Lilly D
Art/Creative Director & Co Founder @ ??
Makes those pesky video games
Brighton, UK
https://linktr.ee/lillydevon
@redlamp.org
Experienced UX Designer at Raw Power Games Previously: Adobe/Substance, Rockstar Games, Blizzard, ZA/UM, Glowmade, Guerrilla, EA, and some VR Edinburgh, Scotland (🇺🇸➡️🇳🇱➡️🇫🇷➡️🇬🇧)
@lizzywanders.bsky.social
Illustrator & character designer ฅ^•ﻌ•^ฅ ˖⋆ lizzywanders.dunked.com ⋆˖ ♡ fungi ⚘ lichens ⚘ moss ♡ ⟢ All photos are mine ⟣
@joosteggermont.bsky.social
art-director • game artist at Geometric Interactive || he/him https://linktr.ee/joosteggermont
@lucasgovatos.bsky.social
Game developer. Created sci-fi exploration puzzle game Epitasis. Check it out on Steam, XB1, and PS4: http://epitasisgames.com ✨🌿
@andershillestad.bsky.social
Head of Business / Royal Envoy at Vile Monarch went to uni to become a game designer, came out the other end as bizdev prev: SUPERHOT Team, Antagonist
@kanaratron.bsky.social
Indie Developer/Director @ Polygon Treehouse (Mythwrecked & Röki) • BAFTA Breakthrough 2021 • BAFTA Games & The Game Awards nominee • 2 x BAFTA Juror • Industry speaker • He/him Dundee (Scotland)
@patrickdane.bsky.social
12-year games journalist. Ex-@Dexerto Gaming Editor. Bylines @MetroUK, @TechRadarGaming, @IGN, @Eurogamer, @PCGamer, @GamesRadar. @BAFTA member.
@robcupisz.bsky.social
Tech Lead at Unity Demo Team. Rendering, tech art. Lighting, VFX. Time Ghost, Enemies, The Heretic, Adam https://twitter.com/robcupisz
@mattnava.bsky.social
Creative Director of Sword of the Sea, The Pathless, and ABZÛ. Art Director of Journey and Flower. Natural history/dinosaur enthusiast. mattnava.com
@jimunwin.bsky.social
Likes people. Likes making things. Executive producer on King Of Meat. Before that Ux for Playstation, LittleBigPlanet, etc. Also bouldering, cycling, art, fossils, books. He/him
@mmmorganism.bsky.social
freelance CG animator/rigger/rotten goblin based in Bristol. worked with Hollow Ponds/Annapurna on Flock and I Am Dead. currently on some unannounced indie projects and HOUSE OF BEASTS. opinions my own. he/him
@shedworksgreg.bsky.social
Indie developer at Shedworks • Creative Director of Sable
@rickyhaggett.bsky.social
Makes games at Hollow Ponds. FLOCK / I am Dead / the Wilmot games / Loot Rascals / Hohokum / Frobisher / Super Exploding Zoo / Tenya Wanya Teens / Wiiild Rumpus! Reluctant grasper of nettles. He/him Icon by Richard Hogg, header image from Flock
@rossignol.bsky.social
Writer. Co-founded Rock, Paper, Shotgun and Big Robot (Sir, You Are Being Hunted). Now: TEETH RPG, MILESHIPS. More: https://linktr.ee/jimrossignol In this feed I often repost art, comics, video games, politics, and tabletop links.
@rekim.com
Game dev. Owner of Rekim games. Made Pool Panic with @AngusDick.com. Worked on Flock, Monsters Expedition, Over the Alps, Hohokum, etc. Ye olde Gorillazer. Was Mike_Robbo on twitter.
@leecarus.bsky.social
Game art dude. Ex Firesprite/PlayStation | SIE Studio Liverpool and NW Studio group AD | EA | Microsoft | Psygnosis. BAFTA judge and member. Helps make game directors ideas come alive. Politics, sport, photography, positivity and inclusive culture.
@petestewart.bsky.social
Senior Writer @ Respawn - Star Wars Jedi: Survivor | Formerly Creative Assembly | Your FFXIV Friend | Views Mine | He/Him 🏳️🌈
@patrickashe.bsky.social
Production & curation stuff with those pesky videogames at places like Hollow Ponds, Honeyslug, Wild Rumpus, Beta Public. Grampians Champion.
@olsen.bsky.social
Directed Somerville. Former Cofounder & Creative Director of JUMPSHIP. Dabbles in all things. Prev: Animator/Previz Artist @ Animal Logic, The Third Floor, DNeg, Passion Pictures, MPC, Ninja Theory. Cooking up something new… https://linktr.ee/olsey