Elisa Mekler
sullen assoc prof @itu.dk
Human-Computer Interaction (HCI), Games, Theory;
ERC StG Theorycraft (2022 - 2027);
I like weird games and JRPGs (header image: Diaries of a Spaceport Janitor)
@mtrc.bsky.social
AI, creativity and procedural generation researcher. No, not that kind of AI. I write and make games and take photographs of cities. Senior Lecturer at King's College London. A prototype for a much larger system. http://www.possibilityspace.org | he/the
@celiahodent.com
Author #TheGamersBrain & more books on games / cog science • Indie consultant, ex-dir. #UX @ EpicGames Fortnite, LucasArts, Ubi • Phd psych • She/Her 🇫🇷 🇺🇸 celiahodent.com
@mm-jj-nn.bsky.social
Comp. sci. prof. @ American University, Washington DC. AI researcher with miscellaneous other interests. https://www.kmjn.org/
@codingconduct.cc
Deliberate designer & empirical philosopher of playful & engaging things. Professor @ Dyson School of Design Engineering, Imperial College. Editor-in-Chief, games.acm.org. @codingconduct@hci.social on Mastodon. https://codingconduct.cc
@stevebromley.bsky.social
🎮 Games User Research Consultant, author of “How To Be A Games User Researcher” | Horizon, SingStar, LittleBigPlanet, PlayStation VR & more 🤫 | Make games players love: http://gamesuserresearch.com 👾
@codingcrafter.bsky.social
Director of IMGD at WPI. Game design, generative AI, computational craft, generative design, feminist tech, mom stories. she/they
@katta.bsky.social
queer crip in tech research, hearing sign language enthusiast
@alexandrato.bsky.social
Assistant Prof @Northeastern | CMU HCII, Stanford SymSys alum | Racial Justice, Transformational Game Design, Identity, Critical Design, and Human-Computer Interaction | she/her | mixed | 🩷💜💙
@guofreeman.bsky.social
Dean’s Associate Prof. of Human-Centered Computing, Clemson University. CUGAME Lab Director. HCI, CSCW, Games, Social VR, Human-Centered AI. I mainly post about my research and gaming experience. https://guof.people.clemson.edu
@snapdragoness.bsky.social
She/her. 📚 Associate Professor of Human-Centred Computing @ Monash University 🎮 Researching trans gaming and disaster response (unrelatedly) 🌟 STA Superstar of STEM 🐉 Ancient D&D nerd 🎶 Metalhead I like dragons and corvids. Opinions are my own.
@sabha.bsky.social
°• Hertha-Firnberg scholar uni wien & Uppsala uni games department °• play, race & social justice: PI of white-play.com
@fornoss.bsky.social
Creative technologist and researcher in games, HCI. Assistant Professor at ENTI-UB. Game level design and analysis. Bridging games for and beyond entertainment. Consulting services. Barcelona/Copenhagen https://www.researchgate.net/profile/Silvia-Fornos
@seb-long.bsky.social
MD at Player Research. Inspiring creatives and empowering gamedev leaders with research that makes great games. BAFTA. IGDA. A11y.
@pietroguardini.bsky.social
Games User Researcher - Believer in the Science of User Experience - https://stopguessing.it - Ph.D. & Lecturer @Unimib
@bvazquezcalvo.bsky.social
Assistant Prof. at UMA-Málaga. #fandom, #literacy, #languagelearning, #translation, #technology, & #games.
@frank.computer
PhD candidate and researcher in HCI. I care a lot about accessible data interaction 📊 (: Disabled and getting into trouble. Presently at @hcii.cmu.edu. Formerly: Adobe, Highsoft, Apple, Visa, + others. He/him www.frank.computer
@octopuscityblues.com
An octopus city simulation about everything and nothing. Check out the demo on Steam and consider adding it to your wishlist! https://s.team/a/1192230
@hbcproject.bsky.social
The Human Behaviour Change Project, and its follow-up the APRICOT aim to improve evidence synthesis using ontologies and ontology tools. More on the project: https://www.humanbehaviourchange.org More on ontology & tools: https://www.bciontology.org/
@mokkograd.net
(they/them) I'm passionate about explosions and skeletons. Header image by Simon Sweetman. Wishlist Virtue's Heaven on Steam! https://store.steampowered.com/app/1929860/Virtues_Heaven/ Subscribe to my Newsletter: https://buttondown.com/MOKKOGRAD
@iantothemax.bsky.social
bristling and ugly | idiot doom spiral | luddite | tellthemidied.blog | formerly kotaku, shoryuken (rip) | also seen on aftermath, polygon, game developer, vice | elsewhere: https://linktr.ee/iantothemax
@king-spooner.bsky.social
Wishlist Mashina: https://store.steampowered.com/app/3395930/Mashina/ Buy Judero: https://store.steampowered.com/app/1960900/Judero/
@shweep.dev
game developer - currently making the machine that BREATHES side project - chained to the earth #gamedev if you want to see just updates https://store.steampowered.com/app/1126210/the_machine_that_BREATHES/ https://shweep.itch.io/
@nyugamecenter.bsky.social
We celebrate games as a creative practice & offer courses and public programs on the design, production, and study of games as an aesthetic and cultural form. https://linktr.ee/nyugamecenter
@alamodegames.bsky.social
you know, like, with ice cream? Indie game dev team of two. Our game Sorry We're Closed is out now!!!
@nerdsitu.bsky.social
NEtwoRks, Data, and Society research group @itu.dk. Data Science | Network Science | Computational Social Science We are: https://nerds.itu.dk/people | https://bsky.app/starter-pack-short/4ej8RNM
@dalya.dev
Somewhere between code and research • 📱Phone whisperer 🎨 colour bender 📚 book hoarder • Maintaining https://hci-deadlines.github.io • My web experiments live on https://relevant.space One second of Bluesky: https://bluesky.relevant.space
@thatnicktaylor.bsky.social
Senior Lecturer in Human-Computer Interaction at Open Lab, Newcastle University.
@aspirelab.bsky.social
Aspire Lab @ Science Tokyo (led by Associate Professor Katie Seaborn) aims to spark innovative research and design practice in #hci at the crossroads of #criticalcomputing, psychology, and #intersectionaldesign. Exploring: #dpsky #ダークパターン #voiceux
@cfrauenberger.bsky.social
Professor of #HCI at IT:U (Interdisciplinary Transformation University Linz, Austria - https://it-u.at). Interested in #DesignResearch #ParticipatoryDesign #Philosophy #Entanglements
@loechti.bsky.social
Associate Professor at Aalborg University for Human Computer Interaction #HCI - Sustainable Computing #SHCI - #ICT4S @loechti@hci.social on Mastodon
@shaunmacdonald.bsky.social
⌨️HCI Researcher on Affective and Evocative Experiences 🏴 PhD from @uofglasgow.bsky.social 🤖Zoomorphic Robots, Affective Haptics, XR Prototyping 🎮Competitive Gamer, Art Enjoyer, Hope-low Leftist ♂️He/Him 🔗shaun-macdonald-hci.owlstown.net
@hybrid-psych.bsky.social
PhD Research Fellow in Organisational Psychology. University of South-Eastern Norway. Hybrid background (MSc OrgPsych, MA ClinPsych, some HCI and CogSciences...) and so hybrid interests.
@videogamehistorian.bsky.social
Videogame historian extraordinaire FRQSC and SSRCH-funded PhD candidate in Videogame History and Preservation CGSA Francophone Rep Creator of Deadplay podcast
@saharmirhadi.bsky.social
PhD student researching video games, coping and wellbeing at University of York (iGGi CDT). Magic: The Gathering eternal format enthusiast and UK rep for European Legacy Masters. Can be heard before being seen. 🔗 linktr.ee/saharmirhadi
@mutanttheorist.bsky.social
Lecturer of Media and Communications at the University of Sunderland. Researcher of Mutant Theory and monstrous bodies.
@vellosoraptor.bsky.social
Professor of Computer Science (Human-Computer Interaction) @ The University of Sydney. Immersive systems, Human-AI interaction, HCI methodology
@astroblob.bsky.social
Curator of videogames for work and queer films for fun | they/them
@krormwrorm.bsky.social
EXTREMELY SELF-TAUGHT Psychedelic horror artist and also not that. No credentials, just neurotic. Patreon: https://www.patreon.com/c/Krormwrorm Ko-Fi: https://ko-fi.com/kamonmccoy prints!: https://www.inprnt.com/gallery/krormwrorm/
@ondrejtrhon.bsky.social
Meme is a thing body moves through / videogames, culture writer, game-art theory PhD wip / send me your avatars www.ondrejtrhon.cz / comms @charlesgames
@mossrc.bsky.social
Writer/Director: *TerrorBytes: The Evolution of Horror Gaming* (out 2025) Author: *A Tale of Two Halves*, *Shareware Heroes*, *The Secret History of Mac Gaming*, a book on Age of Empires 1 dev (TBA) Co-Writer/producer: FPSDOC Australian rich@mossrc.me
@haimson.bsky.social
Assistant Professor at UM School of Information researching social computing, HCI, designing trans tech, social media, identity transitions, content moderation. he/him
@perttu-h.bsky.social
Researching and building games/VR/XR/HCI/AI. Assoc. Prof. @AaltoUniversity. Advisor @valomotion, @HypeHypeInc. Student of human movement (dance,🧗♂️,🤸♂️,🥋…)