Coder Johan
programmer focusing on mathematics, algorithms, graphics, a-life, optimization, open source, Rust, and assembly coding
10 years AAA video game studio experience
immigrant🚢 vegan🥗 atheist🔭🔬 LGBTQI+🏳️🌈 BLM🧎🏻free Ukraine 🇺🇦 free Palestine 🇵🇸☮
@programmerlin.bsky.social
@slhamlet.bsky.social
Writing about/helping create virtual world culture since 2006 via New World Notes: nwn.blogs.com Join my Patreon for free: https://patreon.com/user?u=4843285 Latest book, "Making a Metaverse That Matters": https://amzn.to/3BvRepp Los Angeles/Kailua
@vuthric.bsky.social
Director @ Duck Shake Games ex Tech Art R&D @ Epic Games LEGO, Fortnite, Matrix Awakens, Unreal Engine 4 & 5 - Tech art and chill with us http://discord.gg/gRwaywC 🏠 London 🕸 https://Asher.GG
@therustedpixel.bsky.social
I create 3D design and animation with a toy-like aesthetic.
@martinnebelong.bsky.social
@simesgreen.bsky.social
Research Engineer @Meta. AR/VR/MR/WTF. Graphics / ML / Computer vision.
@complexly.bsky.social
A production company that believes the more we understand, the better we are at being people. Producing shows like Crash Course, SciShow, and more! Grab a SciShow postcard at Complexly.com/postcard. Check us out at complexly.com or youtube.com/complexly
@chucklefishltd.bsky.social
We're an independent games developer & publisher! Now working on @witchbrook.com. 🔮✨ Previously developed Starbound & Wargroove!
@smerity.bsky.social
Always pondering startups, ML, Rust, Python, and 3D printing. Independent ML researcher consulting on LMs + data. Previously: Salesforce Research, MetaMind, CommonCrawl, Harvard. 🇦🇺 in SF. He/him. Personal blog: https://state.smerity.com
@lefticus.bsky.social
C++ Developer, Trainer, Speaker, YouTuber https://www.youtube.com/@cppweekly
@tonroosendaal.bsky.social
Founder and CEO of Blender. Also using Mastodon: @tonroosendaal@mstdn.social. Fading out X. I only use social media to share. Contact info on blender.org.
@haxiomic.bsky.social
Creative engineer. My jam is graphics, EdTech, nature and people! Humanist. b/human Specialist in Graphics Programming, talk to me about WebGL, WebGPU and Unity! DMs open but slow replies because I check manually!
@cameronscheetz.bsky.social
Entertainment Editor @ Queerty. Formerly: The Official RuPaul’s Drag Race Newsletter, The A.V. Club. he/him/his
@hazejay.bsky.social
Senior Rendering Programmer @ Epic Games. Currently working on Nanite.
@liukkonenjukka.bsky.social
Happy physicist. Ph.D. in medical #physics. Co-author DOI 10.1088/1742-6596/2987/1/012001
@dhabih.com
Artist @valvesoftware.com since 1999. On Dota 2, Half-life 2, Team Fortress 2 & Steam. That's not me who contacted you about your Steam account. Creator of Sijun art forums. Twitter https://twitter.com/dhabiheng IG https://www.instagram.com/dhabiheng
@notcorry.sciguys.co.uk
bad puns and other stuff | science boy @ Sci Guys podcast | opinions not my own (they belong to greg) | 🏴
@mikeev.bsky.social
GPUs from fs to ms @ AMD / Interests: GFX, AI, RTL / Prev: AuthenTec (Digital HW), NASA, GaTech Grad, F1 fan. Views & statements are 100% mine.
@reedbeta.bsky.social
📍 Seattle. 3D rendering at Adobe; formerly at 343i, Sucker Punch, NVIDIA. Math & coding blog writer, sometime musician, sci-fi & physics nerd, cat dad, coffeeholic.
@jeffvandermeer.bsky.social
NYT bestselling author of the Southern Reach series, including Absolution. Repped by Joe Veltre at Gersh. Gigs: The Tuesday Agency. he/him
@writingongames.bsky.social
Videos about games, mostly. http://youtube.com/writingongames http://patreon.com/writingongames
@biogrid.bsky.social
BioGRID is a comprehensive #biomedical repository for curated #protein, #genetic and #chemical interactions | Funding @NIH_ORIP & @CIHR_IRSC | #CRISPR #opendata https://thebiogrid.org https://orcs.thebiogrid.org
@vurtun.bsky.social
Engine/Lead Tools Programmer at Keen Games. Interested in Engine/Game/Tool/System programming and API design.
@mjp123.bsky.social
Lead Rendering Programmer at Sony Santa Monica Studio. Formerly Engine Lead at Ready At Dawn Studios. Chief Graphics Meme Officer for the entire internet. https://therealmjp.github.io/
@dpkingma.bsky.social
Research scientist at Anthropic. Prev. Google Brain/DeepMind, founding team OpenAI. Computer scientist; inventor of the VAE, Adam optimizer, and other methods. ML PhD. Website: dpkingma.com
@andybenditt.bsky.social
community manager @funcom.com // mecha fanatic // views are my own etc
@galaxykate.bsky.social
Enthusiastic weirdo, creator and poor maintainer of Tracery and other software. Ask me about JavaScript!
@lelandmcinnes.bsky.social
A Mathematician dabbling in Data Science, especially unsupervised learning and data exploration. UMAP, HDBSCAN, PyNNDescent, DataMapPlot. (He/Him)
@unclecode.bsky.social
Author of Crawl4AI (#1 GitHub Trending, 16K+ stars). Founder of Kidocode, SE Asia's largest tech & biz school. Based in Singapore, running an AI research lab on synthetic data. AI researcher/consultant, systems engineer, musician, coffee enthusiast.
@javilopen.bsky.social
Generative AI tutorials, news & crazy creations. Founder Magnific AI. Mystic designer. 🎬 YouTube: http://bit.ly/3UyGtbW 🤖 Prompts: http://bestaiprompts.art
@kanjun.bsky.social
Empowering humans in an age of AI. CEO, Imbue. Interested in agency, interfaces, & experimental social processes
@chrxh.bsky.social
Creator of https://alien-project.org - https://discord.gg/7bjyZdXXQ2 - https://www.youtube.com/@alien-project/videos | PhD | Ex-researcher in Applied Analysis
@fasterthanlime.hachyderm.io.ap.brid.gy
hi, I'm amos! 🍃 they/them 🫐 open-source goblin and content creator(TM) at https://bearcove.eu ✨ be kind, be curious [bridged from https://hachyderm.io/@fasterthanlime on the fediverse by https://fed.brid.gy/ ]
@ariamokr.bsky.social
Graphics Software Engineer. Gamedev, VR/XR, Metaverse/Simulation and Sci-Fi/Space Enthusiast.
@miniminuteman.bsky.social
Archaeologist • Environmental Scientist • Googledebunker 2.2M YouTube 2M TikTok
@nunopleiria.bsky.social
Founder & CEO https://www.nilo.io/ Previously Epic Games, Polystream, Microsoft Lionhead, Piranha Bytes.
@jrouwe.bsky.social
Lead Game Tech Programmer at Guerrilla Games, creator of the Jolt Physics library.