HyperVR Games
hypervr.games
VR devs behind shavenstuff.com, https://petsandstuff.io/
Publisher for Hide the Corpse & Titans Clinic!
@graycrawford.bsky.social
latent space designer * generator ・ spatial design engineer ・ av ml artist
@iestyn.net
BAFTA-winning nerd. Fun: Photography @iestynphotos.bsky.social Work: VR/AR/MR games. Personal account, my views are my own
@toji.dev
WebGPU/WebXR/WebGL Dev @ Google. He/Him "The downfall of modern civilization." - Joystiq Personal site: https://toji.dev
@tinanigro.bsky.social
🇫🇷 Entrepreneur & Creator • 10 years building AR×VR & consumer apps 👩🔬 • prev: CTO Opuscope, dev vlc · @microsoft Regional Director awardee Other interests: 🌍 Climate, Nuke & Renewables • 🛰️ Space • 🏔️ Mountains
@siggigg.bsky.social
Lead AI Programmer, Unreal Engine at Epic Games Unreal Engine Game Developer - Gameplay, AI, VR. Past: Hyperion Realms, Wargaming, Klang Games, CCP Games.
@choy.bsky.social
Funemployed. Formerly director of Substance Modeler, Adobe Medium, games and film vfx.
@armanixr.com
Spatial Computing Meteorologist 😎| Visit Armani's Parlour 🍨(below) | Texas A&M VR/AR Club Founder | Glitches.VR Co-Author | Learning from all realities. | he/him | My opinions are my own. https://linktr.ee/armanixr https://armanixr.substack.com/about
@haldun.bsky.social
Founder & CEO of Wooorld Prev: Founder at Cubic VR, Architect @wooorld.bsky.social wooorld.io #VR #AR
@cryect.bsky.social
VR Software developer for past ten years currently working at OssoVR on surgical training
@beaucronin.bsky.social
Technologist dedicated to the climate crisis. The only way out is through. he/him
@saschka.bsky.social
Eats breakfast #pinkispunk (also Director of Pixar’s Blue Umbrella, Studio SOI & Oculus Story Studio founder, now ...)
@hifi.bsky.social
Working on something new at OpenInfer Previously PM at Oculus, AWS, and Cruise I invest in great teams and cool ideas.
@chadverrall.bsky.social
Principal Camera Systems Designer (Cameras/Systems/Narrative/Content). Dad. Kendo. Lover of analog games: Minis, board games and role playing.
@ddiakopoulos.bsky.social
I make stuff sometimes?! when i’m not doing life things, i shepard a research engineering team at apple
@gregmadison.bsky.social
★ Award-winning XR Interaction Designer ★ 39 yrs of crafting Alternate Realities ★ Visionary @Unity Labs ★ Spatial Computing & AI agentic workflows ★ Gifted Dyslexic (2e) ★ 🇫🇷🏳️🌈 ★
@doomdave.bsky.social
XR prototyper. Works at Meta Reality labs! Posts content about Apple Vision Pro Dev
@paulhoover.bsky.social
Explorer of natural and virtual worlds. Principal designer at VIVE. Former Meta, Magic Leap, Microsoft, Artefact, etc.
@unrealengine.bsky.social
Unreal Engine is the world’s most open and advanced real-time 3D tool. Learn more about how to get started with #UE5: http://unrealengine.com/unreal-engine-5
@koujaku.bsky.social
XR at Qualcomm, author of http://stereokit.net, http://ferrlib.com, co-founder of Simbryo, ex: Microsoft MR, Zynga VR, Breach & Clear. he/him
@wallbraker.bsky.social
XR person at NVIDIA | Ex Collabora, VMware, TungstenGraphics | Graphics and GameDev fan. (He/Him)
@philpax.me
creative engineer · Rust, gamedev/modding, reverse engineering, writing, AI, XR, etc a better world is possible · 🇦🇺🇸🇪🏳️🌈
@devs.ultraleap.com
Official but uncensored account for engineers and developers working at Ultraleap
@geenz.bsky.social
Programmer @secondlife.bsky.social, Gfx/biz dev on @resonite.com! Some weird enby! 30 something! Opinions my own, etc! 18+ only Somewhere in PA
@wolvic.com
A secure, open source, and accessible web browser that brings all of the web’s vast information and applications to the world of XR, and enables XR on the web wolvic.com
@safarimonkey.bsky.social
Working on open source XR at @collabora.com. Rust enthusiast. pfp @jfrxd on Twitter. they/he
@unity.com
The Official Unity3D Account. Unity is the leading platform for creating immersive and interactive 2D, 3D, and VR games on 20+ platforms Discover more: https://unity.com
@neilt3d.bsky.social
VP Developer Ecosystems at NVIDIA and President of The Khronos Group and the Metaverse Standards Forum
@khronos.org
Khronos royalty-free open standards for 3D graphics, Virtual and Augmented Reality, Parallel Computing, Machine Learning, and Vision Processing. 🦋 Official account: https://www.khronos.org
@igalia.com
Igalia is an open source consultancy specialized in innovative projects and solutions with desktop, mobile, and web technologies.
@magicleapdevs.bsky.social
The MagicLeap Developer community hub on Bluesky. Follow for all the resources you need to develop on the most immersive AR platform for enterprises.
@valvesoftware.com
We make games, Steam, and hardware. https://valvesoftware.com For support, visit https://help.steampowered.com.
@monado.dev
Monado is the cross-platform, open-source OpenXR™ runtime. It builds and runs on Linux, Windows and Android. Monado aims to jump-start development of an open source XR ecosystem and provide the fundamental building blocks for device vendors.
@openxr.org
OpenXR is a royalty-free, open standard that provides a common set of APIs for developing XR applications that run across a wide range of AR and VR devices. https://www.khronos.org/openxr/
@n1ckfg.bsky.social
Experimental animator in Toronto. SIGGRAPH 2024, SXSW 2010. https://fox-gieg.com
@fredemmott.com
Freelance VR software engineer, Khronos Group member (invited expert, OpenXR Working Group)
@evilkimau.bsky.social
Creative Programmer and VR junkie. Personal Account. Technical Director @ FP ex Adobe / Mm / Sony / Climax among others
@technobaboo.bsky.social
ace agender autistic dev working on @stardustxr.org, an XR system UI for Linux that'll hopefully make tech more trustworthy, flexible, intuitive, and accessible. Massive Tron fan; totally an ISO. UX Design consultation available, DM me!
@marqusee.bsky.social
#XR Designer, Creative, Inspiring Digital Story Teller. #VR #AR #MX #Photography
@mrnuma.bsky.social
Designer @bsky.app ✏️ aka Mr. Numa🔥 Product, XR, Motion, 3D Appreciator of beautiful things On a side quest to find the perfect salad 🥗 darrinloeliger.com