamedev.place & @Bastienre4
@olivierleclair.bsky.social
Créateur de jeux vidéo | Jeu vidéo national | Indépendantiste québécois 💙✊🏻 | La vallée qui murmure & Cauchemars d'octobre | 📍Montréal, Québec | contact@olivierleclair.net studiochiendor.com
@dolos-inc.bsky.social
A sci-fi political thriller. Embrace a system or fight it from within. Face your choices over the years. Wishlist now on Steam 👉 http://bit.ly/wishlistDolos All socials 👉 https://linktr.ee/dolosgame
@zellah.bsky.social
Fluffy Grooming Tool: http://youtu.be/f4DoPVvzVnE Instagram: http://instagram.com/zellahgames Twitter(Xhhhh): https://x.com/zellah Working on a skate game.
@sorcerystory.bsky.social
Designs, programs, and makes art for games! Also draws, models in 3D, writes, and daydreams far too much. ProcGen aficionado. I stream #gamedev every week, Tuesday-Friday @ https://www.twitch.tv/sorcerystory Avatar by the awesome @estirdalin.bsky.social!
@frogtoss.bsky.social
C/Go/WASM consultant living in Vancouver, Canada, building the tools and core tech that make your multiplayer project better. Doom, guitars, code, biz.
@nicole.pizza
game developer 🍭 director of The Crush House (out on Steam!) 🍬 systems designer at Wildflower Interactive 🍫 BAFTA Breakthrough '24 🍿 she/her https://nicole.pizza
@liamwong.com
☔️ Director, Game Developer & Photographer in Tokyo 🏴🇯🇵 💜 Author: TO:KY:OO & AFTER DARK 👾 Visual Director, ▧ UNSEEN, Prev:Art Director, Ubisoft MTL 💌 hello@liamwong.com ☔️ linktr.ee/liamwong
@alienmelon.bsky.social
Slovenian gamedev, i make experimental games and software ~Tetrageddon, Everything is going to be OK, Electric Zine Maker… http://tetrageddon.com ✨ http://unicornycopia.com 🌈 nonbinary bi they/them 🏳️🌈
@ramiismail.com
I help good people make good games in good ways. Want to work with me? https://ramiismail.com/
@animalwell.bsky.social
A Game of Secrets - available now on Steam, PlayStation, Xbox and Switch http://www.animalwell.net/
@mattnava.bsky.social
Creative Director of Sword of the Sea, The Pathless, and ABZÛ. Art Director of Journey and Flower. Natural history/dinosaur enthusiast. mattnava.com
@kenwongart.bsky.social
Artist / game developer | Lead designer of Florence and Monument Valley | he/him
@jonaskyratzes.bsky.social
Writer/director/designer. The Sea Will Claim Everything, The Talos Principle 1+2, Clash: AoC, The Eternal Cylinder, Gospels of the Flood. Unapologetic humanist.
@ibogost.bsky.social
Professor at Washington University in St. Louis, Writer at The Atlantic. https://linktr.ee/ibogost
@jwaaaap.com
Game designer: Dustbiters, Disc Room, Minit, Nuclear Throne, Ridiculous Fishing, Luftrausers, Super Crate Box, and many more. 100% of Vlambeer. www.jwaaaap.com
@godotengine.org
Your free, open-source game engine 🎮🛠️ Develop your 2D & 3D games, cross-platform projects, or even XR ideas! 🔗 https://links.godotengine.org/
@localthunk.com
Creator of Balatro ( @playbalatro.com ) Business and Media Inquiries: balatro@playstack.com Blog: localthunk.com Direct contact: localthunk.contact@gmail.com 🇨🇦
@sokpop.co
videogame boyband from the future | games: http://sokpop.itch.io | subscription: http://patreon.com/sokpop | @aran.sokpop.co @tijmen.sokpop.co @tom.sokpop.co @rubna.sokpop.co
@gamedeveloper.bsky.social
Serving the video game industry through breaking news, insight on game industry trends, expert advice & resources, and more.
@bsky.app
official Bluesky account (check username👆) Bugs, feature requests, feedback: support@bsky.app