Borja Vazquez
Ingeniero informático y Game Engineer profesional. Desarrollando RDE, mi motor de juegos 2D/3D
@jugandoaderecho.bsky.social
Tu podcast 🎙️ sobre derecho de los videojuegos sin lenguaje leguleyo o mordoriano. En ivoox, Spotify, iTunes y YouTube. Grabado cada mes desde la bucólica y submarina Rapture.
@indiedevday.bsky.social
La feria del videojuego indie (y otros) 🎮 7ª edición: 27/28/29 de Septiembre de 2024 en La Farga 🧡 Eventos con profesionales de la industria, ponencias y videojuegos 🕹️ 🔗 http://indiedevday.es
@elendow.com
· Gamedev · I released a game: http://hookmarine.elendow.com · I made a game: http://summoners.elendow.com · I made another game: http://button.elendow.com
@enriquecoli.net
Lead Level Designer at @TheGameKitchen.com . Former Yager & PyroStudios dev. Ex-berliner. Worked on #SpecOpsTheLine, #Blasphemous I & II and #TheStoneOfMadness! BLOG: http://enriquecoli.net PORTFOLIO: http://www.sdk-project.com
@fukuy.bsky.social
🎮 100% geek ♥ videogames 🚀 Senior Game Mission Designer 📢 I used to be on YouTube, Twitch and podcasts 👄 Spanish and English posts 📌 https://www.samuelmolina.site/
@delunado.com
Making cool incremental games at @incrementalist-gms.bsky.social 🤸🏻♀️ Papi of Spain Game Devs 🎮 & Staff at MalagaJam/Guadalindie 💧 Previously: Lead Programmer at Under the Bed 🎃 | VR Programmer at Odders Lab 🥽 | Main Programmer at Dead Pixel Tales 💀
@adrianensisdev.bsky.social
GameDev | OpenGL | Vulkan | C++ | UE5 🌱🐇 GitHub: https://github.com/adrianensis/ForestEngine LinkedIn: https://www.linkedin.com/in/adrian-egea-comenge 📌 Murcia, Spain