Jake Kirkbride
Software Developer. I work on distributed systems and web apps during the day. In my free time I work on games for fun.
@gergely.pragmaticengineer.com
Writing The Pragmatic Engineer (@pragmaticengineer.com), the #1 technology newsletter on Substack. Author of The Software Engineer's Guidebook (engguidebook.com). Formerly at Uber, Skype, Skyscanner. More at pragmaticengineer.com
@nothings.bsky.social
🏳️🌈 ally, BLM, gamedev (Thief, Promesst), Indie Game Jam cofounder, popularized C header-file-only libs w/stb, @ Epic Games. I do not speak for Epic. he/him Larry, I'm on DuckTales. https://nothings.org
@aristurtle.bsky.social
He/They I develop on the full stack but you can call me a full snack I make games aristurtle.net
@nanami.codes
"that one kotlin girl" | i’m just a cat ᓚᘏᗢ 🎀 | cat mom (Lucy: Bouba Disney ragdoll, Lily: Kiki Ghibli void)
@ramiismail.com
I help good people make good games in good ways. Want to work with me? https://ramiismail.com/
@localthunk.com
Creator of Balatro ( @playbalatro.com ) Business and Media Inquiries: balatro@playstack.com Blog: localthunk.com Direct contact: localthunk.contact@gmail.com 🇨🇦
@monogame.net
MonoGame is a free and open source C# framework, inspired by XNA, used by game developers to make games for Desktop, consoles and mobiles. http://www.monogame.net/donate/
@bsky.app
official Bluesky account (check username👆) Bugs, feature requests, feedback: support@bsky.app