Filipe Dilly
🇧🇷 Game dev and artist for 10+ years.
Created postmortempixels.bsky.social
Made NEXT JUMP: Shump Tactics, Talk to Strangers, Takara Cards.
🕹️ https://postmortempixels.com/
🎨 https://www.instagram.com/dilly_filipe/
#GodotEngine #Blender3d #GameDev
@lukeplunkett.com
Co-founder of @aftermath.site. 📍Canberra, Australia. DMs open. Email: lukeATaftermathDOTsite www.aftermath.site https://www.lukeplunkett.com/
@thewritegame.bsky.social
Lead Game Designer: Disney, 20th Century Games Fmr Senior Game Writer, Narrative Designer Opinions are mine. she/her https://www.thewritegame.com
@jackiecodes.bsky.social
I make indie video games in Godot, I teach people how to do it, and I make videos about the experience.
@sach-indie.bsky.social
Ex Facebook engineer turned solo game dev working on Echograph - a retro survival horror game where you take photos of ghosts 📸 👻 Reserve your spot in beta here! echographgame.com
@joe.inkle.co
Co-founder of @inkle.co, narrative game studio. ⛰️ A Highland Song 🚢 Overboard! & Expelled! 🕌 Heaven’s Vault 🌍 80 Days 🖋️ ink 📱 Apps @ https://Selkie.Design 🦭 🏴🇩🇪
@lorderk.bsky.social
Sr. Staff Game Designer at Sucker Punch Prod. on Ghost of Yōtei ~20 years at PlayStation | He/Him
@liamdeane.bsky.social
Games analyst at Omdia. Once Cork, now Amsterdam. You can see some of my work on IGN, Wired, Game Developer, etc. and the rest here: https://omdia.tech.informa.com/advance-your-business/media-and-entertainment/games-tech-intelligence-service
@hfrayling.com
Senior Accessibility Specialist - Many Cats Studios | Accessibility Lead - Limit Break | 🌈👂🧠 #WeAreImpact2024 I forget to reply to DMs 🤷
@maxnichols.bsky.social
He/him. Game designer. I make worlds that you want to explore. Sr. Tech Design in AAA. Prev: Bungie, Turbine. I run @HyruleInterviews.bsky.social Blog: namelessquality.com Portfolio: maxnicholsdesign.com
@falconeerdev.bsky.social
Creator of the Falconeer, BAFTA nominated Artist,passionate about games as Art. Honorable Luddite, Working on Bulwark.
@merrittk.com
Writer/comedian. Madness archaeology @1900hotdog.bsky.social, story-based games at @insecretplaces.com (buy our debut title: https://store.steampowered.com/app/3238510/Fledgling_Manor/)
@turnbasedthursday.bsky.social
We support turn-based games! Showcase threads with tons of support, The Turn-Based Games Discord (https://discord.gg/zfmrtb2FkQ), TurnBasedFest.com festival & Steam sale, and more. Learn more at https://bit.ly/AboutTBT
@caromarchal.bsky.social
CEO & Creative Director of independent narrative studio @interiornight.com -- As Dusk Falls OUT NOW -- Former Lead GD on Heavy Rain and Beyond: Two Souls GDC and Develop Advisory Board
@krajzeg.bsky.social
Creator of Slipways: 🚀 https://s.team/a/1264280/ 🚀 Just released Solitomb, a dungeon-crawly solitaire-pokery roguelike! ⚔️ https://krajzeg.itch.io/solitomb ⚔️ Posting about all of it. Possibly overthinking the whole thing.
@mattnava.bsky.social
Creative Director of Sword of the Sea, The Pathless, and ABZÛ. Art Director of Journey and Flower. Natural history/dinosaur enthusiast. mattnava.com
@jacobgeller.com
Makes the most normal videos on YouTube. Also a cohort on MinnMax. https://jacobgeller.com/
@lucbaghadoust.bsky.social
Studio Executive Producer @ Dontnod Montréal / Executive Producer on #LostRecords #Bloom&Rage #LifeIsStrange & #LifeIsStrange2 / Bass Player / Atheist / Vegan
@leafo.itch.io
▲ http://itch.io ▲ http://moonscript.org ▲ http://leafo.net/lapis ▲ he/him
@ellishapiro.bsky.social
Associate Technical Director @ King | Director/Founder @ Out Making Games | ex Rocksteady, CCP, Sony | she/her
@franekk.bsky.social
Pixelart bby Wallpaper Packs - https://franrekk.gumroad.com/ Arco on steam - https://s.team/a/2366970
@sugoigames.bsky.social
A digital showcase for terribly amazing indie games. Unlike anything you’ve seen before. From the creators of TGAGWCAGA. Watch the showcase 💥 www.youtube.com/watch?v=Cud7vqpdEoA&t
@gamemakerstoolkit.com
🎥 YouTube: https://www.youtube.com/@GMTK 🍓 GMTK Game Jam: http://gmtk.itch.io 🧲 Mind Over Magnet: http://s.team/a/2685900/
@piratehearts.com
He/him. Game Designer. Co-Founder at Minor Key Games, Senior Programmer on Borderlands 4 at Gearbox. Married to @spiffysteph.bsky.social. https://linktr.ee/piratehearts
@halfrobot.com
Game Designer (Consentacle +37 others) Chair / Director, NYU Game Center ( https://gamecenter.nyu.edu/ ) Founding Collective, Sylvia Rivera Law Project Formerly: Gamelab, LEGO, Brooklyn Queer Country drummer, strap-on.org etc. https://metasynthie.itch.io/
@aegard.itch.io
Principal Game Designer on Fable at Playground Games (prev Ubisoft & Ankama). I've been designing games professionally for ~20 years. Passionate about systems and RPGs. Views are my own. 🇧🇪 #GameDev #GameDesign https://linktr.ee/herve.gengler
@philipdunstan.com
Games AI Consultant 20 years in AAA, most recently Lead AI Programmer on Star Wars Outlaws and Tom Clancy's The Division 2. Now I'm a freelancer. I can help you create the AI for your game - any game size, any genre. philipdunstan.com
@steamdeck.com
The latest news about Steam Deck and Steam Deck OLED, the powerful handheld gaming PCs from the team at Valve.
@ninamarie.bsky.social
Game Dev for 10+ years - Current projects: lead for Size Zero, narrative designer for Don't Nod's Lost Records: Bloom & Rage, Past: Cibele, Last Call, how do you Do It? etc etc | stream (hiatus because baby!): twitch.tv/ninamarie | games: ninasays.so
@dukope.bsky.social
Game developer. Mars After Midnight, Return of the Obra Dinn, Papers Please, Republia Times, Helsing's Fire, Mightier, etc.
@jakubamanita.bsky.social
Game Designer and Director at @amanita-design.net Machinarium, Samorost, Botanicula, Chuchel, Creaks, Pilgrims, Happy Game. Phonopolis in development - Wishlist on Steam: https://store.steampowered.com/app/1206070/Phonopolis/
@aran.sokpop.co
game developer, part of @sokpop.co - i made stacklands, clickyland, wurdweb & more
@zigaknot.bsky.social
Game Designer at Frontier Developments on Elite Dangerous. All views expressed are my own.
@thehashtagonist.bsky.social
Communications Director at Playstack working on Balatro, Abiotic Factor, UNBEATABLE, The Rise of the Golden Idol, Lorn Vale and VOID/BREAKER
@mvavz.bsky.social
🎮 business coach helping videogame founders build better studios 15+ years in games | executive MBA Read The Long Game newsletter: https://www.martijnvanzwieten.com/newsletter
@indiegameawards.gg
The IGAs is an annual awards ceremony celebrating the indie scene where developers take center stage. 🗓️ December 2025 🔗 www.indiegameawards.gg 🎬 Produced & Organized by @SixOneIndie.com
@lauhef.bsky.social
She/her/hers. I make games for fun and profit. Game Designer at Rocksteady Studios. 🇧🇷🇬🇧🏳️🌈 / opinions are my own.
@playstack.com
Publishing Reinvented 🧠 Linktree: https://linktr.ee/playstackgames 👑 Follow us on Steam: http://tinyurl.com/PlaystackX
@zerojay.com
Gamedev, selfhosting, open source, gaming and retrogaming. All around nerd. 🔞Minors DNI.
@jwagnerdev.bsky.social
Project Lead @flatninegames.bsky.social Former Game Designer @Wildermyth he/him Yes, I always play a caster, why? Writer/Designer for Runic Press. PFP by Mymic
@lawrenceyang.bsky.social
Design and many other hats at Valve, currently working on Steam Deck and Steam. Previously design at Apple. Sometimes art.
@kamilkazani.org
@simonparkin.bsky.social
Author and journalist. Creator of the My Perfect Console podcast. www.simonparkin.com
@samlakewrites.bsky.social
Writer. Director. BAFTA nominated actor. Max Payne. Alan Wake. Quantum Break. Control.
@charleshilton.bsky.social
visdev and color los angeles portfolio: charleshiltonart.com