Anne-Hélène Olivier
Associate Professor in Rennes 2 University, VirtUs team at INRIA.
Pedestrian, adaptive locomotor navigation, perception, proxemics, risk of collision, virtual reality, biomechanics.
@nels.dev
Research intern at Google, CS PhD candidate at University College London, exploring (outdoor) collaborative mixed reality at the intersection of #HCI, #GenerativeAI, and #CSCW | Previously at Niantic Labs, Microsoft Research, IBM, TNO Research nels.dev
@pedrolopes.org
Associate Professor at University of Chicago, Computer Science. Runs the Human-Computer Integration Lab (https://lab.plopes.org) & also a musician.
@profvr.bsky.social
Professor of VR, AR, XR and related concepts at University College London. Interested in presence, plausibility, interactivity, social environments, devices. Also games, puzzles, cocker spaniels and mountains.
@ambermaimon.bsky.social
Neuroscience, Neurotechnology & NeuroHCI Researcher @Ben Gurion University @University of Haifa #philosophyofscience #neuroscience #HCI ✨ www.ambermaimon.com
@kathringerling.bsky.social
Professor at KIT, Germany (http://hci.iar.kit.edu). Research on human-computer interaction, accessibility, VR, and games (preferably Quake 3). ERC StG AccessVR and Real-World Lab Accessibility (http://accessibility.kit.edu). she/her
@epietriga.bsky.social
Senior Researcher at INRIA / Université Paris-Saclay, and Part-time Professor at École Polytechnique. Themes: Human Computer Interaction. Visualization. Augmented Reality.
@panxueni.bsky.social
Full Professor of VR @GoldsmithsUoL @coursera 👩🏻💻Engineer👩🏻🎓PhD @UCLCS ex @UCL_ICN ❤️ Love good food 🥘, #dance💃🏻, & #VR, in that order & separately
@anazappa.bsky.social
Postdoctoral Marie Sklodowska Curie Fellow at the University of Barcelona. Research focuses on behavioural and neural correlates of socially interactive L2 learning, using immersive VR for ecological validity #CogSci #CogPsych #EEG #🧠💬 #SocialPsyc#
@twimar.bsky.social
Computer Scientist and Neuroscientist. Lead of the Blended Interaction Research & Devices (BIRD) @GoogleXR. ex- Extended Perception Interaction & Cognition (EPIC) @MSFTResearch. ex- @Airbus applied maths
@asso-afig.bsky.social
Association Française d'Informatique Graphique - Association scientifique à but non lucratif
@manuelachessa.bsky.social
Associate Professor in Computer Science at University of Genoa, Italy Doing research on VR, AR, MR, XR, HCI, serious games and exergames. Leading PILab @DIBRIS UniGe pilab.unige.it
@drgbuckingham.bsky.social
Cognitive psychologist interested in perception, illusions, sensorimotor control, and virtual reality. I also blog for early-career academics: https://gavinbuckingham.wordpress.com/
@phdcomics.bsky.social
Comics by Jorge Cham: Oliver's Great Big Universe, Elinor Wonders Why, We Have No Idea and PHD Comics
@matthieuboisgontier.com
Associate Professor at @uOttawa.bsky.social, Faculty of Health Sciences, but all comments are my own. Contributing to @pci-hms.bsky.social & @cik.bsky.social. #OpenScience #Kin #PT 🇨🇦 www.linkedin.com/in/matthieuboisgontier
@smbruijn.bsky.social
@tauruscoder.bsky.social
Software engineer sharing what I learn about coding, #tech, and #innovation on BSky and Medium. Passionate about solving problems, one line of code at a time. https://medium.com/@helleugilles
@eleagle.bsky.social
Research Group Leader @ethzurich.bsky.social Lecturer @unibas.ch Handling Editor @Scientific Reports & @BMC Geriatrics SciCom Manager @ EU COST Action PhysAgeNet #cognitive-motor #aging #exergaming #fallprevention #life-space #ICTs
@bjmcfadyen.bsky.social
Newly retired from ULaval but still very interested in Anticipatory Locomotor Adaptations, VR, Rehab, Aquired brain injury. @Cirris Oh, and being Canadian🇨🇦💪 Large Over Ground Virtual Suite (LogVS): https://www.tir-cirris.com/copie-de-immersive-tech
@camillesicot.bsky.social
Chargée de com & médiation scientifique - Centre Inria de l'Université de Rennes #bzh ▪️👩🎓#CSTgre ▪️ 🐯💻🍩🍻🏉🗺️📚SFFF Compte perso - mes publications n'engagent que moi
@univrennes2.bsky.social
Compte officiel de l'Université Rennes 2. Compte BlueSky inactif pour le moment. www.univ-rennes2.fr
@chrismccrum.bsky.social
Scientist researching balance, gait & falls prevention in older adults, vestibulopathy & Parkinson's disease at Maastricht University and recently KU Leuven. Also interested in improving methodology & open science. Sprints Coach at ASV Köln
@niallw.bsky.social
Postdoc @ NYU (computer graphics + human vision) | Previously: CS PhD @ Uni of Maryland; Intern @ NVIDIA, Meta Reality Labs; Undergrad @ Davidson College | I love computer graphics, perception, and cats | https://niall.phd/
@cnrs-inist.bsky.social
Unité du CNRS. Facilite l’accès, l’analyse, la fouille de l’information scientifique, valorise la production scientifique (publications, données de recherche)
@jbiomech.bsky.social
Official Bluesky feed of the Journal of Biomechanics Editors-in-Chief: Frank Gijsen, Stephen Piazza, and Saeed Shirazi-Adl. Posts by Associate Editor: Felipe Carpes.
@withwirth.bsky.social
Assistant Professor Studying Visual-Motor Neuroscience at the University of Cincinnati ViLoN Lab https://vilonlab.github.io Co-Founder of https://freemocap.org
@gcmas.bsky.social
The GCMAS is a multi-disciplinary organization of professionals working together to advance scientific knowledge, technical capabilities, and clinical practice in the field of human movement. More information: www.gcmas.org
@ipuch.bsky.social
PhD in Biomechanics, post-doc @LabS2M Free time with @Mieux_voter optimal control open-source enthousiast. Starting as full researcher in June @Inria Bordeaux Team Auctus. 🇫🇷 📍in Montreal
@bsky.app
official Bluesky account (check username👆) Bugs, feature requests, feedback: support@bsky.app