@tallgames.bsky.social
Game Development services: co-development, optimizations, design, (porting coming soon). To reach us visit https://tallgames.dev/
@videogamejobs.work
Connecting game studios with top talent. 🎮 Unlock your next level talent with us. 👉 videogamejobs.work
@gamedevdaily.bsky.social
Your source for daily news about game development, industry and jobs. Maintained by @fronkongames.bsky.social
@moreperfectunion.bsky.social
Nonprofit newsroom. Media that builds power for working people. Join us: https://linktr.ee/moreperfectunion
@jol0915.bsky.social
🎨 Illustrations 🎮 Indie game 'Novaxandria' in development 🇦🇺 Australia 🚫 AI Learning Prohibited https://linktr.ee/JoL_0915
@gibiz.bsky.social
The world's leading games industry website. Got something to tell us? Email news@gamesindustry.biz
@unitygames.bsky.social
The leading platform for creating immersive and interactive 2D, 3D, and VR games on 20+ platform | unity.com
@unrealengine.bsky.social
Unreal Engine is the world’s most open and advanced real-time 3D tool. Learn more about how to get started with #UE5: http://unrealengine.com/unreal-engine-5
@ichiro.bsky.social
Now Solving Game Discovery at We ❤ Every Game • Founder, Dejobaan Games • Prev. Steam Labs @ Valve • 30 Year Veteran Game Dev
@petricoregames.bsky.social
Massachusetts-based XR game studio Play Mythic Realms Now! https://www.meta.com/en-gb/experiences/mythic-realms/8364993590228690/
@ryancanuel.bsky.social
CEO @ Petricore Building XR Games & Experiences Worcester, MA Based | He/Him 🏳️🌈
@mobstergoose.bsky.social
@spavold.bsky.social
// cto and programmer for petricore games // he/him // developer, gamer, weeb // play mostly automation, base builders and mmos
@alanzucconi.com
Director of Studies at Goldsmiths, UoL • Senior Lecturer • Game AI • Game Developer • Shader Master • Content Creator
@thekhronosgroup.fosstodon.org.ap.brid.gy
An open industry consortium of leading hardware & software companies creating advanced acceleration standards for 3D graphics, AR/VR, vision & machine […] [bridged from https://fosstodon.org/@thekhronosgroup on the fediverse by https://fed.brid.gy/ ]
@vulkanapi.bsky.social
Please find us now at the official account here https://bsky.app/profile/vulkan.org
@neilan.bsky.social
• Principal Dynamics Technical Artist at Naughty Dog • Board Game Barrage Podcast Host (boardgamebarrage.bsky.social) • Ex-Capetonian • he/him
@minatums.drive-in.lol
jeoy.dev m/28/♐ technical artist at iRacing who can't even drive
@sebaaltonen.bsky.social
Building a new renderer at HypeHype. Former principal engineer at Unity and Ubisoft. Opinions are my own.
@gwihlidal.bsky.social
Engineering Fellow (Graphics) on Unreal Engine at Epic Games. Former BioWare, Frostbite, and SEED. (he/him)
@mjp123.bsky.social
Lead Rendering Programmer at Sony Santa Monica Studio. Formerly Engine Lead at Ready At Dawn Studios. Chief Graphics Meme Officer for the entire internet. https://therealmjp.github.io/
@aras-p.bsky.social
Programmer. Worked on Unity game engine 2006-2021. Now mostly working on Blender. Primarily over at mastodon.gamedev.place/@aras
@adrianb3000.bsky.social
Dad, Coder, Story enthusiast. Tech lead at Sucker Punch Productions. Opinions are my own.
@robcupisz.bsky.social
Tech Lead at Unity Demo Team. Rendering, tech art. Lighting, VFX. Time Ghost, Enemies, The Heretic, Adam https://twitter.com/robcupisz
@drinkboxstudios.com
Makers of Nobody Saves the World, Guacamelee! 1&2, Severed, Mutant Blobs Attack, and About a Blob 💚 drinkboxstudios.com 💚 discord.gg/drinkbox 💚 linktr.ee/drinkboxstudios
@sadieboyd.bsky.social
🗡️ UI Artist on Overwatch @ Blizzard | Prev. Senior 2D/UI Artist @ Arkane Austin | 12 year Game Dev Vet and professional Sad Boy™️ Art Insta: sadboyslays.psd ✨Cilantro tastes like soap, but I am a toddler in gods garden blowing bubbles✨
@renzogheredia.bsky.social
🇵🇪 | He/Him | Technical Audio Designer @ Sony Santa Monica | Previous: Obsidian, Harmonix | Avatar: @ameetoe 📍- Los Angeles, USA 🔊 - http://www.renzogheredia.com
@bgolus.bsky.social
Principle Tech Artist, Graphics Programmer, general Game Dev, racing snail at Tuatara VFX. (he\him) https://bgolus.medium.com/ https://ko-fi.com/bgolus
@mannymallea.bsky.social
Boston-based game developer known for making games with froggy armies, slidey dogs, and intense flappy bird dating action. Wishlist Frogmageddon on Steam! https://store.steampowered.com/app/3201190/Frogmageddon/
@maximumcrash.com
Game Dev Battlemage, Web Slayer, UI/UX Villain, Photographer, Graphic Designer, Sound Designer, Best to ever do it 1/4 of @softnotweak.bsky.social Currently working on: - State of Decay 3 - 2 Mixtapes - Myself
@bobacupcake.bsky.social
tech artist/gamedev!! he/they. i made games and #art and music!! @bobacupcake
@nickpopovich.bsky.social
Co-Founder and CEO Monomi Park, Director of the Slime Rancher series and ???, he/him
@rianflo.bsky.social
@marlowedobbe.com
She/Her | Art Director at Mega Crit | PIGSquad Organizer | Prev Dicey Dungeons + Floppy Knights | Black Lives Matter! Trans rights are human rights! ⋆༺𓆩☠︎︎𓆪༻⋆ https://marlowedobbe.itch.io/ https://marlowedobbe.com/ https://marlowedobbe.com/newsletter
@carolinedirector.bsky.social
Director & Story Artist in LA ✏️ Looking for work! (She/Her) Directed on We Baby Bears, boarded for Pokemon, SpongeBob, Looney Tunes Cartoons, DC Superhero Girls + more Portfolio + Contact: www.carolinedirector.com | caroline.director@gmail.com
@fcifacia.bsky.social
Principal Graphics Programmer @ Guerrilla, previously nursing pixels for HDRP at Unity and Rare Ltd. My opinions are my own, my employer doesn't want them flashypixels.wordpress.com
@kostasanagnostou.bsky.social
Lead Rendering Engineer at Playground Games working on Fable. Always open for graphics questions or mentoring people who want to get in the industry. I tweet about graphics mostly. Views my own. Blog: https://interplayoflight.wordpress.com/
@jbtuason.bsky.social
Sr Tech Artist @ Brass Lion Entertainment 🦁 Prev: Insomniac Games 💜 they/them