Momin Khan
Game & web dev. Programmer @messhof working on WHEEL WORLD. Partner @ROOT76Games. he/him, cis, RVA
Website/resume: https://fool.dev/
@allsees.online
✌️💀🕹️🎥 ✨ writer & horror filmmaker & game dev cmy2k.net & squibfilms.com streaming on sailorspooky.tv ♡ allsees.online ♡ PLAY QUALIA store.steampowered.com/app/3351080/qualia/ patreon.com/cmy2k https://ko-fi.com/cmy2k
@drearypeery.bsky.social
NYC associate writer / producer / other things @ darkwebSTREAMER freelance sound designer/audio engineer for off-broadway proud owner of one dimple
@valociraptor.itch.io
hi, i post my art and games here! 🐲 3D art + game dev + DIY community ⚔️Current: Subliminal, Double Dagger Studio https://linktr.ee/valociraptor
@akien.bsky.social
@godotengine.org project maintainer & co-founder at @w4games.bsky.social (he/him). Free and #opensource software advocate. #indiedev and #Linux gaming. Frenchman in Copenhagen. Also on: @akien@mastodon.gamedev.place.
@jesshaskins.bsky.social
Proprietor @ The Game Editors. Editor, narrative consultant, community organizer, educator. Adventurer and tea fiend. She/her. I help elevate game storytelling with professional editing and polish! ✨🎮📝✨ thegameeditors.com jesshaskins.com
@orta.io
Somewhat indie games dev/founder on @puzzmo.com with @stfj.net and friends - always thinking about dev tooling Prior work on @typescriptlang.org and @artsy.net
@untame.com
Dad, husband, designer/developer. Head of Upstate NY game studio Untame, creator of Apple Design Award 2017 winner Mushroom 11. More at untame.com
@jolammert.com
Howdy! I lead production at Blumhouse Games | Formerly @ Private Division | bagel baking friend | TX to the PNW | one day I’ll be an old desert witch | she/her
@zackfrankmusic.bsky.social
Game composer • Sound Designer • Vocalist NJ • They/He • Ask me about how to get involved in game jams! zackfrankmusic.com
@powerupaudio.com
Specializing in sound effects, music & voiceover. Darkest Dungeon, TUNIC, Cadence of Hyrule, Celeste, Ruined King, Descenders... http://twitch.tv/powerupaudio
@zed.dev
A next-generation code editor that enables high-performance collaboration with AI and your team. zed.dev
@unjs.io
Unified JavaScript tools by @pi0.io and an amazing community. 🧩 60+ packages powering @nitro.build, @nuxt.com, and many more (500M+ monthly downloads). 🌱 github.com/unjs 🌐 unjs.io
@majormcdoom.bsky.social
Indie VR dev / founder of @cozycubegames.bsky.social. Making <<Penguin Festival>> in Godot. 🐧 Past: Owlchemy Labs. Proud husband and shiba dad. - Español / 中文 / français OK - 🚫 generative AI - 🚫 genocide - ✊ trans rights
@goose.icu
compiling JavaScript ahead-of-time: https://porffor.dev TC39 & WinterTC invited expert 19. they/them 🌈
@noelfb.bsky.social
Sometimes, when I'm in the right mood, I make video games and art. Or something. Made Celeste with friends, working on new games with EXOK and City of None. www.noelberry.ca
@propublica.org
Investigative journalism in the public interest. Headlines and (sometimes literal) receipts. Got a tip for us? Go to: https://www.propublica.org/tips/
@distraction.engineer
Ancient #GameDev; distraction.engineer; C64, DIY nerd; AKA PoV; He/Then; 🍁 Caretaker and co-creator of @ludumdare.com Zero tolerance for hate. Support trans rights! Empathy is punk. 🏳️⚧️💜🤘 Avatar: purple and gold pixel art chicken
@curseofremy.bsky.social
making games and doing things at PUNKCAKE Délicieux ☆ Shotgun King, Moonpong, Hot Wax ☆ cat parent ☆ genderfluid ☆ they/them ☆ aka "trasevol_dog" 🥞 @punkcake.club 🥞
@horko-rosso.itch.io
bbcode should be universally supported Godot indie game dev / RVA / Cat dad
@rvajavascript.bsky.social
Friday, March 14th 2025 at VCU School of Business - Snead Hall www.rvajavascript.com
@was.tl
Created http://adventofcode.com, http://compute-cost.com, http://anoik.is, http://was.tl/projects/; Principal Architect at https://acvauctions.com
@d-lask.bsky.social
🕹️ chicago game dev 📚 日本語、普通话、italiano 🃏 optcg player (2x Top 32, 1x Top 64)
@sonnybone.bsky.social
Game Developer / Artist / Musician / DEAD / Bone Verified www.PhantomGreen.com
@moaw.art
Garlic Guy(they)🇰🇷🇺🇸 dip dots & shame dev| moawling@pm.me |http://ko-fi.com/moawling |
@adriaan.games
Game designer of Hidden Folks & many others: https://adriaan.games Now making Rift Riff: https://store.steampowered.com/app/2800900?utm_source=bluesky&utm_campaign=profile_link
@sfbtom.bsky.social
½ of indie game co SFB Games w/ brother Adam, we made Crow Country, Snipperclips, Tangle Tower, Haunt the House & Detective Grimoire! + sfx tool http://sfbgames.itch.io/chiptone
@tldraw.com
infinite canvas / http://tldraw.com / http://tldraw.dev / https://discord.tldraw.com/bsky
@steinershocker.bsky.social
ostensibly a wrestling account but I don't watch or post about wrestling I just listen to podcasts
@joewoods.dev
😎 💼 Fixing electronic component procurement 🔍 Code, novels, photography, meetups 🌐 Richmond, VA 💾 joewoods.dev
@leafo.itch.io
▲ http://itch.io ▲ http://moonscript.org ▲ http://leafo.net/lapis ▲ he/him
@colinclovt.bsky.social
📍 nyc. grill dad. i like movies, public transportation, horror, books, sports, jesus, rock ‘n roll, and taylor swift. go hoos. 🏳️🌈 won’t get too wild, but sometimes NSFW. 🔞 he/him
@ashleyalicea.com
product manager @unity.com (studio productions + physics) ▪ indie gamedev ▪ occasional artisan ▪ prev: global game jam, indiecade ▪ she/her ▪ boricua 🇵🇷 🌴 Los Angeles, CA 🌐 ashleyalicea.com
@jendrikillner.bsky.social
Senior Rendering Programmer at Sony Santa Monica Studio 📷 http://instagram.com/jendrikillner/ 📑 https://www.jendrikillner.com
@p1xelcoder.bsky.social
I'm making colored pixels for Double Fine Productions. Lead Programmer of Broken Age. Also worked on the remastered versions of Grim, DotT, FT and Monkey Island
@doubleanna.bsky.social
(Former) Double Fine Engineer. Worked on: Psychonauts, Brütal Legend, Costume Quest, The Cave, Dear Leader, Broken Age, Headlander, Psychonauts 2, others. Plus a few tiny indie games. Accidentally founded Molyjam. Avatar by @michaelfirman.bsky.social
@rich-lem.bsky.social
Former Naughty Dog Lead Game Designer, now a professor in the USC Games program. Wrote 'A Playful Production Process' for the MIT Press. He/him.
@benjapenguin.bsky.social
🎮 Lead Designer on Voxile @VoxrayGames ❤️ Husband + Dad 🥘 Cook 🏔️ Mountains 📿 Mindfulness ✈️ FullSail alum 🍂 Making a cozy graveyard game He/Him