Felix Diemar Sherar
Creative Director @flatponies.bsky.social 🎮丨Sound Designer & Composer http://bit.ly/34BWmTK 🎹丨Working on secret stuff丨Created #AkiRobots & Rebots 🤖
@sixoneindie.com
Ensuring the voices driving the indie scene are heard loud and clear. 🔹 Six One Indie Showcase // May 22nd 🔸 The Indie Game Awards // December 2025 🔗 www.SixOneIndie.com 🏆 @indiegameawards.gg 🏳️⚧️ Trans rights are human rights.
@johnfvega85.bsky.social
Loves talking about everything Video Games. Director, Independent Partners, Global Developer & Publisher Relations @PlayStation, Views are my own.
@dysonism.lol
Partner Development Manager @PlayStation - tell me about your game! 🎮 💙 Chelsea FC ⭐⭐ Posts my own opinion etc. He/him.
@luckshotgames.com
Game Director @ Luckshot Games: Big Hops & Sausage Sports Club. Previously: Owlchemy Labs, Battle Chef Brigade, Manifold Garden. Liker of rock climbing, running, sudoku, tiktok.
@noisecomb.bsky.social
Sound designer, musician, game dev etc. My work includes sound design for Cocoon, Welcome To Elk and ongoing projects at LEGO Group.
@willgoldstone.bsky.social
Design Architect @unitygames Unity nerd since 2006. Indie Dev, Delorean nerd, Author, SYNTHWΔVE artist. Views mine! he/him. @willgoldstone on the twits.
@kissakolme.bsky.social
Sound Designer, Music Composer, Foley Artist, Voice Actor, Game Designer. Nuclear Throne, Downwell, Cult of the Lamb, Noita, ScourgeBringer, Atomicrops, Tormentor X Punisher, Badland series, Bleak Sword, Carrion, Broforce, Go Mecha Ball, PAPERHEAD etc
@timoflegend.bsky.social
Hi! I'm Tim Schafer! Founder, Double Fine Productions Official DF account: @doublefine.com Please report bugs to http://support.doublefine.com Press: pr@doublefine.com
@carlsengames.bsky.social
Game Designer/Director on COCOON. Also created 140 and THOTH! Former lead gameplay designer at Playdead (LIMBO and Inside!) carlsengames.com
@timgarbos.bsky.social
Awkwardly trying to make people laugh through video games. WHAT THE GAMES?
@asger60.bsky.social
Co-Founder and game designer at floppy club. We made Rytmos an award winning musical puzzle game.
@duffadash.bsky.social
Your local towel-wearing game preservationist librarian. Autisticly obsess over #dkgame, terrible horror movies, adventure games and weeb shit. He/Him.
@williamskov.bsky.social
Designer of sounds and music! Currently making wacky and silly sounds for GLUM - The one and only First Person Booter! Kicking my way through Unreal Engine - and try to create magic with MetaSounds!
@hanney.bsky.social
Building games, listening to records, eating cheese 🧀 Currently: Curiosmos 🪐Gameplainer 💾 Previously: Starship Home 🚀, Shredders 🏂 and Space Pirate Trainer 👾
@andytouch.bsky.social
Creative Developer -> Games, Demos and Tools! Future: ??? Prev: Unity (Gigaya), Mrs Wordsmith, Vesper, Teacher Brit living in Copenhagen! Loud Gigs / Stop-motion Games / Weird Films andytouch.xyz
@madsriddersholm.bsky.social
Freelance sound designer - www.madsriddersholm.com Interested in #sounddesign, #gameaudio & #technicalsounddesign
@idosounddesign.bsky.social
Senior Technical Sound Designer @Flashbulb Games working on sandbox building game Trailmakers
@cirocontns.bsky.social
Game designer/coder, lecturer at times, full-time meme. Working at coherence. In the past: Unity (making Gigaya, Open Projects, Unity Playground). Also been making games (UFHO2, Slybots: Frantic Zone... ?) and Unity tools. He/him/lui/'iss 🇮🇹
@bunkssss.bsky.social
Gameplay programmer! employed at FlatPonies -> https://flatponies.com/ TGA Alumni from class SP21 Malmö
@flatponies.bsky.social
Independent game studio in Copenhagen. Makers of #AkiRobots & Rebots. Working on unannounced. https://linktr.ee/FlatPonies
@alterego95.bsky.social
Studio Director @FlatPonies. Part-Time Lecturer @IT University of Copenhagen. Co-organizer of TAGS and CPH:GDT. Shipped AkiRobots and Rebots. Working on unannounced.
@bsky.app
official Bluesky account (check username👆) Bugs, feature requests, feedback: support@bsky.app