David Hoogvorst
@christinacoffin.bsky.social
Ex-AAA Rendering+Optimisation Programmer TechArtist, Designer. #indiedev #solodev #gamedev 🏳️⚧️🇸🇪 Shader Illusionist ✨ AssassinsCreed2 / FC2 / BF3 / MidnightClub 2+3 GDC Advisory Board Emeritus She/Her mastodon.gamedev.place/@ChristinaCoffin
@jkooza.bsky.social
Long-time game developer and CEO/Creative-Director/Art Director @17_BIT. Living in a Ghibli film in deep Kyoto. I love classic video games with modern polish.
@dylancuthbert.bsky.social
Ultra veteran game dev, I have made a /lot/ of games, some of them are hits! Some of them aren’t! But I love every one of them.
@englishscribe.bsky.social
Narrative Wrangler-Videogames, TV, theatre, and beyond. Techland - Horizon Forbidden West - HorizonCalloftheMountain - Prince of Persia - Fable. Views my own. He/him. www.andrewwalsh.com
@ranja72.bsky.social
Video game writer. Wrote for Guerrilla and PUBG games. Author of PAC-MAN: Birth of an Icon and Sonic Art and Design books. See ranja72.com for details, projects, contact.
@spacecaptsteve.bsky.social
Krome Studios co-founder Award-winning Australian video game designer & drawing guy. Blade Kitten, TY the Tasmanian Tiger series, Star Wars: The Force Unleashed, The Crinoline Crime Club, and the upcoming Gunwale. https://linktr.ee/spacecaptsteve
@godotengine.org
Your free, open-source game engine 🎮🛠️ Develop your 2D & 3D games, cross-platform projects, or even XR ideas! 🔗 https://links.godotengine.org/
@adriaan.games
Game designer of Hidden Folks & many others: https://adriaan.games Now making Rift Riff: https://store.steampowered.com/app/2800900?utm_source=bluesky&utm_campaign=profile_link
@rafalagoon.bsky.social
🔥 Game Developer. Teacher. Content Creator 😻 FLOSS, Linux & Godot advocate 👅 Spanish, Catalan, English 📹 Twitch Partner: https://twitch.tv/rafalagoon 👀 Youtube: https://youtube.com/rafalagoon 👂 Podcasts: Gamers Ocupados, Hecho con Godot
@rystorm.com
Product & UX Designer for Tools, Freelance @ https://rystorm.com/ Previously Apple, Guerrilla, IO-Interactive, and more. Organizes the Tool Design & OpenUSD Roundtables at GDC. Gets really excited about workflows.
@godot.foundation
Non-profit organization taking good care of the @godotengine.org project 🤖 Donate here: https://fund.godotengine.org/ 🔗 https://links.godotengine.org/
@mikeklubnika.bsky.social
I make experimental games & weird music! website: https://mikeklubnika.com/ music: https://mikeklubnika.bandcamp.com/ email: mikeklubnika@gmail.com
@akien.bsky.social
@godotengine.org project maintainer & co-founder at @w4games.bsky.social (he/him). Free and #opensource software advocate. #indiedev and #Linux gaming. Frenchman in Copenhagen. Also on: @akien@mastodon.gamedev.place.
@murderveggie.bsky.social
🎮 Community & Comms @godotengine.org 📱 Socials @qweertygamers.org 🎬 Content Creator? twitch.tv/murderveggie 🏳️🌈 Obnoxiously queer 🥨 Munich, Germany 🔗 bio.link/murderveggie 💌 murderveggie@gmail.com ⚠️ personal account, views are my own
@majormcdoom.bsky.social
Indie VR dev / founder of @cozycubegames.bsky.social. Making <<Penguin Festival>> in Godot. 🐧 Past: Owlchemy Labs. Proud husband and shiba dad. - Español / 中文 / français OK - 🚫 generative AI - 🚫 genocide - ✊ trans rights
@heytibo.bsky.social
👋 Freelance technical artist https://gotibo.fr/ 🕹️ Makes games and such http://gtibo.itch.io 🧑🚀 Currently working on Wild Cosmos s.team/a/3051070 🇫🇷🥖 Criminally French
@ieleino.bsky.social
Beginner ue5 gamedev, working on a psychedelic/surreal/weird fps called Wonderland.
@bombylls.com
they/she writing and making games wishlist annota line https://store.steampowered.com/app/3526440/Annota_Line/
@survansix.com
We are slow-cooking, self-doubting, heart-spilling, never-ceasing, take-a-deep-breath-and-releasing gamemakers. ✨ Wishlist Phantom of the Grove! ✨ https://store.steampowered.com/app/3510510/Phantom_of_the_Grove/
@echolox.com
💻Game developer & musician 🎮PVLSE music roguelite [in development] 🐦Sparrow and finch enthusiast 🎧 https://echolox.bandcamp.com/
@secta.bsky.social
Independent heresy developer store.steampowered.com/developer/secta https://secta.itch.io/
@emdoodev.bsky.social
★ Hobbyist Gamedev ★ I'm coding/art-ing a Roguelite-Deckbuilding-Pachinko Game! I'm a huge fan of Arcade games, avid collector of Boardgames! I have a Corgi named Pudding 🍮 Co-Creator of Stormworm+
@grimclownjay.bsky.social
On September 16 2023, I embarked on a game development journey to make my first game, #CurtainsTheClown A 2D platform adventure. ☮️💚🤘 https://grimclownjay.itch.io/curtains-the-clown #GameDev #SoloDev #IndieDev #IndieGame #2DGames #Gaming
@fraytoria.bsky.social
hii! you can call me Fray! she/her 30+ software dev spend most of my time outta work on game dev (https://fraytoria.carrd.co/ for the things I've worked on) otherwise, I'm playing roguelite/soulsborne games and some League of Legends, where I main Jhin
@gaelonaquest.bsky.social
#IndieGameDev sharing the raw journey of making my indie game, Silent Corruption, a modern survival horror game with a 90s soul. Real, unfiltered insights you won’t get anywhere else 💜 GaelOnAQuest.blog
@timbojay.itch.io
Relatively new Indie Game Solo Developer! BUBBLE FROG DX IS AVAILABLE ON STEAM AND ITCHIO! linkin.bio/timbojohnson
@madchirpy.bsky.social
I'm a content creator, game developer & language enthusiast from Sweden! Making a horror game called ‘Shroud of Gloom’! Wishlist: https://store.steampowered.com/app/3453420/Shroud_of_Gloom Twitch: twitch.tv/MadChirpy All links: https://linktr.ee/Madchirpy
@phantasmrain.bsky.social
British indie horror game developer, and Blender artist. Former Diagnostic Radiographer. http://raincoat.itch.io
@doingitraith.bsky.social
Developing games in 🇦🇹. I’m also a boyfriend, brother, son, friend, movie buff, (comic) book reader and handsome. he/him
@stevedeniese.bsky.social
Lead/Game dev at Metal Pandas Studio. Founder and Creative Director at Assemblo. Sometime solo game dev. Programmer, artist, musician. Melbourne, Australia. 🇦🇺 https://linktr.ee/letterafterz
@eterd3v.itch.io
25 · He/him · Spain based In the #gamedev adventure Computer engineer, guitar enjoyer, geek My personal site: https://eterdev.gitlab.io/
@jesseyules.com
Animation and Games | Currently making Volcano Milk in Toronto 🇨🇦 www.jesseyules.com #Unreal #Maya #VolcanoMilkSpa
@sinisterdesign.net
Creator of turn-based tactics games and SRPGs; now making Together in Battle! https://store.steampowered.com/app/1267210/Together_in_Battle/ 📧: sinisterdesign@gmail.com
@princerosalium.bsky.social
Rosario, 26, 🏳️⚧️, hot, autistic, Italian-American Artist and VN dev for priro.pro. ❤️ https://priro.pro ❤️ priro.bigcartel.com ❤️ patreon.com/priro ❤️ https://priro.itch.io/ For business inquiries: priroproduction@gmail.com 🔞 🚫AI
@pixelmusement.com
Proprietor of Pixelmusement, creator of PixelShips, and host of the web shows: Ancient DOS Games and No-Nostalgia Retro Gaming. (He/Him) Website: https://www.pixelships.com YouTube: https://www.youtube.com/@Pixelmusement
@emirarkman.com
Lead UI Artist at Maverick Games in the day, horror game developer at night. Visuals and music + into THPS, horror and chillies. https://store.steampowered.com/app/3583310/Hellkind/ emirarkman.com motamot.co
@choi.work
3D game animator and game dev based in Bristol, from Hong Kong. Limit Break '25 Mentee. he/him
@joehocking.bsky.social
I'm a software engineer who develops games and XR using technologies like C#/Unity and JavaScript/WebGL (while increasingly Godot-curious). I wrote the book Unity in Action! website: www.newarteest.com
@diogo-duarte.bsky.social
Developing a turn-based tactics game codenamed "Cross Pollinator" in Godot. https://diogo-duarte.itch.io/ 31 years-old, single 🇵🇹🇪🇺🇺🇦 Escaping the cynicism and paranoia in our society. Banner art, ARCLab, by @foxorian.bsky.social
@distilledprod.bsky.social
Indie dev crafting quality games Lab 77: https://store.steampowered.com/app/3170770/Lab_77/?beta=0 For any inquiries, email: general@distilled-productions.com
@snoutup.com
Mostly solo #indiedev from Lithuania creating pig-based games with GameMaker. Responsible for Iron Snout, Bacon May Die, Card Hog and a bunch of other tiny time wasters 🐷 #gamedev
@prairiewest.net
Game developer since 1983. VIC-20, then C64, DOS, Windows, Mac, Java applets, Flash and now mobile. Buy Canadian!! 🇨🇦 prairiewest.net