@ekanaut.bsky.social
Director of Project Dosa, Thirsty Suitors, and Falcon Age. Co-Founder and Creative Director at Outerloop Games. Design, art, biz, UI/UX, production. Supporting and uplifting marginalized devs. https://outerloopgames.com/
@pseudohausen.bsky.social
Lead Game Designer at Ubisoft Toronto, working on Splinter Cell I post just enough to stay irrelevant.
@dmgregory.ca
Game design professor, math and science geek. Did spreadsheety stuff for Splinter Cell Blacklist, Starlink: Battle for Atlas, and Far Cry 6. Moderator on gamedev.stackexchange.com Formerly @D_M_Gregory on Twitter (he/him/his)
@spencer-h.bsky.social
Game Designer working on things in the AAA space Opinions/posts are mine and dont represent the views of any large conglomerates of people
@sebastianscaini.bsky.social
I design games at Gearbox Studio Quebec. Worked on Borderlands 3, New Tales from the Borderlands, and A Buttload of Free Games! https://sebastianscaini.com
@macktimus.bsky.social
Lead and/or Senior Game Designer on mobile games. Dabbling in stuff on the side. (he/him)
@jaideng123.bsky.social
Gameplay Programmer & Designer 🎮 // Sr. Gameplay Engineer - Pokemon Go // I make a lot of silly things https://jaideng123.github.io/games/
@thylander.bsky.social
Game Director at Ubisoft Massive, working on Star Wars Outlaws, previously on Division, Battlefield and Mirrors edge.
@chirographum.bsky.social
Game Designer | Avid Reader | Eventually Clever | He/Him Fandoms, politics, and gameplay musings. All words my own. www.chirographum.com
@cappuccinoguil.bsky.social
Game Producer/Designer. He/him. TTRPGs, FF XIV and general opinions are my own. Anti-nazis and anti-far right. No AI, No NFTs, No Crypto. Human art for humans. Portfolio: https://www.guilgames.me/ Get my game: https://cappuccinoguil.itch.io/loopy-lore
@paolo444.bsky.social
Lead Game Designer on VTM - Milan Uprising at Xplored. Previously: Saturnalia, FOTONICA, MirrorMoon EP, Escape room designer, Double bass. He/him Been working on games for 15+ years
@wgemigh.bsky.social
Director of the game design BS at Indiana University Bloomington. Co-founder of Studio Cypher. Last release: Mineko’s Night Market
@danijelmihokovic.bsky.social
One of the founders of Overseer Games, an independent game dev team from Croatia. Been at it for almost 2 decades. Currently working on Kaiserpunk [ https://store.steampowered.com/app/2012190?utm_source=bsky&utm_sub=profile ]
@agdtinman.bsky.social
Senior Design Lead @Bungie, UIUX Discipline Lead, comics, LEGO, games. Comments here are my own. https://linktr.ee/agdtinman
@mattvillers.bsky.social
Senior Encounter Designer on World of Warcraft. EN/JP. Comments are my own. || WoWエンカウントのシニアデザイナー。呟きは個人的なものでご了承ください。|| Past/元: Heroes of the Storm, StarCraft 2, Diablo 3
@pixelpete.me
🧙♀️ Game Designer 🎓 M.A. Computer Game Studies, Uni Bayreuth 👋 http://pixelpete.me 📍Munich, Germany Posts in GER/ENG
@jesseheinig.bsky.social
Game designer. Writer. World of Warcraft Classic developer. Original Fallout dev. Classic World of Darkness developer. Former Star Trek Online developer. He/Him. Account represents personal views.
@aimunicolem.bsky.social
QA Analyst II at Sledgehammer Games & Kingdom Hearts fanatic. All opinions/tweets are my own. She/her/hers https://nicolemainesgamedev.wordpress.com/
@gabuvictor.bsky.social
Animator, game designer, @gabuvictor everywhere. Opinions here are my own. 3D animator 🇧🇷 | 🇪🇸 🇺🇸
@knivspark.bsky.social
👉 https://store.steampowered.com/app/2506810/Pest_Apocalypse/ 👈 Tomas (He/Him). Gamedev & Level Designer based in Stockholm (SWE). - Level Designer @ kikimora.games - Mission Designer @ Avalanche Studios Gamedev | Videogames | Horror | Outdoor
@victordevelops.com
🧩 Senior Systems Designer at Grip Studios | Prev. Tequila Works, Snowcatle Games, Axes In Motion | 🎮 Game Design Content Creator at Twitch & YouTube - Links: https://linktr.ee/victordevelops ✉️ contacto@victordevelops.com
@multiverssio.bsky.social
just a silly little brazilian game designer ★ he/they ★ 🏳️⚧️ ★
@mechaniqe.bsky.social
Game Producer and CEO at @dynamicbox.net. I love getting my hands dirty with code too, whenever I find time. Currently working on “Madness Afloat”. Website: https://dynamicbox.net Discord: https://discord.gg/afGHQ23NpX
@tomudev.bsky.social
Technical Artist and Game Designer 1/2 @ AngelDuckDigital | twitch.tv/TomuDev ________________________________________ #GameDev #Blender3D #Unity #Twitch
@allyproductions.bsky.social
Hi, I'm Paul Kankiewicz, a AAA game designer turned indie developer. Ask me anything - I'm here to help. https://linktr.ee/allyproductions Current game: Grapplers: Relic Rivals, an extremely chaotic party game with grappling hooks. #IndieDev #IndieGame
@icoarts.bsky.social
Game design/Art & design major @ Lindenwood University Prev: Game design intern/team lead @ Sports Media Inc. Horror and cult film fanatic He/him -- 🖤🤍💜 -- 25 Portfolio: https://ianobst.myportfolio.com/ Letterboxd: https://boxd.it/Jyfv
@fiorasvante.bsky.social
Game Designer, TTRPG enthusiast, certified oddball Languages: 🇧🇷🇺🇲🇪🇸 "Quem troca uma ideia acaba o dia com duas"
@pyrofoux.bsky.social
Award-winning game designer & AI researcher. I'm a triple A developer: AMAB. ARAB. ACAB. ❖ they/them ❖ 🇫🇷 🇲🇦 🇬🇧 Designer & Writer for neurocracy.site 🔬 knivesandpaintbrushes.org/younes 🎮 pyrofoux.itch.io
@sjhdoesgames.bsky.social
He/him. Game designer, writer, streamer, toku fiend, fighting game enthusiast. Co-founder, @munitygames.bsky.social | Links: http://sjhdoesgames.carrd.co | Inquiries: sn.heron@gmail.com
@kevinho-games.itch.io
joguinista @2hgcollective.com desenvolvendo o Belief: A God's Burden: https://2headedgiant.itch.io/belief-demo
@renatozechetto.bsky.social
🇧🇷 Professional multimedia Artist / Open for Jobs & Commissions #opencommission #commissionopen #artistforhire 🎨🎬🎹 https://www.renatozechetto.com/ 📲 https://linktr.ee/RenatoZechetto/
@victordepaiva.com
Joguinista, game producer, writer and designer. Co-founded 🦊 @garoastudios.com. 🔮 Cartomante 🚀Astro Pig 💰 Debtors' Club 🎸 Cat Leather Jackets ✨ Stand by Me 🧬 Bagdex 🥁 RitMania 🤖 Pavu + 🔗 linktr.ee/victordepaiva
@docseuss.bsky.social
ADIOS. HARDSPACE. PARATOPIC. Narrative Designer. Creative Director. Game design consultant. http://patreon.com/docgames http://medium.com/@docseuss http://paypal.me/stompsite
@developerdamien.bsky.social
Indie dev, witch; fae/faer. I've made a 99 character RPG, a game about retired adventurers, a fake MMO, and other things. Games at cannibalinteractive.itch.io contact: cannibalinteractive@gmail.com
@crekpozer.bsky.social
PT/EN - He / Him / Ele / Dele - #Gamedev, #Front-end, TDAH & Rose-colored Boy. #Godot. *trans rights are human rights* 👨💻 GitHub: https://github.com/Crekpozer 🕹Itch.io: https://crekpozer.itch.io
@philipdrobar.bsky.social
Indie Gamedev (CHESTNUT GROVE, #GRIDHACK, #COGITO - ImSim Godot asset) VFX Editor (Spiderman NWH, Black Panther: Wakanda Forever, etc.) https://www.hopp.bio/philip-drobar he/him, Austrian 🇦🇹 in Canada 🇨🇦, west-coast Most active on Mastodon.
@geirovealnes.bsky.social
Senior Game Designer @ Ubisoft Singapore; Formerly @ Mighty Bear / Funcom; https://geirovealnes.carrd.co/ Game Designers 101-103 (Starter Packs) https://go.bsky.app/KFBJn7C https://go.bsky.app/BoEMZY8 https://go.bsky.app/HN7KHXa Opinions are my own.
@raquelsegal.com
🎮 Falo muito de joguinhos indies 📧 contato.raquelsegal@gmail.com 🤝🏻 Parceira EA Games | Pipoca & Nanquim | Nuuvem 🟨 Mãe de um Playdate 🌐 raquelsegal.com 🎟️ Cupom RAQSEGAL: bit.ly/Nuuvem_RAQUEL
@nuuvem.com
A maior plataforma de jogos digitais para PC, consoles e mobile da América Latina. Siga as nossas redes: linktr.ee/nuuvem
@bsky.app
official Bluesky account (check username👆) Bugs, feature requests, feedback: support@bsky.app