Clemence Debaig
Dance artist, Maker & Creative Technologist. XR, live motion capture, digital performance & immersive theatre. Artist director @unwireddance.bsky.social . Lecturer & researcher @ Goldsmiths University
🇫🇷 🇬🇧
https://www.clemencedebaig.com/
@balletqueer.bsky.social
The UK’s first LGBTQ+ ballet company founded by @jonathanwatkins.bsky.social in collaboration with Queer artists and allies #BalletQueer [email protected] www.balletqueer.com
@goldsmithsuol.bsky.social
A close-knit community, a rich academic heritage, a creative powerhouse, a thought-provoking place.
@drformalyst.bsky.social
Video artist. DM for inquiries / commissions, available Q1 2025.
@adalovelaceinst.bsky.social
Making data & AI work for people & society. Sign up for our fortnightly newsletter: https://nuffieldfoundation.tfaforms.net/149
@casaucl.bsky.social
Bartlett Centre for Advanced Spatial Analysis | @thebartlettucl.bsky.social | Website: ucl.ac.uk/bartlett/casa
@effiemward.bsky.social
Freelance contemporary dance artist performer | teacher | choreographer www.effiemward.com 📍Milton Keynes
@andrewlittle.bsky.social
Photographer based in London working with Film & Digital. Having an analog 2025! Model, Dance and Art Nudes here.
@futureshape.bsky.social
Experience Design Director & Creative Generalist. ❤️ 🚲 📸. Have a million side projects.
@jeanpaulsoftware.bsky.social
Just this guy, you know? Currently writing a game in UE5 about an AI wiping out humanity, but doing so using brand-friendly, HR-approved language. Buy my screensavers! https://store.steampowered.com/app/1631280/The_JeanPaul_Software_Screen_Explosion
@pcmcreative.bsky.social
Internet Adventurer & Explorer, Metaverse Womble! Producer and Stagemanager, EquityUK member, Immersive webXR, VR, VP experimentor! pcmimmersive.co.uk DYCP10, DipCP3, EdFringe24 #NPCmusical, IUK 2024 Androidica #EquityUK East Midlands
@brendanabradley.bsky.social
▶️ Actor in over 💯 film, tv, games 🍍 My pineapple strike hat is in the Smithsonian 🎥 @daylongbrothersmovie @succubus_film 🥽 @ferrymanvr #NPCmusical
@immersiveexperience.org
Hosts of The Next Stage Immersive Summit & Co-Creators of The Immersive Invitationals. Bringing together the performing arts, gaming, and XR immersive communities since 2020.
@realityescapecon.bsky.social
An #EscapeRoom & #immersive gaming convention produced by @roomescapeartist.bsky.social RECON 25 will be hosted digitally on August 17-18, 2025 We will return in-person again in 2026 https://realityescapecon.com/
@nels.dev
Research intern at Google, CS PhD candidate at University College London, exploring (outdoor) collaborative mixed reality at the intersection of #HCI, #GenerativeAI, and #CSCW | Previously at Niantic Labs, Microsoft Research, IBM, TNO Research nels.dev
@profvr.bsky.social
Professor of VR, AR, XR and related concepts at University College London. Interested in presence, plausibility, interactivity, social environments, devices. Also games, puzzles, cocker spaniels and mountains.
@pedrolopes.org
Associate Professor at University of Chicago, Computer Science. Runs the Human-Computer Integration Lab (https://lab.plopes.org) & also a musician.
@andresmh.com
Director of Princeton HCI. Faculty at Princeton Computer Science. Board member at Crisis Text Line. https://andresmh.com Skeptical about Bluesky 🤔
@stanfordvr.bsky.social
For two decades we have built and studied VR/AR systems that explore the changes in the nature of social interaction. We research how virtual experiences impact people psychologically, and focus on education, nonverbal behavior, climate change & empathy.
@jonfroehlich.bsky.social
🎓 HCI Professor, UW CS 🛠️ Director, makeabilitylab.cs.uw.edu ♿️ Co-founder, projectsidewalk.org 🤖 Visiting Researcher, Google Research
@xrdigest.bsky.social
Daily insights from XR Research (https://buttondown.com/xrdigest/archive/)
@niallw.bsky.social
Postdoc @ NYU (computer graphics + human vision) | Previously: CS PhD @ Uni of Maryland; Intern @ NVIDIA, Meta Reality Labs; Undergrad @ Davidson College | I love computer graphics, perception, and cats | https://niall.phd/
@nelmqvist.bsky.social
Villum Investigator and Professor in HCI & visualization at Aarhus University in Denmark. Husband, dad, dog dad, runner, Kung Fu artist, gamer. He/him. Mastodon: @[email protected]
@vellosoraptor.bsky.social
Professor of Computer Science (Human-Computer Interaction) @ The University of Sydney. Immersive systems, Human-AI interaction, HCI methodology
@johannwentzel.ca
💻 Interaction prototyping @ Apple • 🎓 VR Accessibility PhD @ UWaterloo • He/him • 🇨🇦/🇿🇦 johannwentzel.ca
@christianholz.bsky.social
associate professor @ ETH Zürich. sensing, interaction & perception lab https://siplab.org. computational VR/AR input, egocentric perception, predictive mobile health, HCI
@rickskarbez.bsky.social
Virtual reality, board games, sports and cats. Originally from the US of A, now residing in Naarm (Melbourne Australia).
@katjesjes.bsky.social
assistant prof @university of amsterdam, digital interactions lab, she/her
@yiqinzhao.bsky.social
Yiqin (Yi-Chin) | PhD candidate @wpicakelab | Augmented Reality Researcher
@marcuscarter.com
Professor in HCI @ USYD, Australian Research Council Future Fellow. Game Studies & Virtual Reality.
@kateeuph.bsky.social
Researcher on new media and immersive reality technologies 👩💻🎮 exploring the relationship between gender, inclusion, and new media Founding member of the Critical Augmented and Virtual Reality research network (cavrn.org) she/her
@tengshanyuan.info
PhD candidate at University of Chicago (Human-Computer Interaction, Virtual/Augmented Reality, Wearable, Haptics) https://tengshanyuan.info/
@jessvanb.bsky.social
Research Scientist at Niantic | HCI, AI, AR Empowering users, democratizing tech, designing real-world solutions.
@jegusan.bsky.social
Associate professor at Grupo de Tratamiento de Imágenes of the Universidad Politécnica de Madrid (UPM). Interests: image, video, immersive technologies, quality of user experience, human perception.
@manuelachessa.bsky.social
Associate Professor in Computer Science at University of Genoa, Italy Doing research on VR, AR, MR, XR, HCI, serious games and exergames. Leading PILab @DIBRIS UniGe pilab.unige.it
@daveparisi.bsky.social
Researching histories & futures of touch tech/haptics Prof @ NYU Tandon TCS/IDM https://shorturl.at/0Wwzc Archaeologies of Touch https://tinyurl.com/4kcxxkfk Edit @ ROMchip journal https://shorturl.at/sDFI1 Mostly reformed goth
@mortenbay.bsky.social
Media and tech scholar. Teaches at USC Annenberg. Writes stuff for normal people too. Stings in a tribute band. Author of six books, with the latest being 'Mediating Plureality: Technology, Perception, and Ethics in a Divided Democracy'.
@sunjooahn.bsky.social
Professor, University of Georgia. Director, Center for Advanced Computer-Human Ecosystems (CACHE). https://www.ugavr.com #VR #AR #research #behaviorchange #communication #technology #metaverse
@juliachatain.bsky.social
Dr. | Senior Scientist Singapore-ETH Centre | Embodiment • Math Ed • HCI • XR • AI • Games | #FutureEmbodiedLearningTechnologies (FELT) | juliachatain.com | she/they | 🇸🇬🇨🇭🏳️🌈
@amypavel.bsky.social
Assistant Professor at UT Austin CS | Human-AI Interaction, Accessibility, Creativity | https://amypavel.com/
@kathringerling.bsky.social
Professor at KIT, Germany (http://hci.iar.kit.edu). Research on human-computer interaction, accessibility, VR, and games (preferably Quake 3). ERC StG AccessVR and Real-World Lab Accessibility (http://accessibility.kit.edu). she/her
@sylvanerd.bsky.social
☀️ XR Producer @ No Ghost 🌜 Creative Technologist (AI&XR) ✨ Award-winning XR Designer www.sylvanerd.io (please open on laptop) https://open.substack.com/pub/sylvanerd www.intellispace.uk/about