Joeri
Game dev @ Behaviour Rotterdam, part-time freelancer, Virtual Reality enthusiast, keeper of lizards.
@matpiscatella.bsky.social
Executive Director & Video Game Industry Analyst at Circana (NPD). Formerly of Activision and Warner Bros Games. I helped get one of your favorite games greenlit.
@valvesoftware.com
We make games, Steam, and hardware. https://valvesoftware.com For support, visit https://help.steampowered.com.
@vaatividya.com
Professional item description reader over on YouTube https://www.youtube.com/vaatividya
@steampowered.com
Steam, The Ultimate Online Game Platform. For support: http://help.steampowered.com/en/
@sschoener.bsky.social
Programming! - previously at Epic Games, Unity Technologies, Paradox Dev Studios https://blog.s-schoener.com
@dannyodwyer.bsky.social
maker of documentaries at Noclip and Secret Tape. Irishman inside an American. An older boy told me to do it.
@alanzucconi.com
Director of Studies at Goldsmiths, UoL • Senior Lecturer • Game AI • Game Developer • Shader Master • Content Creator
@tamtu.bsky.social
» nerd about gamedev » Dutch Games Mentor » Occasional Streamer (Ubisoft & YellowBrickGames Partner) » Former Communications Manager @ Dutch Game Garden » Former CM @VertigoGames » #gamedesign & #worldbuilding are my favorite things » he/him
@colinnorthway.bsky.social
Married to Sarah Independent game maker Vancouver B.C. http://NorthwayGames.com
@timoflegend.bsky.social
Hi! I'm Tim Schafer! Founder, Double Fine Productions Official DF account: @doublefine.com Please report bugs to http://support.doublefine.com Press: pr@doublefine.com
@wolfiregames.bsky.social
At Wolfire, we create innovative and experimental games, and share the lessons we learn to help make game development accessible to everyone.
@yahtzeecroshaw.bsky.social
Creator/voice of Zero Punctuation and the entirely legally distinct Fully Ramblomatic. Critic. Novelist. Game designer. Wears slippers. https://fullyramblomatic-yahtzee.blogspot.com/
@zirconst.bsky.social
CEO Impact Soundworks, founder @ Impact Gameworks, programmer, musician/producer, dad. I make stuff like Tangledeep, Shreddage, Super Audio Cart, Flowstone Saga etc :D
@rockpapershotgun.bsky.social
We write about PC games, and things to do with PC games, at http://rockpapershotgun.com.
@christinacoffin.bsky.social
Ex-AAA Rendering+Optimisation Programmer TechArtist, Designer. #indiedev #solodev #gamedev 🏳️⚧️🇸🇪 Shader Illusionist ✨ AssassinsCreed2 / FC2 / BF3 / MidnightClub 2+3 GDC Advisory Board Emeritus She/Her mastodon.gamedev.place/@ChristinaCoffin
@marscuriosity.extwitter.link
⚠️ MIRROR OF twitter.com/MarsCuriosity ⚠️ If you own the original account and want to claim this, please contact @twttr-mirrors.bsky.social
@deanhall.bsky.social
i made a game called dayz and now apparently everything is worse. my tweets are law.
@ludumdare.com
The worlds largest online #GameJam, established in 2002. Join us every April & October. #LDJam
@rossignol.bsky.social
Writer. Co-founded Rock, Paper, Shotgun and Big Robot (Sir, You Are Being Hunted). Now: TEETH RPG, MILESHIPS. More: https://linktr.ee/jimrossignol In this feed I often repost art, comics, video games, politics, and tabletop links.
@awintory.bsky.social
Professionally curious about music. 🎶 for Journey, Eternal Strands, Stray Gods, Sword of the Sea, Pathless, Abzu, LEGO Fornite, Aliens Fireteam Elite, AC Syndicate etc 1/2 of BrushesAndKeys
@bonzrat.bsky.social
Now: lead writer on Saros at Housemarque // freelance games & narrative consultant. Past: Returnal, Total Warhammer, Trek To Yomi, No Man's Sky, Humankind, many more. Ex-games journo, inc RockPaperShotgun co-founder. Brighton, UK.
@vlambeer.com
Independent games, bringing back arcade since 1964. Made Nuclear Throne, Ridiculous Fishing, Luftrausers, Super Crate Box & more.
@controlmagazine.bsky.social
Vaknieuws voor de gamesindustrie https://www.control-online.nl/ also running: gamejobs.eu and ctrl500.com
@unrealengine.bsky.social
Unreal Engine is the world’s most open and advanced real-time 3D tool. Learn more about how to get started with #UE5: http://unrealengine.com/unreal-engine-5
@danfloydplus.bsky.social
Professional animator, creator of New Frame Plus, PlayFrame and Extra Credits
@tomforsyth.bsky.social
Gfx coder and chip designer. He/him/3Dlabs/Muckyfoot/RAD/Valve/Oculus/Intel/Rec Room. mastodon.gamedev.place/web/@TomF (twitter.com/tom_forsyth if you're nasty)
@fromsoftware-pr.bsky.social
@mikebithell.bsky.social
Director of video games. Currently TRON: Catalyst, previously Thomas Was Alone, Subsurface Circular etc etc
@steamdb.info
👀 Tracking all things Valve and Steam. ℹ️ We are not affiliated with Valve in any way. 🦋 By @xpaw.me 🌐 https://steamdb.info/
@pentadact.com
Designer/writer/coder on Gunpoint, Heat Signature, and Tactical Breach Wizards. More on those and other things I write or do or be: https://www.pentadact.com/
@honestwilliam.bsky.social
crows crows crows, the stanley parable, dr langeskov, EAT, the club, accounting+, temple of no and MORE! (he/they)
@sixesixesixe.bsky.social
@chetsucks.com
I make games - co-op games - Left 4 Dead, portal, etc - now The Anacrusis.
@freya.bsky.social
🎮 indie tech artist 🏗️ I made Shader Forge & Shapes 🌐 working on https://half-edge.xyz 🔥 shader sorceress 📏 math dork 🎥 rare YouTuber/streamer 📡 ex-founder of @NeatCorp my kids: 🥪 @toast.acegikmo.com 🥗 @salad.acegikmo.com 🐈⬛ @thor.acegikmo.com
@ramiismail.com
I help good people make good games in good ways. Want to work with me? https://ramiismail.com/