Felix Lange
Freelance Technologist & Unity Dev || Immersive Storytelling @ NowHere Media || Formerly Technologist at IXDS.
https://felixlange.dev
https://github.com/fx-lange
@sschoener.bsky.social
Programming! - previously at Epic Games, Unity Technologies, Paradox Dev Studios https://blog.s-schoener.com
@lottemakesstuff.pink
🏳️🌈gay useless lesbian🏳️🌈 💖yuri subtext💖 👩💻gamedev👩💻 💤absolutely tired, always💤 🎮VIDEOGAMES🎮 🩷famed pink-haired anime girl appreciator🩷 🥇worlds #1 Bidoof fan🥇 https://lottemakesstuff.pink
@ashleyalicea.com
product manager @unity.com (studio productions + physics) ▪ indie gamedev ▪ occasional artisan ▪ prev: global game jam, indiecade ▪ she/her ▪ boricua 🇵🇷 🌴 Los Angeles, CA 🌐 ashleyalicea.com
@danmillerdev.bsky.social
Developer working on something new in XR for @unity. I focus on Augmented and Virtual Reality, building content, sharing knowledge and helping the community.
@marwi.bsky.social
Cofounded Needle. Built Needle Mirror and many other #OSS tools. Currently working on Needle Engine https://needle.tools https://cloud.needle.tools https://github.com/marwie https://github.com/needle-tools https://github.com/needle-mirror
@sam.apparance.uk
A child of the procedural generation. Long-time tools coder off of the games industry. Worked on Fable, NMS, Gloomhaven. Building crazy proc-gen technology: www.apparance.uk 👈 Try Unreal & Unity plugin for free! he/him ▪ forever 42 ▪ surrey, uk
@warpingrealities.com
Solo developer of VR Pulp-Lovecraftian horror games #GameDev #Godot #VR #ProcGen
@taylank.bsky.social
Solo indie dev making Eilands, a game about creating and exploring your own islands. Likes to support fellow devs. Occasionally a music composer.
@deepskygamescoop.bsky.social
www.deepskygames.com hello@deepskygames.com https://linktr.ee/deepskygames Deep Sky Games are a worker owned game studio based in Berlin and working on our first game - "An Undystopian Couch Co-op Game about Sailing a Solarpunk Landscape"
@byrabbit.bsky.social
Co-Founder & Creative Director @deepskygamescoop.bsky.social ~ politics // progessive labor // games // passions // ADHD ~ He/Him
@cirocontns.bsky.social
Game designer/coder, lecturer at times, full-time meme. Working at coherence. In the past: Unity (making Gigaya, Open Projects, Unity Playground). Also been making games (UFHO2, Slybots: Frantic Zone... ?) and Unity tools. He/him/lui/'iss 🇮🇹
@julienaubert.bsky.social
Indie game dev, working on a puzzle fighter. SW engineer (20yoe, ex Apple), B.Sc in Physics. Nostalgic for vintage computers, love the demoscene. Live in Barcelona, grew up in Sweden. 📬 join my mailing-list: https://www.starshadestudios.com
@scottwoodhams.bsky.social
No idea what he's doing as a Senior Technical Artist Currently looking for work Previously「Alpha Channel, Rebellion, EpicGames, Mediatonic」 https://linktr.ee/scottwoodhams
@willgoldstone.bsky.social
Design Architect @unitygames Unity nerd since 2006. Indie Dev, Delorean nerd, Author, SYNTHWΔVE artist. Views mine! he/him. @willgoldstone on the twits.
@antoniarforster.bsky.social
Senior XR Tech Specialist at Unity | TEDx Speaker | Award-Winning Director of http://lgbtqvrmuseum.com | http://ko-fi.com/antoniaforster | Opinions my own
@tyrielwood.bsky.social
#VR, #AR, #XR Tech! Physically in a city but virtually everywhere! 130k+ Subs. Let's connect!!
@dilmerv.bsky.social
Dev Advocate For Mixed Reality at Meta | Founder of LearnXR.io | Unity & C# XR Dev 👓 Building the future of MR. Opinions are my own.
@skarredghost.bsky.social
#AR #VR developer, consultant, blogger. I love #gamedev, #China, and the Zergs' #QueenOfBlades. Most of the time I've no idea what I'm doing.
@azadux.com
Scaniverse PM | AR/VR, drones, photogrammetry, stereography are my jam Azadux.com
@aras-p.bsky.social
Programmer. Worked on Unity game engine 2006-2021. Now mostly working on Blender. Primarily over at mastodon.gamedev.place/@aras
@blender3d.bsky.social
Blender is the Free and Open Source 3D creation suite. Free to use for any purpose, forever. ❤️ Now on bluesky!
@unity.com
The Official Unity3D Account. Unity is the leading platform for creating immersive and interactive 2D, 3D, and VR games on 20+ platforms Discover more: https://unity.com
@spaghetmenot.bsky.social
techArt / gameDev / 3D-noodler https://spaghetmenot.gumroad.com/
@summerorigins.bsky.social
(she/they) 2D and 3D Artist and Gamedev ❌AI/NFT art tag: #chzhxyart #chzhxyoc #gamedev 💧One half of senjagames.bsky.social 🍬Currently working on Candied Hearts 🎨For commissions, go to vgen.co/summerorigins 🎮My Games: https://summerorigins.itch.io
@lordzargon.bsky.social
Rendering performance enthusiast Director at half4.xyz, Tech Art consulting & outsourcing Tech Artist at Azra Games Developer on Beehive Games Prev: Alta Reality, Maze Theory, Jagex, Totem Arts Unity, Unreal & others, shaders, VR, Maya, Python, C# et al
@andrewmendlik.bsky.social
Tech Art Coordinator at @summerfallstudios.com. Portfolio website at andrewmendlik.com
@laynestokes.bsky.social
Technical-Artist @ Looking for work | He/Him | Cursed with Jester's Blood
@magpiebusiness.bsky.social
Brisbane-based Tech Artist @[REDACTED], Tabletop Designer He / Him Making a board game about birds with @junobanuno.bsky.social http://isleoffeathers.com Previously ▲ Mountains, SMG Studios, Playside, 'Think of the Children'
@thepixelcrush.com
🖌️ Lead Environment Artist on Blackfrost: The Long Dark II 💼 Currently Hinterland ↪️ Previously Graceful Decay, Big Robot Ltd, Aardman. 🏭 Climate anxieter, 🍺 cider appreciator, 🎹 prog snob, 🏘️ Bristolian. he/him 🌐 www.thepixelcrush.com
@highlyspammable.bsky.social
Senior Technical Artist on the Developer Relations Team for Unreal Engine. Generally handle Australia, New Zealand and South East Asia with Epic Games but sometimes you'll find me elsewhere. Have a tendency to rant.
@vhalenn.bsky.social
Solo-dev by night • Tech-art at UbiParis by day Working on MindVenture : A Creation game with story ! 🌸 Wishlist here : http://s.team/a/2093580
@unrealcg.bsky.social
I make VFX in UE5 My Tutorials : https://www.youtube.com/@UnrealCG Project Files : https://www.patreon.com/unrealcg
@tobyrutter.bsky.social
Lead Technical Animator Maverick Games 💀 Deck Nine Games | Playground Games | Codemasters | Sony Evolution #TechArt #GameDev https://linktr.ee/tobyrutter ink by: https://www.instagram.com/carbontattoo_?igsh=amZxMjF6MTQ3dn
@nibilli.bsky.social
VFX Artist Prev-Blizzard-Riot Mentor @VFXApprentice Portfolio : https://www.artstation.com/nibilli
@hojaverde.bsky.social
I like tech, art, and oranges 🍊 Technical Artist @EidosMontreal . Former Square-Enix Mtl From 🇨🇱🏞️ like Pedrito Pascal
@vervelight.design
🇳🇿 Survey and Photo Processing Technical Director @ a vfx house in NZ. Scanning worlds and capturing reality. World builder in my own time. Postgres, surrealDB, crockford base32, json, python enjoyer. He Him | They Them | Pe Per 🩷💜🤍🩵💙 Comfi Gang
@jankaluza.bsky.social
Lead Technical Artist @ Epic Games. Formerly @ Yager & Fishlabs. Modular Synthesizer guy. Making music as “Janky Jams” Wearer of many hats. Metaphorical ones only, I unfortunately don't have a hat face. Based in Berlin.
@sgomorrah.bsky.social
Swiss Army knife for game creations. Technical artist. Portfolio: https://www.artstation.com/gomorrahdotd Other socials: https://gomorrah.carrd.co/
@9of9.bsky.social
Lead Technical Artist at ☠️Rare☠️ | 🎭 BAFTA Member Game developer, Houdini user, maker of pretty things.
@desolus.bsky.social
Creating Desolus: explore a city of Gothic architecture torn between time. Previously worked on Outer Wilds, Manifold Garden, and a few other titles!
@tntcproject.bsky.social
Gamedev, shaders, and VFX... in depth. 🎥 Our videos: https://www.youtube.com/@TNTCProject 🙏 Support us: https://www.patreon.com/c/tntcproject
@robinvfx.bsky.social
🧙 Senior VFX Artist @ Fool's Theory GameDev | Archery | Worldbuilding | Binge-watching tv shows artstation.com/r0i3in