@gergely.pragmaticengineer.com
Writing The Pragmatic Engineer (@pragmaticengineer.com), the #1 technology newsletter on Substack. Author of The Software Engineer's Guidebook (engguidebook.com). Formerly at Uber, Skype, Skyscanner. More at pragmaticengineer.com
@fabianhiller.com
Creator and maintainer of @valibot.dev, co-creator and maintainer of https://standardschema.dev
@victoriatran.bsky.social
✨ Communications Director @ Innersloth/Outersloth/Among Us ✨ Wholesome Games organizer ✨ Community Dev newsletter: https://www.victoriatran.com/newsletter
@wattenberger.com
web dev, design, LLMs, data viz, tools for thought ✨ Design @ SHV 🌸 wattenberger.com
@tej.as
Host, ConTejas Code Podcast. Best Selling Author, Fluent React. Keynote Speaker. Investor. Advisor.
@alexpieper.bsky.social
CEO of @studiofizbin.bsky.social, co-founder of @saftladen.bsky.social likes RPG, Star Wars, Metal, Tenacious, Street fighter and 🇪🇺. (he/him)
@roguevoltage.bsky.social
The Engineering Roguelike 🔌Build crazy machines to zap the monsters and trigger satisfying chain reactions. OUT NOW on Steam: http://s.team/a/1494560 (92% positive)
@lorenzopilia.bsky.social
Berlin-based event producer & curator. I organise #TalkAndPlay (big game meetup) @berlingamescene.bsky.social + run the @saftladen.bsky.social co-working space for indie devs. Drumming @splitmilkband.bsky.social. Prev: A MAZE. / Berlin, Maschinen-Mensch.
@riad.de
Sharing game dev tips 🕹️ Co-founder: codecks.io, maschinen-mensch.com, saftladen.berlin Games: Curious Expedition 1-2, Mother Machine, Spec Ops: The Line, Dead Island 2
@saftladen.bsky.social
Berlin's first game collective & coworking space, established in 2015.
@berlingamescene.bsky.social
A platform by @lorenzopilia.bsky.social dedicated to Berlin's game scene. Organising the #TalkAndPlay event series since 2013.
@codecks.bsky.social
A project management tool made by and for #gamedevs. https://www.codecks.io/
@bsky.app
official Bluesky account (check username👆) Bugs, feature requests, feedback: support@bsky.app