Richard Knight
Game Director @ Ubisoft SG • Assassin’s Creed: Shadows • Prev: AC: Mirage, Skull & Bones, Deus Ex: MD • Personal Account • He/Him
@davidgaider.bsky.social
Co-founder and Creative Director at summerfallstudios.com. Canadian game dev who escaped the winter and is now living in Melbourne, Australia! He/Him
@takiudon.bsky.social
Reviews on everything handheld, with a mix of posts on product development. Co-Founder of R².
@gamesur.bsky.social
Games User Research (#GamesUR): making video games better by understanding players 🧠 and play 🎮. A volunteer-run IGDA SIG. Sharing articles, blogs & events!
@adamblahuta.bsky.social
Eng. Manager of Editor & UI @ Unity - Hobby collector, lover of words, game maker - Opinions are mine.
@jasonschreier.bsky.social
Reporter at Bloomberg | co-host of Triple Click | New York Times bestselling author of Play Nice + Press Reset + Blood, Sweat, and Pixels | jschreier@gmail.com
@cyphersignal.bsky.social
Senior software developer working on your favourite games to make them run faster, look better, and sound greater. You’ll see me when you need me. Also at https://mastodon.gamedev.place/@cyphersignal
@shanedoh8t.bsky.social
Design Lead @ustwo • Play Thinking • Knee deep in new tech & gamedev • UX, Visuals & Motion • Came up the Foyle in a bubble • Derry • 🇮🇪 • 🎮 • 💚 • shanedoherty.com
@landon.wtf
Innovation and Engineering leadership @ SIEA/PlayStation, former Obama.org Eng director, 20 years in the industry and counting. Rooting for you. Make magic, make art. AMA.