Luke Maskell
#Dad | Lead Technical Animator @ Lucid Games | Let go of the biscuit. He/Him. Views own.
#rigging
#gamedev
@marksopp.bsky.social
Can talk forever about anime, cars, ramen, vampires, tattoos, and games. My words are my own. He/Him. | Work: Assistant Quest Lead on World of Warcraft.
@rae-ami.bsky.social
Production for No More Robots • Prev: PlayStation, Bithell Games, Roll7 • BAFTA Member • Develop 30 under 30 • GI.Biz 100 • Women in Games Ambassador
@keano.bsky.social
🇳🇱✨ Creative Director & Founder @veelpoot.com | Senior Game & Narrative Design (Marvel's Avengers, Lordbound) | Miniature Painter 🎨 Making BRUTALISK, a Half-Like FPS... and MORE! 💀
@dieworkwear.bsky.social
Menswear writer. Editor at Put This On. Words at The New York Times, The Washington Post, The Financial Times, Esquire, and Mr. Porter. If you have a style question, search: https://dieworkwear.com/ | https://putthison.com/start-here/
@georgetakei.bsky.social
I’ve boldly gone into the clear blue yonder. Follow for more recipes and tips.
@jonbois.bsky.social
jon https://www.patreon.com/c/SecretBase https://www.youtube.com/SecretBaseSBN
@tjohnlinward.bsky.social
He/him. Staff writer with Wargamer.com, non-fiction forthcoming via Strange Attractor. Lover of everything tabletop. Left-wing; black lives matter, trans lives are human lives. Got Wargaming news? Contact me on [email protected]
@endikay.bsky.social
Game designer and writer from Sweden. Currently working on THE FINALS. Previously on the Magica franchise, Stellaris, Dustborne and The Cycle. Behaves in a silly manner in public and talks about game dev and politics(bleh) online. https://www.ndkdesign.se
@gameworkersolidarity.com
Mapping and documenting collective movements by game workers striving to improve their working conditions. https://www.gameworkersolidarity.com/
@olliepow.bsky.social
Indie Developer making rad game Stretchmancer with friends! https://linktr.ee/stretchmancer Previously Animation Code Lead at Frontier.
@lauradilloway.bsky.social
Environment Art Lead @ Airship Interactive. Prev: Roll7, inkle, Guerrilla/Sony Cambridge. GI100 2019. Game Dev Hero 2021. BAFTA member. Games Eden / Game Anglia / Gamebridge Festival organiser. Views my own.
@piratesoftware.live
Game Developer 💛 Director of Strategy - @offbrand.games 💜 Making #Heartbound 💛 Stream - https://piratesoftware.live 💜 Business: [email protected]
@neatonyle.bsky.social
3D Animator currently looking for work! Formerly on Fortnite and RWBY. 29 - he/they Sometimes I make illustrations and music! #nyleart #nylemusic #nyleanim
@jodieazhar.bsky.social
Technical Art Director -> Solo Indie Game Developer @ Teazelcat Games making a wholesome, magical, narrative game GameDev; Freelance Technical Artist; ex-AAA Ex-Total War, now total aw💕 BAFTA Breakthrough Gardener; bibliophile; flautist 🏳️🌈🇬🇧
@gango0701.bsky.social
✨ VFX artist @ Lucid Games ✨ He/him: I like animals, video games and art 😄 https://www.artstation.com/gango0701
@vederant.bsky.social
˂ 3D Artist Ӏ Game Dev Ӏ Part-time human ˃ There are some who call me... Greg? Character Artist @ Lucid Games Ex-Sea of Thieves he/him 🎨: artstation.com/gregszargot
@hayleyjoan.bsky.social
UI UX Director at Lucid Games. Previously at Rocksteady 🎮 Currently working on The Last Sentinel. Northerner, music maker, photographer and cocktail maker.
@shadesogrey.bsky.social
Senior Narrative Designer on World of Warcraft at Blizzard Entertainment. All chatter and opinions are my own! Internet Dragon Expert.
@coppolaemilio.com
💼 Executive Director @godot.foundation #Vegan 🌱 #StraightEdge #OpenSource #GodotEngine
@pedronunes.net
"We are dreamers, shapers, singers, and makers. We study the mysteries of laser and circuit, crystal and scanner, holographic demons and invocations of equations. These are the tools we employ, and we know many things."
@giokinto.bsky.social
Señor principal analyst covering games, AR & VR at Omdia. Chief sourdough whisperer at @fermentikitchen.bsky.social.
@dylanmeville.com
Code/Art Wizard @ Everglow Interactive | I made Party Panic | Now I make waterfalls
@darrenkorb.bsky.social
Audio Director for Supergiant Games. Composer for Bastion, Transistor, Pyre, Hades, and Hades II. Voice of Zagreus, Skelly, and Narcissus.
@mikedolan.bsky.social
Making games using Unreal Engine. Working on gamedev is my primary focus, but I also work in Blender for 3D modeling and Aseprite for pixelart! Current projects: Retro FPS ImSim-lite sci-fi series, and an isometric samurai slasher.
@piranlbb.bsky.social
Technical artist making games and doodling around with graphics related thingies.
@craigdonovan.bsky.social
Views and Opinions are my own. Mental Health Matters. It’s okay to talk, or ask for help. UX and Accessibility Designer at Lucid Games 😄 #gamedev @thatmaeflowerx.bsky.social ❤️
@ironspike.bsky.social
Founder/Owner, Iron Circus Comics. Founder/Owner, Iron Circus Animation. https://ironcircus.com Executive Producer, Lackadaisy. Writer, Cartoonist. webcomic: http://blikada.com #blikada
@zenofdesign.com
Creative Director at Boss Fight Entertainment and experienced #GameDev who runs a rarely updated blog at http://www.zenofdesign.com I'm a white cis straight male (he/him), an ally albeit an occasionally imperfect one.
@kchironis.bsky.social
mom x2. used to be funny, now tired. made elsinore by night. by day, game designer currently working on a frog-type game at teamLFG (sony).
@quackles.bsky.social
Associate Art Director @ System Era Softworks working on the next thing after Astroneer Father of 2 and Husband to 1 Aliens Fireteam Elite, Star Trek Online, Rise of the Triad; He/Him https://www.artstation.com/quack http://linkedin.com/in/nickquackenbush
@locust9.bsky.social
founder and studio creative director at The Outsiders. New Yorker. Made some games, wrote some games. Battlefield Bad Company 1/2, BF3, Killzone 2, Mirror’s Edge, Payday 2, Metal Hellsinger, others. Making (redacted) : a new game.
@tarrenam.com
Christian, indie game developer of optimization puzzle game Hexahedra. Blogs about geekery and Christianity at the same time. Former RuneScape engine dev at Jagex. Hexahedra: https://s.team/a/1248420 Blog: https://blog.tarrenam.co
@carwash.bsky.social
Indie game dev and gamer. Unity developer and asset store publisher. Attempting to write my first novel. Itch: https://enigma23.itch.io/ Unity Asset Store: https://assetstore.unity.com/publishers/44742?aid=1101lGt5
@yesdogman.bsky.social
Studio Co-Founder & Development Director @ Snap Finger Click, creating ✨multiplayer party games✨ for PC & console: UNO, Awkward 2, and more. Previously: Electronic Arts, PlayStation, Relentless Software. Also dad, immigrant, BAFTA member, and gamer. He/him
@tony.coculuzzi.social
• Game Dev @innersloth.com on Among Us ඞ • Prev: Cuphead lead dev, Florence lead prog, etc • Making cool things as @wilder.games • Married to @farah.coculuzzi.social 🇨🇦 Kingston, Ontario https://tonycoculuzzi.com
@ashbot.bsky.social
Games Programmer, Flesh and Blood player, Kamen Rider and Gundam enjoyer, Part of WUOT Tournaments
@vgoldsmith.bsky.social
Senior Environment Artist || Working on LAST SENTINEL || Elden Lord || BAFTA Member || Portfolio: artstation.com/lowpolyfish Podcast: pixelwhatyoupreach.com 🎙️👁️ pixelwhatyoupreach.bsky.social 🟦☁️
@kaieta.bsky.social
Senior Game Designer (Systems)-Echtra Games (formerly Bioware). Chicago Native, Sam Haight's Bastard, End Boss of the Internet, PADI certified Mermaid, Hater of Digital Seagulls VAMO
@restbread.bsky.social
performing rituals @ Very Evil Demons ✷ Dundee regional coordinator @ IWGB Game Workers ✷ he/they 🏳️🌈🏳️⚧️
@hpowellsmith.bsky.social
Narrative design // Honor Bound, Royal Affairs, Noblesse Oblige, Crème de la Crème, Blood Money from Choice of Games // King of the Castle, Love Island, Fallen London // they/them // hpowellsmith.com