Chris Chung
Indie dev behind Catlateral Damage! Cat dad, husband, food lover, collector, Pokémon Trainer. He/him
@weloveeverygame.bsky.social
Bringing back the joy of game discovery, one microtrailer at a time. Find your next favorite game, and explore hidden gems with us! Discover more at https://www.WeLoveEveryGame.com Follow us on TikTok @WeLoveEveryGame
@pixelatedcrown.com
PIXELATEDCROWN 👑 2D/3D artist, game dev, whatever else I'm into at the moment 🍖 casual posting 🏡 she/her ⭐️ 30 something year old 🔞 18+ to follow 🌱 chelseasaunders.com
@jaimeugarte.bsky.social
UI Artist • Pahdo Labs @pahdolabs.bsky.social working on steam.starlightrevolver.com/game UI Artist / 2D Artist / Merch Designer • He/Him 🇲🇽 Portfolio: www.jaimeugarte.com Shop: tee.pub/lic/jaimeugart
@bostongamedev.bsky.social
We support local games and the folks who make em! Calendar: meetup.com/bostongamedev Boston Gamedev Week: https://gamedev.boston/
@blendogames.bsky.social
🍊 Makes video games http://blendogames.com 🍊 Just released SKIN DEEP http://blendogames.com/skindeep 🍊 Co-founder https://glitch.city
@petricoregames.bsky.social
Massachusetts-based XR game studio Play Mythic Realms Now! https://www.meta.com/en-gb/experiences/mythic-realms/8364993590228690/
@catlateraldamage.com
A game about being a cat and destroying everything. Catlateral Damage: Remeowstered is available meow! https://catlateraldamage.com/
@andrearoberts.bsky.social
Game Designer of Wonderbelly Games, Mother of Imps, Champion of Forgotten Side Quests. Made Roundguard, a bouncy pegglelike roguelike. We all need joy https://www.wonderbellygames.com/ aka TanookiFruit
@vividfoundry.bsky.social
Vivid Foundry's founder. DemiPan. Dev since 2012, 2D+3D arts, marketing, game design, game writing, production. We made the award-winning Solace State: Empower activists amid a biotech revolution! Get it here: https://store.steampowered.com/app/928000
@tabbyrose.bsky.social
UX Director, Mighty Yell Studios. Accessibility Advocate. Making All Systems Dance. she/her #tabbymakesart #tabbyjournals
@johnaustin.bsky.social
Founder of Pontoco and Project Lead for The Last Clockwinder. Engineer, Game Designer, Tea Lover; in no specific order. Previously: Lead XR Eng at Funomena | Research at Google Brain @kleptine on the Hellbirdsite
@minskworks.bsky.social
Sun is warm, grass is green | Making Honcho | Made Landlord's Super http://bit.ly/lndlrdspr & Jalopy Patreon https://www.patreon.com/HonchoGame Discord http://discord.gg/TqCwKdR
@geertnellen.bsky.social
Game Designer and artist. In the past: Director of Metrico, Lead Designer on Mini Motorways, worked as a designer on games like Manifold Garden and Viewfinder.
@coreproduction.de
Founded Mimimi Games, 2008-2023. Now working on personal projects. Currently focusing on Bowl Timer: an elegant, distraction-free meditation timer app.
@hellocakebread.bsky.social
Wanderstop, The Stanley Parable, The Beginner's Guide. Founder of Ivy Road.
@nicolecarpenter.bsky.social
reporter, former polygon text me on signal @ nicolecarpenter.87
@stefscribbles.bsky.social
🎨 Art director on Monopoly GO! 🌱 I mostly draw animals running shops 🌟 x.com/stefscribbles
@kells.bsky.social
I like cute stuff, couldn't you guess? 2D and 3D artist, neurodivergent. Game dev of Calico, the magical girl cat cafe game! Mom of 2 humans, 2 cats, 5 chickens~
@virtuoso-neomedia.bsky.social
Independent video game production house from the brightest future! [ #videogames #indiegames #indiedev ]
@megadestructo.bsky.social
Loves Dim Sum, Pan-fried Noodz, and Cycling. TTRPG, comics, and metal nerd. Urbanist, anti-NIMBY, anti-fascist. Pro-library and community-driven activism. Former Indie Megabooth person. Married to @thefordon.bsky.social He/Him.
@tronknotts.bsky.social
Writer for Nintendo Force - https://www.nintendoforcemagazine.com/ Maximum Utmost - https://maxutmost.com/ And many other things! Also running the Talking to Women about Videogames podcast network! - https://anchor.fm/jonathan-c-holmes
@art.imitates.life
they/them. 🪗 audio software, game dev, harmony and decay, 🇵🇸 swords into ploughshares worked on: imitone, Cave Story, SoundSelf, MIDI 2.0 standard. currently: recovering from long COVID 🏠 @evan@merveilles.town
@kindlsticks.boo
✨ Creative Director @snoozykazoo.com 🍂 Concept Artist, Illustrator, UI/UX by day 🌙 Rock climbing, Pole dancing, and DnD by night! 🙇🏻♀️ She/Her
@rikaru2000.bsky.social
Program Manager, MIT Game Lab Making and playing games about complex systems. Helping MIT students do likewise. Games … history ... post punk … hip-hop … birds ... cats ... bicycles http://gamelab.mit.edu https://mastodon.gamedev.place/@Rikaru
@jackmadesomething.bsky.social
@imakeindiegames.bsky.social
I worked on The Bridge, Tumblestone, Freshly Frosted, Cozy Grove, Marble It Up! Ultra, Sail Forth, Roundguard, and more. Forbes 30 Under 30. He/Him.
@pvgd.bsky.social
We're a community of professional and independent digital artists, designers, engineers, and creatives working in the game industry out of Western Massachusetts.
@sliwinski.bsky.social
Directing: Siegecaster 🏰☄️ Wishlist: https://store.steampowered.com/app/3138350/Siegecaster/ Executive Producer: TRON: Catalyst /Identity, Amberspire, The Banished Vault, Fights in Tight Spaces, Solitaire Conspiracy, John Wick Hex, Subsurface Circular
@steamdeck.com
The latest news about Steam Deck and Steam Deck OLED, the powerful handheld gaming PCs from the team at Valve.
@valvesoftware.com
We make games, Steam, and hardware. https://valvesoftware.com For support, visit https://help.steampowered.com.
@steampowered.com
Steam, The Ultimate Online Game Platform. For support: http://help.steampowered.com/en/
@ninamarie.bsky.social
Game Dev for 10+ years - Current projects: lead for Size Zero, narrative designer for Don't Nod's Lost Records: Bloom & Rage, Past: Cibele, Last Call, how do you Do It? etc etc | stream (hiatus because baby!): twitch.tv/ninamarie | games: ninasays.so
@dukope.bsky.social
Game developer. Mars After Midnight, Return of the Obra Dinn, Papers Please, Republia Times, Helsing's Fire, Mightier, etc.
@ryancanuel.bsky.social
CEO @ Petricore Building XR Games & Experiences Worcester, MA Based | He/Him 🏳️🌈
@jeffcampbell.bsky.social
Technical Director working @ Zapdot // Game Developer/Designer // Rock Climber // My opinions are my own. https://zapdot.com/
@bospostmortem.bsky.social
We're the #IGDABoston chapter. Now a part of #BostonGameDev. #MadeInMA Site: https://bostonpostmortem.org Meetup: http://meetu.ps/c/2FJ43/GSmGX/d
@cianrice.dev
Dublin-born, Chicago-based maker of things. Founder @kohococoa.dev Play POCKET MYSTERY EP DX: https://bit.ly/pmepdxbsky Now: DevRel @ Magic Leap Prev: BostonFIG, nWay, EA, Harmonix, and more #gamedev | #indiedev | #photography | #gbstudio
@briangcronin.bsky.social
Game dev Monster Train, Natural Selection 2, Inkbound, Zero Gear Now working on Slumber Realm 🎲🛌🌙⭐️💤
@michael.carriere.org
chief beard at @zapdot.com geek. dad. designer. developer. perfunctory pun factory. on the infinite road to better!
@wrenegade.bsky.social
Creative Director of Unpacking📦, currently taking a break from game dev to enjoy other things life has to offer. I love arts & crafts, miniatures, and whatever my latest obsession is (At present: Redecorating + studying Japanese).
@falconeerdev.bsky.social
Creator of the Falconeer, BAFTA nominated Artist,passionate about games as Art. Honorable Luddite, Working on Bulwark.
@superchromatic.bsky.social
videogame artist @ CAPY games. Previous: Grindstone, OK KO Let’s Play Heroes, Severed, Guacamelee!. He/Him.
@pietepiet.com
Pixel-artist, Animator, Art Director | Currently Game Director | Works: Momodora: Moonlit Farewell, Cadence of Hyrule, Sonic Mania, Sonic Mania Plus, Nuclear Throne, GunGodz, Super Crate Box & more. pietepiet.com
@jwaaaap.com
Game designer: Dustbiters, Disc Room, Minit, Nuclear Throne, Ridiculous Fishing, Luftrausers, Super Crate Box, and many more. 100% of Vlambeer. www.jwaaaap.com