Ben
(HE/HIM) | LOOKING FOR WORK | VFX Commissions for indie games | VFX Artist @RubySharkGames - Mantra | REDLINE PERCUSSION ‘20 ‘22 ‘24 | PFP @NicDraws_
Https://CGCRYPTID.COM
@sergemongeau.bsky.social
CEO @ BKOM Studios. Passionate about art, technology and people. 25 years XP in game development. Let's make games.
@rogue13.bsky.social
-Principle VFX Tech Artist @ Azra Games -VFX Artist, Game Dev, Architect -Founded http://polycount.com - @polycount -Ex: Survios, Meta Reality Labs, Microsoft, Sony -Drives a Blue car
@ffrestart.bsky.social
The official account for the FAN-Project Fusionfall ReStart. FFReStart is in no way affiliated with Cartoon Network or its parent companies. Enjoy pictures of development and I will post major updates! Join our discord server: https://discord.gg/FFZceZNJ
@thestrangelog.bsky.social
Documenting the strange poetry of changelogs and patch notes. All tweets are unedited and selected verbatim. Created and managed by @thediscopony.bsky.social
@destinythememe.bsky.social
Shitposter from the hellsite. Artist in marketing. Opinions belong to the voices in my head. Any/All Art page: @everdrift.bsky.social Header by @bravozerosix.bsky.social Project: @projectzalix.bsky.social ⚠️Spontaneous Cyberpunk/ DnD Postin'⚠️
@destinythegame.bungie.net
Destiny 2: The Edge of Fate launches July 15, 2025. ESRB: TEEN. Created by @Bungie.net. Some content shown may require purchase. Dates/content subject to change. Insights: @Destiny2Team.bungie.net | Support @BungieHelp.Bungie.net
@w101spoilers.bsky.social
Posting upcoming Wizard101 content since Polaris | Leaks possible thanks to QuickBMS and various volunteers. ⚠️Leaks may be incomplete / subject to change⚠️
@mynameisbyf.bsky.social
He/Him, 29, YouTuber, UK based. They call me Lore Daddy. For all business enquiries - mynameisbyf@mythictalent.com
@ashmakes.games
✦ Technical UX Designer on Destiny 2 @ Bungie by day ✦ Creating Cartomantic (made with Godot) by night Wishlist Cartomantic: https://store.steampowered.com/app/2219850/Cartomantic/ Join my Discord: https://discord.com/invite/JaG2bJpb84
@flavorwaves.bsky.social
VFX Artist @insomniacgames • soft shonen protagonist • opinions are my own • he/them • demi/gray-ace 🇵🇭
@polycount.bsky.social
Since 1998 Polycount has been a community & resource for professional, hobbyist, and aspiring video game artists. www.polycount.com Support Us! https://patreon.com/polycount
@elvenlord.bsky.social
Shitpost dragon, Creative Director for games and animation | Furry | 💗💛💙 , BLM , ACAB | He/Him | 23 | pfp: RancidRoach Minors DNI Warning: May like NSFW/18+ posts/content 🔞
@joeya03.bsky.social
Game Designer(debatable). Programs silly numbers to make games, controllers, and sometimes art. I swear I'm funny in person. FF14 enjoyer 🥰! 😌 LFW | 🇨🇦🇵🇭 Unapologetically bi.
@friendadev.bsky.social
Senior Environment Review Artist @skate Prev: Environment Artist @ColdIronStudios t10: Forza Motorsport SIE #LastofUspart1 Modern Warfare (2019) BLOPS 4 🇲🇽🌺🇵🇭 SUBSCRIBE TO FRIENDA ON YOUTUBE AND TWITCH
@moltenslowa.bsky.social
@DestinyTheGame.bungie.net Social Media Manager. Home cook & dancer. #SupportCreatorsNotPlatforms (He/him)
@notsolittlec.bsky.social
✨ Lead VFX Artist ✨ @ AnchorPoint | Ex- Blizzard | Mediatonic / EpicGames | 🏳️🌈
@artkailin.bsky.social
Integration Artist @ Riot on Valorant | Adjunct Faculty at LCAD | Prev: NormalVR, MS Flight Sim, SushiBen, Little Bang Inc. | SoCal
@shxttyfrog.bsky.social
🏳️🌈 Former VFX artist now comp sci student & plant lover 🌻 | No AI or blockchain Here for a good time !
@dril.bsky.social
Never Bullshit I challenge any and every one who wants to kick my ass to a debate . https://www.patreon.com/dril https://www.instagram.com/dril_real https://linktr.ee/drilreal
@bsky.app
official Bluesky account (check username👆) Bugs, feature requests, feedback: support@bsky.app
@safety.bsky.app
Sharing updates about trust and safety on Bluesky. This account’s mentions are not actively monitored. To report a post or account, use the in-app reporting feature. Community Guidelines: https://bsky.social/about/support/community-guidelines