Autoscopia - "As Long As You're Here" coming soon 🍂
Small game studio of four friends making introspective games.
Making "As Long As You're Here", an emotional game about living with Alzheimer's disease, nominated at IGF 2020 (prev: Forgotten) 🍂
Wishlist: https://tinyurl.com/yc3z67a4
@latestgaming.buzz
Reposting everything #gamedev, news, devlogs, indie projects, and all your updates. Follow for the latest in game development, from tools and trends to success stories and insights. Thanks to @myeternalhw.bsky.social for the new Profile Picture!
@dqstudio.bsky.social
We make games and we share great projects. You can wishlist Neo Habits on steam now 😈👇 Demo available now. https://store.steampowered.com/app/3053520/Neo_HaBits/
@cirocontns.bsky.social
Game designer/coder, lecturer at times, full-time meme. Working at coherence. In the past: Unity (making Gigaya, Open Projects, Unity Playground). Also been making games (UFHO2, Slybots: Frantic Zone... ?) and Unity tools. He/him/lui/'iss 🇮🇹
@pyjamads.bsky.social
Copenhagen based, previously co-founder of indie studio gltichnap, PhD in Game Design and AI, Working on AI Engine @ modl.ai
@madsfs.bsky.social
Primarily a programmer, though very generalised skillset in terms of game development. Blog: https://mads.blog/ Resume: https://www.hiremads.today/ Portfolio: https://www.madsmakes.games/
@alexzemke.bsky.social
Making pretty good cinematics for pretty fun video games! I want your tears GIVE THEM TO ME
@techduckie.bsky.social
Passionate hobbyist developer who loves pixel art and game/web dev | Full-stack | Always learning and building! Explore my itch page: https://badankan.itch.io/ and my game Huezzle: Huezzle.vercel.app
@mrfergusdoyle.bsky.social
A frightful hobgoblin stalking throughout Europe. Something Yorkshire in the state of Denmark. I write games and sometimes I put them online too. Narrative Designer for Sea of Rifts: https://www.seaofrifts.com/ Personal website: https://mrfergusdoyle.com
@polytelygames.bsky.social
Solo indie dev enjoying creating point and click adventure games. Creator of Last Christmas - http://tiny.cc/xe9mxz Darklight - Free on Steam http://tiny.cc/4f9mxz
@audiobits.pro
Danish sound design @coatsink.com👨🏻🎤Music with @anoint-band.bsky.social. Previously Destiny 2, @NickBrawlGame, @Eddaheim, #TABG, and more
@mikianthony.bsky.social
Game Designer 🎮 Working on Guntouchables at Game Swing. Also help make Oddballers, Stillstand, Tiny Tomb, Airhead and other smaller indie games 😊
@stuffedwomb.at
Mosa Lina. PRODUCER 2021. qomp. 10mg. Gutwhale. ord. Handulum. A lot of other games. he/him. Check out my website: https://stuffedwomb.at/
@sjlongthorne.bsky.social
Award-winning Senior Narrative Designer & Writer at The Chinese Room. Game Dev Hero 23; MCV 30 Under 30 21. Prose MA at UEA. Sarah/SJ. She/They. AuDHD. Views & typos mine. 💍 FR3D.exe
@mipumi.com
🇦🇹 Game dev studio in Vienna, Austria. 🎮The Lion's Song, The Flower Collectors, Howl 🪿 Paula Gans is our mascot 💬 Join: http://discord.gg/XhSMGCk9Jd
@mediamolecule.bsky.social
@odpomery.bsky.social
Illustrator + Author owenpomery.com All the links: https://linktr.ee/odpomery
@salqvist.bsky.social
CEO and Creative Director at Pine Creek Games currently working on Winter Burrow. Father of three. Loves nature, sci-fi, robots, mossy rocks and fresh baked bread. Pancake enthusiast.
@honestwilliam.bsky.social
crows crows crows, the stanley parable, dr langeskov, EAT, the club, accounting+, temple of no and MORE! (he/they)
@matkovskid.bsky.social
I make digital worlds. 3D is my canvas, colors are my words. Game director at Stoneskip Studio for Simpler Times.
@annabrandberg.bsky.social
UX Lead @ The Outsiders (Funcom, Stockholm) working on Dune: Awakening ⏳ Prev: EA, King • IGDA Next Gen Leader • 🌍 TCK • 🤓 LoL dork • 🧠 ADHD • 🩻 hEDS • 🌈 bi • 🤘 metalhead • 🔪 Feminazgûl • Eyeroller in Chief • Views are mine & you can't have them. she/her
@akuparagames.bsky.social
🐢Tortoise-powered game publisher 🐢Behind The Frame, GRIME, Absolute Tactics, Rain World, Astrea + MORE!
@brokenrulesgames.bsky.social
Game studio established in 2009. Gibbon: Beyond the Trees, VITRIOL, ELOH, Old Man‘s Journey, CHESTO, Secrets of Raetikon, Chasing Aurora, And Yet It Moves
@alanzucconi.com
Director of Studies at Goldsmiths, UoL • Senior Lecturer • Game AI • Game Developer • Shader Master • Content Creator
@amazefest.bsky.social
Games and Playful Media. Our next festival is on May 14-17, 2025 in Berlin. https://amaze-berlin.de #arthousegames #indiegames #space #positivechaos #berlin #playfulmedia
@failbettergames.com
Posts by Hannah Flynn, communications director. Five times GI.biz Best Places to Work Award winners. Fallen London, Mask of the Rose, Sunless Sea, Sunless Skies, and a new one in a new universe. More news of that soon™️.
@lazerwalker.com
Experimental games, interactive art, OSS tools. Games advocacy lead at MS/Xbox (although currently a full-time Sick Person). Organizer, Roguelike Celebration and !!con. Disabled (LC + ME/CFS), queer, neurodivergent. https://lazerwalker.com she/her
@jakobstegelmann.bsky.social
Ham fra Troldspejlet - og Stegelcast mm Film, Comics, filmmusik, spil. Booking: jakobstegelmannlive.dk
@galaxykate.bsky.social
Enthusiastic weirdo, creator and poor maintainer of Tracery and other software. Ask me about JavaScript!
@ibogost.bsky.social
Professor at Washington University in St. Louis, Writer at The Atlantic. https://linktr.ee/ibogost
@gamemakerstoolkit.com
🎥 YouTube: https://www.youtube.com/@GMTK 🍓 GMTK Game Jam: http://gmtk.itch.io 🧲 Mind Over Magnet: http://s.team/a/2685900/
@annapurna.com
an independent studio focused on creating high-quality stories and experiences across Live Action and Animated Film and Television, Live Theater, and Interactive Gaming.
@patattiemurray.bsky.social
He/Him 1/2 of Patattie Games (art/design/writing) Making Wax Heads: cosy punk record store sim! https://store.steampowered.com/app/2769240/Wax_Heads/?beta=1 Father of Twins https://murraysomerwolff.com
@doubleanna.bsky.social
(Former) Double Fine Engineer. Worked on: Psychonauts, Brütal Legend, Costume Quest, The Cave, Dear Leader, Broken Age, Headlander, Psychonauts 2, others. Plus a few tiny indie games. Accidentally founded Molyjam. Avatar by @michaelfirman.bsky.social
@gutefabrik.bsky.social
An award-winning 🇩🇰 indie game studio, we made ⛵ Saltsea Chronicles, ☄️ Mutazione, 🤼♀️ Sportsfriends, & more. Handcrafted games made by human beings. linktr.ee/gutefabrik
@kitfoxgames.com
🔸 Making intriguing worlds with heart 🔸 Streets of Fortuna, Dwarf Fortress, Caves of Qud, Ostranauts 🔸 Join: http://discord.gg/kitfoxgames
@dukope.bsky.social
Game developer. Mars After Midnight, Return of the Obra Dinn, Papers Please, Republia Times, Helsing's Fire, Mightier, etc.
@unrealengine.bsky.social
Unreal Engine is the world’s most open and advanced real-time 3D tool. Learn more about how to get started with #UE5: http://unrealengine.com/unreal-engine-5
@grapedosmil.bsky.social
Freelance journalist, copywriter & consultant. Nose ring mafia. Words in The Guardian, NME, Metal Hammer, Fandom, Shortlist, Gamesradar, Kotaku, GQ, Inverse, IGN, VGC, Game Developer, Engadget, EDGE, Sports Illustrated etc http://www.tomreganwrites.com
@officialgdc.bsky.social
For Developers, By Developers. GDC returns this March 9-13, 2026!
@eggplantshow.bsky.social
Candid conversations with creators that dive deep into the art, craft and process of making games. eggplant.show Hosts: @nsuttner.bsky.social @nealen.bsky.social @doougle.net @stfj.net @selmaleh.bsky.social @lauraehall.bsky.social @robdubbin.bsky.social