Jeroen W
Indie Game Developer from the Netherlands. Worked at Paladin Studios. Made Circles: http://circlesgame.com/mobile Previously worked on I AM DEAD and Westerado
@richardboeser.bsky.social
Independent game designer and generative artist. Dubio out on: - Steam: https://store.steampowered.com/app/2780790/Dubio/ - iOS: https://apps.apple.com/us/app/dubio/id6737742990 - Android: https://play.google.com/store/apps/details?id=com.Sparpweed.Dubio
@etterstudio.com
Design company from Zurich. Building physical and virtual things with algorithms. Posting mainly code experiments.
@rickyhaggett.bsky.social
Makes games at Hollow Ponds. FLOCK / I am Dead / the Wilmot games / Loot Rascals / Hohokum / Frobisher / Super Exploding Zoo / Tenya Wanya Teens / Wiiild Rumpus! Reluctant grasper of nettles. He/him Icon by Richard Hogg, header image from Flock
@aran.sokpop.co
game developer, part of @sokpop.co - i made stacklands, clickyland, wurdweb & more
@tom.sokpop.co
creating videogames | made bernband, grunn, and more | part of @sokpop.co
@maartnboot.bsky.social
Pixels & animation (he/him) but mostly tiny plastic people and other hobby stuff Artist for SKALD, Kingdom: New Lands / Two Crowns, Grave Chase, Wildfire and more. maartenboot.com
@monobanda.bsky.social
We explore and expand the boundaries of play and interaction. Our projects connect the human body, physical space and the virtual world. By creating new forms of meaningful play, our work fills the space between art, science and education. Monobanda.eu
@jwaaaap.com
Game designer: Dustbiters, Disc Room, Minit, Nuclear Throne, Ridiculous Fishing, Luftrausers, Super Crate Box, and many more. 100% of @vlambeer.com. www.jwaaaap.com
@joosteggermont.bsky.social
art-director • game artist at Geometric Interactive || he/him https://linktr.ee/joosteggermont
@stuffedwomb.at
Mosa Lina. PRODUCER 2021. qomp. 10mg. Gutwhale. ord. Handulum. A lot of other games. he/him. Check out my website: https://stuffedwomb.at/