Enocssa
Dad, Nerd, Eternal IT/Security"Professional", Magic the Gathering enthusiast.
@jking-dev.games
Dad! Game designer for 5 years, QA for 3 before that, open to full-time or contract work, send me a message! I like skeletons and mechs also wizards https://jking-dev.itch.io https://jking-dev.games
@chronofloss.bsky.social
Senior Designer @ Blizzard on Overwatch || Prev: Arkane / Gunfire Games / NetherRealm / Robomodo
@vtsagkart.bsky.social
(he/him) Game, Cinematics, Narrative Designer and Screenwriter. Currently @SupermassiveGames
@thattomhall.bsky.social
Pro Game Designer for 37 Yrs! Co-founded id, ION Storm. Keen, Wolfenstein 3D, DOOM, Rise of the Triad, Anachronox, DASH, VR. Current:-REDACTED-. Photography/Pico-8/Meditation/Movies/Hifi.
@purecelain.bsky.social
๐ฎ Design Lead at Improbable ๐ Pro-social design ๐ VLC Spanish in UK ๐ Sewist ๐ 30u30 2016, IGDA Next Gen Leader 2020, Campaigner of the Year 2018, BAFTA juror, etc โ๐ผ she/her
@halfrobot.com
Game Designer (Consentacle +37 others) Chair / Director, NYU Game Center ( https://gamecenter.nyu.edu/ ) Founding Collective, Sylvia Rivera Law Project Formerly: Gamelab, LEGO, Brooklyn Queer Country drummer, strap-on.org etc. https://metasynthie.itch.io/
@laitue.bsky.social
70% of my body is made of ratatouille. Creative Director of Caravan SandWitch. She/Her ๐ณ๏ธโโง๏ธ
@nixxi.mohilchock.com
Veteran Video Game Designer (Call of Duty, Tomb Raider, Halo, etc), Neurospicy, Sci-fi Cat Mom, Humanitarian Socialist, Inclusive LGBTQ+ Feminist, Sometimes Artist, Musical Taste Maker, Taco Lover, Problematic Data Witch NO GODS OR KINGS โ WE ARE MACHINES
@jasondeheras.bsky.social
Game Director on the Star Wars Jedi team at Respawn/EA. Was Design Director Jedi: Survivor/Lead Combat Designer Jedi: Fallen Order. Combat Design God of War 3/Ascension. 2x Evo Finals Street Fighter. https://www.jasondeheras.com
@bkop.me
senior game designer at Riot Games on Legends of Runeterra | he/him | 50% WR against PVDDR
@finlayis.bsky.social
teaching game design to middle schoolers with learning disabilities | programming squad @ geeks out | victorian history, ducks & frogs
@ninfadp.bsky.social
Spanish Award-Winning Emotional Game Designer โ Game Director at @btfgames โ Game Designer Adv. Take Us North prev: Lead Game Designer Dordogne โ @official_gdc Advisor โ Consultant โ @Forbesunder30 2021 โ ๐ she/they
@mathewkumar.bsky.social
Game developer for hire. Writer of exp. zine (https://ko-fi.com/mathewkumar). He/They. Every Game I've Finished 14>24 is OUT NOW: https://www.amazon.com/dp/B0DJPFPVFT
@ekanaut.bsky.social
Director/Narrative of Project Dosa, Thirsty Suitors, and Falcon Age. Co-Founder and Creative Director at Outerloop Games. Design, art, biz, UI/UX, production. Supporting and uplifting marginalized devs. https://outerloopgames.com/
@pseudohausen.bsky.social
Lead Game Designer at Ubisoft Toronto, working on Splinter Cell I post just enough to stay irrelevant.
@dmgregory.ca
Game design professor, math and science geek. Did spreadsheety stuff for Splinter Cell Blacklist, Starlink: Battle for Atlas, and Far Cry 6. Moderator on gamedev.stackexchange.com Formerly @D_M_Gregory on Twitter (he/him/his)
@spencer-h.bsky.social
Game Designer working on things in the AAA space Opinions/posts are mine and dont represent the views of any large conglomerates of people
@sebastianscaini.bsky.social
I design games at Gearbox Studio Quebec. Worked on Borderlands 3, New Tales from the Borderlands, and A Buttload of Free Games! https://sebastianscaini.com
@macktimus.bsky.social
Lead and/or Senior Game Designer on mobile games. Dabbling in stuff on the side. (he/him)
@jaideng123.bsky.social
Gameplay Programmer & Designer ๐ฎ // Sr. Gameplay Engineer - Pokemon Go // I make a lot of silly things https://jaideng123.github.io/games/
@thylander.bsky.social
Game Director at Ubisoft Massive, working on Star Wars Outlaws, previously on Division, Battlefield and Mirrors edge.
@chirographum.bsky.social
Game Designer | Avid Reader | Eventually Clever | He/Him Fandoms, politics, and gameplay musings. All words my own. www.chirographum.com
@cappuccinoguil.bsky.social
Game Producer/Designer. He/him. TTRPGs, FF XIV and general opinions are my own. Anti-nazis and anti-far right. No AI, No NFTs, No Crypto. Human art for humans. Portfolio: https://www.guilgames.me/ Get my game: https://cappuccinoguil.itch.io/loopy-lore
@paolo444.bsky.social
Lead Game Designer on VTM - Milan Uprising at Xplored. Previously: Saturnalia, FOTONICA, MirrorMoon EP, Escape room designer, Double bass. He/him Been working on games for 15+ years
@wgemigh.bsky.social
Director of the game design BS at Indiana University Bloomington. Co-founder of Studio Cypher. Last release: Minekoโs Night Market
@danijelmihokovic.bsky.social
One of the founders of Overseer Games, an independent game dev team from Croatia. Been at it for almost 2 decades. Currently working on Kaiserpunk [ https://store.steampowered.com/app/2012190?utm_source=bsky&utm_sub=profile ]
@agdtinman.bsky.social
Senior Design Lead @Bungie, UIUX Discipline Lead, comics, LEGO, games. Comments here are my own. https://linktr.ee/agdtinman
@mattvillers.bsky.social
Senior Encounter Designer on World of Warcraft. EN/JP. Comments are my own. || WoWใจใณใซใฆใณใใฎใทใใขใใถใคใใผใๅใใฏๅไบบ็ใชใใฎใงใไบๆฟใใ ใใใ|| Past/ๅ : Heroes of the Storm, StarCraft 2, Diablo 3
@pixelpete.me
๐งโโ๏ธ Game Designer ๐ M.A. Computer Game Studies, Uni Bayreuth ๐ http://pixelpete.me ๐Munich, Germany Posts in GER/ENG
@jesseheinig.bsky.social
Game designer. Writer. World of Warcraft Classic developer. Original Fallout dev. Classic World of Darkness developer. Former Star Trek Online developer. He/Him. Account represents personal views.
@aimunicolem.bsky.social
QA Analyst II at Sledgehammer Games & Kingdom Hearts fanatic. All opinions/tweets are my own. She/her/hers https://nicolemainesgamedev.wordpress.com/
@gabuvictor.bsky.social
Animator, game designer, @gabuvictor everywhere. Opinions here are my own. 3D animator ๐ง๐ท | ๐ช๐ธ ๐บ๐ธ
@knivspark.bsky.social
๐ https://store.steampowered.com/app/2506810/Pest_Apocalypse/ ๐ Tomas (He/Him). Gamedev & Level Designer based in Stockholm (SWE). - Level Designer @ kikimora.games - Mission Designer @ Avalanche Studios Gamedev | Videogames | Horror | Outdoor
@victordevelops.com
๐งฉ Senior Systems Designer at Grip Studios | Prev. Tequila Works, Snowcatle Games, Axes In Motion | ๐ฎ Game Design Content Creator at Twitch & YouTube - Links: https://linktr.ee/victordevelops โ๏ธ [email protected]
@multiverssio.bsky.social
just a silly little brazilian game designer โ he/they โ ๐ณ๏ธโโง๏ธ โ
@tomudev.bsky.social
Technical Artist and Game Designer 1/2 @ AngelDuckDigital | twitch.tv/TomuDev ________________________________________ #GameDev #Blender3D #Unity #Twitch
@allyproductions.bsky.social
Hi, I'm Paul Kankiewicz, a AAA game designer turned indie developer. Ask me anything - I'm here to help. https://linktr.ee/allyproductions Current game: Grapplers: Relic Rivals, an extremely chaotic party game with grappling hooks. #IndieDev #IndieGame
@icoarts.bsky.social
Game design/Art & design major @ Lindenwood University Prev: Game design intern/team lead @ Sports Media Inc. Horror and cult film fanatic He/him -- ๐ค๐ค๐ -- 25 Portfolio: https://ianobst.myportfolio.com/ Letterboxd: https://boxd.it/Jyfv
@fiorasvante.bsky.social
Game Designer, TTRPG enthusiast, certified oddball Languages: ๐ง๐ท๐บ๐ฒ๐ช๐ธ "Quem troca uma ideia acaba o dia com duas"
@pyrofoux.bsky.social
Award-winning game designer & computer science researcher. I'm a triple A developer: AMAB. ARAB. ACAB. โ they/them โ ๐ซ๐ท ๐ฒ๐ฆ ๐ฌ๐ง Designer & Writer for neurocracy.site ๐ฌ knivesandpaintbrushes.org/younes ๐ฎ pyrofoux.itch.io
@sjhdoesgames.bsky.social
He/him. Game designer, writer, streamer, toku fiend, fighting game enthusiast. Co-founder, @munitygames.bsky.social | Links: http://sjhdoesgames.carrd.co | Inquiries: [email protected]
@kevinho-games.itch.io
joguinista @2hgcollective.com desenvolvendo o Belief: A God's Burden: https://store.steampowered.com/app/3680950/Belief_A_Gods_Burden/
@renatozechetto.bsky.social
๐ง๐ท Professional multimedia Artist / Open for Jobs & Commissions #opencommission #commissionopen #artistforhire ๐จ๐ฌ๐น https://www.renatozechetto.com/ ๐ฒ https://linktr.ee/RenatoZechetto/
@victordepaiva.com
Joguinista, game producer, writer and designer. Co-founded ๐ฆ @garoastudios.com. ๐ฎ Cartomante ๐Astro Pig ๐ฐ Debtors' Club ๐ธ Cat Leather Jackets โจ Stand by Me ๐งฌ Bagdex ๐ฅ RitMania ๐ค Pavu + ๐ linktr.ee/victordepaiva
@docseuss.bsky.social
ADIOS. HARDSPACE. PARATOPIC. Narrative Designer. Creative Director. Game design consultant. http://patreon.com/docgames http://medium.com/@docseuss http://paypal.me/stompsite
@developerdamien.bsky.social
Indie dev, witch; fae/faer. I've made a 99 character RPG, a game about retired adventurers, a fake MMO, and other things. Games at cannibalinteractive.itch.io contact: [email protected]
@crekpozer.bsky.social
PT/EN - He / Him / Ele / Dele - #Gamedev, #Front-end, TDAH & Rose-colored Boy. #Godot. *trans rights are human rights* ๐จโ๐ป GitHub: https://github.com/Crekpozer ๐นItch.io: https://crekpozer.itch.io