@alimotisi.bsky.social
Italian/British Game Developer - Founder of @outofthebit.com - Loves the Commodore Amiga and #PixelArt Produced: Full Void - Nanuka | BAFTA Member
@outofthebit.com
Indie Studio working on Nanuka: Secret of the Shattering Moon, also known for award-winning Full Void. We make handcrafted indie games in pixel art. If you want to know more about what we do, get in touch!
@victorojuel.org
👶Dad 🎮Senior Narrative Designer 🕵♀️ #ProjectShamus detective game 🎓 Lecturer @ESAT 🎖Previously: Coloratura, Riot Forge, Temtem, Relicta, Altered Alma, Wildermyth... 🇬🇧 Writers Guild of GB 🤷🏻♂️ he/him 🖥️ victorojuel.org 👉 LOOKING FOR NEW PROJECTS!
@jkemppainen.com
VFX Lead Max Payne remake @ Remedy & indie solodev, founder Rovio animation studio Games | animations
@jcgt-announce.bsky.social
Just for announcing articles published in the Journal of Computer Graphics Tools, a diamond open access (free for all) journal at https://jcgt.org
@profgalloway.com
Professor of Marketing at NYU Stern School of Business, serial entrepreneur, and host of the Prof G and Pivot Podcasts.
@momentsingraphics.bsky.social
Graphics researcher at TU Delft. Formerly Intel, KIT, NVIDIA, Uni Bonn. Known for moment shadow maps, MBOIT, blue noise, spectra, light sampling. Opinions are my own. https://MomentsInGraphics.de
@cristobalvila.bsky.social
Diseñador Gráfico e Infografista 3D · Graphic Designer & 3D Artisan · My website, trips and all social media links: https://linktr.ee/cristobalvila
@luisllamas.bsky.social
👨💻 Ingeniero industrial, divulgador y creador de contenido ❤️ En mi web http://luisllamas.es comparto tutoriales sobre Arduino, programación y otros temas
@locomalito.com
Hobbyist developer of traditional video games: #MalditaCastilla #Hydorah #TheCurseOfIssyos #Gaurodan #AbbayeDesMorts #Darkula #Verminest #8bitKiller and more… locomalito.com
@redorav.bsky.social
Senior Graphics Programmer @rockstargames. Previously @hangar13games, @weareplayground, and rendering LEGO @ttgames dei/deum HLSL++ https://github.com/redorav/hlslpp
@pinchito.bsky.social
Spanish software engineer, love scaling things. I consciously refuse to be driven by current events, or to have an opinion on everything, so I will probably never be an influencer.
@kabukiflux.bsky.social
Electronics and arcade games fan. Twitch: https://twitch.tv/kabukiflux Youtube: https://youtube.com/c/KabukiFlux
@ast-josea.bsky.social
📻 📡 Técnico 👨🔧 de telecomunicaciones en Araba ST. Hago directos en http://twitch.tv/araba_st EA2EYI@winlink.org HH Ext. 4200361
@christinacoffin.bsky.social
Ex-AAA Rendering+Optimisation Programmer TechArtist, Designer. #indiedev #solodev #gamedev 🏳️⚧️🇸🇪 Shader Illusionist ✨ AssassinsCreed2 / FC2 / BF3 / MidnightClub 2+3 GDC Advisory Board Emeritus She/Her mastodon.gamedev.place/@ChristinaCoffin
@microsiervos.bsky.social
Un blog de divulgación sobre tecnología, ciencia, Internet y mucho más. Editado por @Alvy.bsky.social y @Wicho.bsky.social. Nuestro libro: https://SeSuponiaQueEstoEraElFuturo.com
@tsoding.bsky.social
Recreational Programming: - http://twitch.tv/tsoding - https://www.youtube.com/@Tsoding - https://www.youtube.com/@TsodingDaily ⠀⢀⣰⣾⡿⣶⣿⠿⣶ ⢠⣼⣿⣿⣷⣿⣿⣶⠉ ⢸⣿⣿⣿⣿⣿⣿⠀⠀
@iquilezles.bsky.social
Math & Art Videos. * https://youtube.com/Inigo_Quilez * https://iquilezles.org Created Shadertoy, Pixar's Wondermoss, Quill, and more.
@pablovazquez.art
Senior Designer at Blender Co-founder of https://anima.to Creator of Caminandes cartoon series https://pablovazquez.art/
@markgurman.bsky.social
Breaking News on Apple and Tech. Bloomberg Managing Editor and Chief Correspondent. Subscribe to Power On. Tips: mark@markgurman.com. Signal: markgurman.01. Telegram: GurmanMark.
@evoke.eu
25+ years of #demoscene spirit in the heart of Cologne! Come as you are and be part of our wonderful community 🌈🫶🏻 Stay tuned and save the date: 15.08-17.08 2025 https://2025.evoke.eu/
@crp94.bsky.social
🚀Postdoc in Politecnico di Milano and EIEE/CMCC 🔍 I do research on AI for Vision, Graphics, Economics & Climate Change. 🏆 Awards: BBVA Foundation, SCIE, CEIG, URJC, UC3M 💻 https://carlosrodriguezpardo.es
@nothings.bsky.social
🏳️🌈 ally, BLM, gamedev (Thief, Promesst), Indie Game Jam cofounder, popularized C header-file-only libs w/stb, @ Epic Games. I do not speak for Epic. he/him Larry, I'm on DuckTales. https://nothings.org
@biglesp.bsky.social
Associate Editor at Tom's Hardware. Writer for Linux Format magazine. I've worked with Raspberry Pi Foundation "Picademy" BBC No Starch Press TechRadar The MagPi Hackspace Electromaker Linux User & Developer Linux Voice All views are my own
@aras-p.bsky.social
Programmer. Worked on Unity game engine 2006-2021. Now mostly working on Blender. Primarily over at mastodon.gamedev.place/@aras
@noel-llopis.me
Making games since 1985: World of Goo 2, Subterfuge, Casey's Contraptions, Flower Garden and AAA games before that. Runner. Cyclist. Swimmer. Board game addict. Avid reader. My retro computer channel @noelsretrolab.com
@dhruvgovil.bsky.social
Principal Software Engineer, Vision Pro at Apple. 3D Ecosystem developer including OpenUSD. Formerly layout and pipeline supervisor in Film. All opinions are solely my own.
@gargaj.umlaut.hu
Polyurethane audio breeder / semi-organic code regurgitation trooper 🇭🇺 🛠 @maverick-games.com, ex-Frontier, ex-Slightly Mad, ex-Perpetuum 🐱💻 @conspiracy.hu, Ümlaüt Design, scene.org, ... 🔗 https://gargaj.umlaut.hu/
@pascalblanche.bsky.social
Digital Artist since 1993. Freelancer, world builder, scifi/fantasy lover. Principal Art Director @behaviour. Posting mostly about #art #scifi #fantasyart and stuff. Mostly. posters: https://www.artstation.com/pascalblanche/prints?print_type=art_poster
@sebaaltonen.bsky.social
Building a new renderer at HypeHype. Former principal engineer at Unity and Ubisoft. Opinions are my own.
@3dbystedt.bsky.social
Head of Creative Department at Goodbye Kansas Studios. Senior concept and 3d artist
@amzeratul.bsky.social
CTO at Chucklefish, Lead Programmer/TD on Witchbrook and Wargroove (always involved in game design too!). Created Halley Game Engine & Aegisub. BAFTA Member. He/Him. 🇬🇧🇵🇹🇧🇷🇪🇺
@rachelftech.bsky.social
YouTuber, Software Engineer, now sharing game dev projects :) https://www.youtube.com/@RachelfTech 🩷💜💙
@knarkowicz.bsky.social
Technical Director - Graphics at Epic Games. I love games, graphics, lighting and low level stuff. https://knarkowicz.wordpress.com
@marcosalvi.bsky.social
Computationally responsible deep learning and real-time graphics research @ NVIDIA. Personal opinions only.
@seblagarde.bsky.social
Senior Principal Graphic Engineer at Infinity Ward. Previously Unity, Frostbite, Dontnod, Darkworks, Neko. http://seblagarde.wordpress.com
@kostasanagnostou.bsky.social
Lead Rendering Engineer at Playground Games working on Fable. Always open for graphics questions or mentoring people who want to get in the industry. I tweet about graphics mostly. Views my own. Blog: https://interplayoflight.wordpress.com/
@bartwr.bsky.social
Engineering, Computer Graphics, Art, DSP, ML Culture, Techno, Industrial, and Electronic Music. Research Scientist at NVIDIA. Ex Google Research, Ex games (Sony, Ubisoft, CD Projekt). Politically leftist. He/they. https://linktr.ee/bartwronsk
@jendrikillner.bsky.social
Senior Rendering Programmer at Sony Santa Monica Studio 📷 http://instagram.com/jendrikillner/ 📑 https://www.jendrikillner.com