Amy
Level Designer at The Chinese Room | Previously at Roll7 and Climax Studios | Opinions are my own and do not represent my employer | She/Her.
@camwilliamsgd.bsky.social
Senior Mission Designer II at Absurd Ventures Previously at Infinity Ward & Rockstar Games
@genesisasis.bsky.social
Lead Environment Artist at The Chinese Room. Previously in Ubisoft 🇵🇭 on multiple AC titles www.artstation.com/genesisasis Current season: sculpting/photography/painting
@nickslaven.bsky.social
@thechineseroom.co.uk
Critically-acclaimed games studio in Brighton UK. Creators of Dear Esther, Amnesia: A Machine for Pigs, Everybody's Gone to the Rapture, and Still Wakes the Deep. Next title - Vampire: The Masquerade - Bloodlines 2 (2025).
@purplegecko.bsky.social
Spiritually Blob the Builder | Level Designer at Awe Interactive | Gaming and geeking my way through life 🎮 |
@miketorious.bsky.social
Level Designer @ Studio Gobo. Previously @ CA & SMG. RPG Lover. Disney Parks Nut. Bethesda Modding Enthusiast. All Views Are My Own. Portfolio: https://www.miketorious.com/
@kimhu.bsky.social
Illustrator, Concept Artist, BAFTA Winning Beloved Shitposter. I like Marvel Comics' Taskmaster a normal amount 💀 work acc: @elbowrocket.bsky.social portfolio: https://kim-hu.com 📩hello@kim-hu.com Support me: patreon.com/kimhu https://ko-fi.com/kim_hu
@adamsharp.bsky.social
Senior Environment Artist at The Chinese Room https://www.thechineseroom.co.uk/ Portfolio https://www.artstation.com/nads
@ackehallgren.bsky.social
🎮 Lead Quest Designer on Star Wars Outlaws at UbiMassive www.ackehalllgren.com 🎮 Solo developer of What Never Was + Chapter II www.whatneverwas.se Formerly: The Division | Rage 2 | Ravenbound He/him.
@willowrosedawn.bsky.social
Level Designer II @ Playground Games on Fable. Non binary(?) trans-fem, She/Her, They/Them 🏳️🌈🏳️⚧️ Secretly a deer 🦌. Mum. Opinions are my own.
@davidshaver.bsky.social
Lead Level Designer at Epic Games. Previously Blizzard, Naughty Dog, Respawn, & Schell Games. www.davidshaver.net
@devonwiersma.bsky.social
🏳️🌈 [𝗧𝗵𝗲𝘆/𝗧𝗵𝗲𝗺] | 𝐒𝐨𝐥𝐨 𝐃𝐞𝐯: Centauri Dark, Bombing!! 1+2, Lofty Quest, Runt TTRPG | 𝐂𝐮𝐫𝐫𝐞𝐧𝐭: Lead Developer @ Cat Samurai | 𝐅𝐨𝐫𝐦𝐞𝐫: Level Design @ Ubisoft, The Beans Team, Cococucumber, others | 𝐭𝐰𝐭: @devon_wiersma
@catherinehughes.bsky.social
Narrative Designer - Open to Work! Prev @ Saltwater Games▫️ Archery enthusiast 🏹 ▫️ Dorky DM ▫️ she/her 🇬🇧 ▫️
@memopotato.bsky.social
Game Designer @ ustwo games. I like Avocadoes🥑. They/She. Passionate about making and designing more accessible games. @LBmentorship Mentor. Code Coven alumni. APX practitioner.
@freddiepitcher.bsky.social
Senior Lighting Artist on Subnautica 2 Posting random stuff. Amateur astronomer. All my views are amazing! 🌠 🔭 https://www.artstation.com/freddiepitcher 💍 @sjlongthorne.bsky.social
@studioanisa.bsky.social
🎮 Product Manager & UX Lead, 1TK Games ⚔️ Founder of Limit Break Mentorship 🎖️ Forbes Under 30, and GI biz Top 100 Influential Women in Games 🏆 BAFTA member, jury chair, award winner 🇲🇾🇬🇧🇪🇺 Malaysian based in the UK
@wildwinter.bsky.social
Games, books, larp, films, rats, and shoggoths. Narrative Director @ The Chinese Room. Brit in Stockholm. He/him. Narrative Articles: https://wildwinter.medium.com/ Narrative Tools: https://github.com/wildwinter
@sjlongthorne.bsky.social
Award-winning Senior Narrative Designer & Writer at The Chinese Room. Game Dev Hero 23; MCV 30 Under 30 21. Prose MA at UEA. Sarah/SJ. She/They. AuDHD. Views & typos mine. 💍 FR3D.exe
@alebray.bsky.social
Narrative Guy doing Narrative Things, tinkering away with the new Fable at Playground Games! (no idea what I'm doing, doing it anyway) (he/him)
@lizzlunney.bsky.social
Narrative Designer | Writer | Cartoonist Currently working on Big Hops 🐸 and Megalith🗿 (Previous OlliOlli World 🛹) Jedward called me “an artistic angel” one time 👼🏻🎨 ✨Berlin✨ Join my Patreon for comics 👽: patreon.com/lizzlizz They/Them