Josh Aaron Miller
Dr. Tutorial Guy. Content Designer for World of Warcraft. Previously: games researcher and Foldit developer. Interests include juggling and soup. Opinions expressed are my own. This bio is not legal advice. He/him.
@juniperdev.bsky.social
I make silly videos about games 📽️ https://www.youtube.com/@JuniperDev ✉️ juniper.owo.biz@gmail.com
@raefwolfe.bsky.social
hey baby are you a windows update? because not right now. Front-end dev @wowhead.com, Mythic raid lead @modaeriepeak.bsky.social, she/her, http://twitch.tv/raefwolfe
@pkmnacademylife.bsky.social
Pokémon Visual Novel - Pokémon Academy Life: Forever! Not associated with Nintendo/Game Freak Being developed by Freudian Creations
@stevewilcox.bsky.social
Associate Professor of Critical Game Design @ WLU | Prosocial Game Designer | I research how to mobilize knowledge through play https://www.helloworlds.ca/projects
@kellidunlap.bsky.social
aka Dr Goose. Clinical psychologist. Game designer. Research Affiliate at AU Game Center. Executive Director at Take This. She/her.
@danctheduck.bsky.social
Chief Creative Officer: http://Spryfox.com Blog: http://lostgarden.home.blog @Danc@mastodon.gamedev.place Game Design: Triple Town, Alphabear, Road Not Taken, Cozy Grove, etc
@missingbobik.bsky.social
Veteran. Dog lover. Traveler. Flâneur. Retired USAF pilot (AFSOC). Aspiring fish acquisition specialist. Failing to keep an old Land Rover running. A strongly held opinion is not the same thing as a fact. Boulder, Freestate Colorado
@globalgamejam.bsky.social
The world’s largest game creation event & global indiedev community 💜 https://globalgamejam.org 💜 Join Indie Studio Supporter Program ➡️ bit.ly/GGJIndieStudioSupporter
@blinkity.bsky.social
Lead Champion Designer on Riot's 2XKO. Prev. Spry Fox, Kongregate, SuperBot, UW CSE PhD. Fighting games, cursed problems, player mythologies, immersive designer, game master, dad, a whole lot of sincerely giving a shit.
@officialgdc.bsky.social
For Developers, By Developers. GDC returns this March 9-13, 2026!
@raphkoster.bsky.social
Videogames: ULTIMA ONLINE, STAR WARS GALAXIES, METAPLACE, STARS REACH (coming soon!), among others. Tabletop: WADDLE. Books: THEORY OF FUN, POSTMORTEMS, SUNDAY POEMS. Music: AFTER THE FLOOD. Also at @raphkoster@mastodon.gamedev.place
@nyugamecenter.bsky.social
We celebrate games as a creative practice & offer courses and public programs on the design, production, and study of games as an aesthetic and cultural form. https://linktr.ee/nyugamecenter
@gamemakerstoolkit.com
🎥 YouTube: https://www.youtube.com/@GMTK 🍓 GMTK Game Jam: http://gmtk.itch.io 🧲 Mind Over Magnet: http://s.team/a/2685900/
@cahollenbeck.bsky.social
Nontraditional computer science PhD candidate at the University of Edinburgh ❤️🏴 Former technical and creative writer
@fullbright.bsky.social
writer/designer Gone Home, Tacoma, BioShock 2: Minerva’s Den, currently working on the FULLBRIGHT PRESENTS short game anthology series. Sign up for the Newsletter: https://confirmsubscription.com/h/t/E220AAE2F38F5B2F
@playscholar.bsky.social
#TTRPG & #ARG Designer, 🎲 Play & Games Anthropologist 😎 neurodivergent queer 🏳️🌈 they/any Project Lead @confluencerpg.bsky.social, Designer for Find Relikpunk Oddities, Grimoire, and Unknown Worlds Support BLM, MMIWG2S, Free Palestine/Sudan/Ethiopia
@markriedl.bsky.social
AI for storytelling, games, explainability, safety, ethics. Professor at Georgia Tech. Associate Director of ML Center at GT. Time travel expert. Geek. Dad. he/him
@hellocakebread.bsky.social
Wanderstop, The Stanley Parable, The Beginner's Guide. Founder of Ivy Road.
@danfloydplus.bsky.social
Professional animator, creator of New Frame Plus, PlayFrame and Extra Credits
@phdcomics.bsky.social
Comics by Jorge Cham: Oliver's Great Big Universe, Elinor Wonders Why, We Have No Idea and PHD Comics
@doctorsockrates.bsky.social
Independent creator of guides, goofs, and good thoughts. You probably know me from Arknights or Foldit. PharmD CNUCOP c/o: 2022, UC Davis alum. Not licensed to practice, I don't give professional advice. Friend of Eggbug, for what that's worth. He/him
@katjesjes.bsky.social
assistant prof @university of amsterdam, digital interactions lab, she/her
@jonnysun.bsky.social
tv writer/producer (bojack horseman; mrs. davis; a few new unannounced things) & nyt best selling author (goodbye, again; everyones a aliebn).
@mikebithell.bsky.social
Director of video games. Currently TRON: Catalyst, previously Thomas Was Alone, Subsurface Circular etc etc
@elisamekler.bsky.social
sullen assoc prof @itu.dk Human-Computer Interaction (HCI), Games, Theory; ERC StG Theorycraft (2022 - 2027); I like weird games and JRPGs (header image: Diaries of a Spaceport Janitor)
@codingconduct.cc
Deliberate designer & empirical philosopher of playful & engaging things. Professor @ Dyson School of Design Engineering, Imperial College. Editor-in-Chief, games.acm.org. @codingconduct@hci.social on Mastodon. https://codingconduct.cc
@westofhouse.bsky.social
Used to be the lead writer of Overwatch. Now I rewrite my bio on every new hellsite 🖋️ OW, Grounded, WoW, D3, KotOR2, Gundam, WH40K, 🤐 📷 https://www.instagram.com/westofhouse/
@adityaponnada.bsky.social
Sr. Researcher, MongoDB. ex-Spotify Research. 🔬 in HCI + Personalization + Experience Sampling. With great power comes great difficulty in polynomial factorization! Website: https://adityaponnada.github.io//
@scottnicholson.bsky.social
Professor of Game Design, Potter, Garden Gnome, Board Game and Escape Room Designer, Green Man Main. I play video games on Easy mode; I'm too old to get gud.
@davebennett.games
Systems / Game Designer Currently at Magic Soup Games | Formerly Blizzard, Schell Games
@mm-jj-nn.bsky.social
Comp. sci. prof. @ American University, Washington DC. AI researcher with miscellaneous other interests. https://www.kmjn.org/
@dukope.bsky.social
Game developer. Mars After Midnight, Return of the Obra Dinn, Papers Please, Republia Times, Helsing's Fire, Mightier, etc.
@tomscott.com
I make things. They’ll probably come back to haunt me in a few years’ time. https://www.tomscott.com/
@colleenmacklin.bsky.social
Prof @ Parsons NYC, game designer, lapsed bagpipe player. Colleenmacklin.com
@lawofgamedesign.bsky.social
Lawyer-turned-game designer. MFA from NYU Game Center. Law and game design have more in common than you think.
@wordsbyalayna.bsky.social
When asked, "What do you want to be when you grow up?" Alayna always said, "An author!" Now she is an author, but she intends to never grow up.
@celiahodent.com
Author #TheGamersBrain & more books on games / cog science • Indie consultant, ex-dir. #UX @ EpicGames Fortnite, LucasArts, Ubi • Phd psych • She/Her 🇫🇷 🇺🇸 celiahodent.com