Brendan Keesing
Game developer. Solo developer on FOMOGRAPHY. Senior programmer at @SMGStudio.
http://store.steampowered.com/app/2557630/FO…
@mjp123.bsky.social
Lead Rendering Programmer at Sony Santa Monica Studio. Formerly Engine Lead at Ready At Dawn Studios. Chief Graphics Meme Officer for the entire internet. https://therealmjp.github.io/
@dangen-ent.bsky.social
Indie publisher in Japan, bringin’ rad international video games, straight to your face. Be sure to follow us for updates on our games, merch and events!
@hexaquo.at
Researcher, teacher and activist somewhere at the intersection of landscape perception, graphics programming, open source, and climate change. Working on VR landscape visualization with Godot. Maintaining Geodot: https://github.com/boku-ilen/geodot-plugin
@pekkavaa.bsky.social
Avid reader, computer graphics fan and atmospheric jungle beats enjoyer. Demoscene: cce/Peisik. Blog at https://30fps.net/
@majormcdoom.bsky.social
Indie VR dev / founder of @cozycubegames.bsky.social. Making <<Penguin Festival>> in Godot. 🐧 Past: Owlchemy Labs. Proud husband and shiba dad. - Español / 中文 / français OK - 🚫 generative AI - 🚫 genocide - ✊ trans rights
@simonschreibt.bsky.social
⭐VFX Portfolio: https://www.artstation.com/simont 📝Game Art Tricks: https://simonschreibt.de/ 💌Newsletter: https://simonschreibt.de/newsletter/ 🌳Linktree: https://simont.de/ 👋Discord: https://discord.simonschreibt.de 🚀My game: https://tinyurl.com/p3d9vtb9
@sschoener.bsky.social
Programming! - previously at Epic Games, Unity Technologies, Paradox Dev Studios https://blog.s-schoener.com
@nothings.bsky.social
🏳️🌈 ally, BLM, gamedev (Thief, Promesst), Indie Game Jam cofounder, popularized C header-file-only libs w/stb, @ Epic Games. I do not speak for Epic. he/him Larry, I'm on DuckTales. https://nothings.org
@freya.bsky.social
🎮 indie tech artist 🏗️ I made Shader Forge & Shapes 🌐 working on https://half-edge.xyz 🔥 shader sorceress 📏 math dork 🎥 rare YouTuber/streamer 📡 ex-founder of @NeatCorp my kids: 🥪 @toast.acegikmo.com 🥗 @salad.acegikmo.com 🐈⬛ @thor.acegikmo.com
@maxliani.bsky.social
Tracing rays at NVIDIA. Former lighting artist, working on computer graphics rendering tech for all humans and robots alike. I mostly post stuff about light transport simulation, and my hobby project Workbench.
@hungryproton.bsky.social
Hobbyist game developer, I make add-ons for the #GodotEngine ! https://linktr.ee/hungryproton
@resegames.bsky.social
Indie game dev. Creator of RPG soccer game Ganbare! Super Strikers. Currently working on retro-inspired survival horror Sin & Host: The Diner. https://linktr.ee/resegames
@gamemakerstoolkit.com
🎥 YouTube: https://www.youtube.com/@GMTK 🍓 GMTK Game Jam: http://gmtk.itch.io 🧲 Mind Over Magnet: http://s.team/a/2685900/
@graslu00.bsky.social
I make GoldenEye videos and some other stuff. | Champion at the GoldenEye World Championships | Creator Code: Graslu00
@illusionofmana.bsky.social
2D/3D General Artist, Animator, and Programmer. Working @ Eden Industries. Personal Project: Witch Of Arcadia Get To Know Me-> https://www.illusionofmana.art/LinkMe.html Big Hearts @applefries Originator of the term "Mixels" for non standard pixel art
@tianipixel.bsky.social
she/her | 🏳️⚧️🏳️🌈 Game dev/Pixel Art/3D Made UNSIGHTED, working on ABYSS X ZERO: https://store.steampowered.com/app/2872300/ABYSS_X_ZERO/
@arvy.bsky.social
Lead UI Designer #gamedev #UI design | UI art | Art Direction Worked on: WH AoS: Realms of Ruin, WH 40K: Rogue Trader, Jurassic World Evolution 2, Dragon Age Keep, N7HQ Web My game: @projectkvasir.bsky.social
@doomcube.bsky.social
Pixelmancer and Polypusher. Lead Artist and CEO of Spooky Doorway Games. @spookydoorway.bsky.social Made The Darkside Detective, working on @blakemanorgame.bsky.social #GameDev #indieDev #IrishGameDev Galway, Ireland 🇮🇪 spookydoorway.com