Alexander King
Game Designer, Economy/System Design. Adjunct Professor at NYU Game Center & Parsons DT. Staff Data Analyst for ACT-UAW Local 7902. Spreadsheet aficionado.
(He/Him)
@phoenixsimms.bsky.social
Atlantic Canadian game critic and demiwoman cryptid. (She/They) Words at Unwinnable, Paste, and elsewhere Co-Editor of @tier-review.com Designer of The Wraith https://muckrack.com/phoenix-simms [email protected] Avi by realrollsweat
@finlayis.bsky.social
teaching game design to middle schoolers with learning disabilities | programming squad @ geeks out | victorian history, ducks & frogs
@jackwarshaw.bsky.social
Freelance Game Designer, Writer, Educator in NYC || He/Him || https://jackwarshawgames.weebly.com/
@geggis.bsky.social
@laurelinemhc.bsky.social
Game Designer | Narrative Design Professor at NAD-UQAC Research-creation, inclusive games, and cultural citizenship. 🎮🧁 🔗 laulgame.itch.io 🔗 https://cltrs.start.page ☕ support me: https://ko-fi.com/laurelinemhc
@punishedtake.bsky.social
Given how long it's taken me to reconcile with my nature, I can't see me changing it on your account.
@bombylls.com
they/she writing and making games https://store.steampowered.com/app/3526440/Annota_Line/
@ehmprah.bsky.social
Indie #gamedev: Bella Wants Blood, Landnama, Core Defense, Blacken Slash. Check out our games: https://sonderland.games
@alcex.bsky.social
Game producer. Co-founder of Smarto Club. IGDA Scholar. NYU Game Center MFA 2025. Currently working on Bubblegum Galaxy, a chill building game 🌌 https://s.team/a/1989120 He/him.
@redblobgames.com
Hi! I'm Amit Patel. I explain algorithms and math with interactive web pages (incl. pathfinding, hexagons, procgen maps, voronoi). Wrote Solar Realms Elite; helped w/Barren Realms Elite and Realm of the Mad God. https://www.redblobgames.com/
@sextantstudios.bsky.social
Elli (they/them) and Anna (she/her). Creators of Worldbreakers: Advent of the Khanate and Flocking Hell, a deeply strategic roguelite. Flocking Hell demo + wishlist now on Steam! https://store.steampowered.com/app/3236280/Flocking_Hell/ 🐏😈
@frisor.bsky.social
Serious game designer at Grendel Games, board game enthusiast, currently creating the ultimate pirate board game!
@earthmachine.bsky.social
Games Programmer. Experienced with Unreal and C++. Currently working in my first games job. I ate'nt dead yet
@lucau.bsky.social
lead game designer @LucidGamesLtd // socialist vampire // he,him // 🇮🇹
@danny-gg.bsky.social
Chief Creative Officer at ustwo games - Monument Valley - Assemble with Care - Desta: The Memories Between - Alba: A Wildlife Adventure
@heyitstutti.bsky.social
Award winning Game Designer @PlaysideStudios | Play Dumb Ways to Survive on Netflix ✨ 28 | He/Him | "I hate the a.m. and I hate the PM"
@jessiscah23.bsky.social
fringe gamedev. code/art/direction at @arbitrarymetric.bsky.social. we made paratopic. roman sands re:build coming soon with @serenityforge.bsky.social views my own
@bobdeschutter.be
Professor at Northeastern University • award-winning indie game dev • PhD in game design, aging, motivation & learning • helps game devs to be mindful of older players
@jzagal.bsky.social
Game scholar, academic, professor at University of Utah's Division of Games Author: Seeing Red: Nintendo's Virtual Boy https://mitpress.mit.edu/author/jose-p-zagal-23078/ https://www.pillowfort.social/jpzagal Comics
@duha-the-best.bsky.social
Solo game developer: https://store.steampowered.com/app/3302080/Effulgence/
@katharineneil.bsky.social
Games writer, narrative designer, game design tool developer. Occasional waster of time on social media. @haikus_by_KN in the bad place. J'habite en région parisienne; parfois je m'exprime en français.
@jcorace.bsky.social
Game designer, mistake maker & Associate Professor at Pratt Game Arts www.goldengrave.com
@scarakye.bsky.social
sort of a slug lizard type person striving to create meaningful experiences by making games and music. game designer & lead level designer (ex. quell & supermassive games) | formerly esports content & social media | british canto | london | she/her
@jandavidhassel.bsky.social
Private account, mostly Warhammer; Senior Game Designer for Electronic Arts Digital Illusions Creative Entertainment; Worked on games you've heard of and on games precious few played. https://www.linkedin.com/in/jandavidhassel
@majk.bsky.social
Level/Game Designer @ BoomBit 🎮 Crafting worlds, tweaking mechanics 🖌️ Streetart & Brutalism lover 🌌 Physics nerd | Tattoo collector 🏀 NBA fan | Bloodborne devotee 🐈 Cat dad | 🪴 Plant caretaker 🎲 RPG | 🧟 Horror freak | Critter #gamedev PL/ENG
@bkop.me
senior game designer at Riot Games on Legends of Runeterra | he/him | 50% WR against PVDDR
@bob2356.bsky.social
Design games for a living. Try to be a good human being otherwise. Game director | Game design and leadership consultant | Conlang creator | Starting my own studio | ex-Ubisoft, Riot Games | ENJMIN alumni | 🇸🇬
@huslamt.bsky.social
☪️Muslim Game Dev | 🪨Boulderer/Climber | 🎓Game Design student at Breda University of Applied Sciences
@firebiscuit.bsky.social
Software Engineer in Logistics in Seoul. Indie game dev on the side. Released Paladin's Oath (digital boardgame) and Mighty Dungeons (old school RPG). Fascinated by how modding works in game and game systems interacting with each other.
@thefargo.bsky.social
Writer, game designer, and creative-at-large. Game development consultant. Previous roles: Co-founder of GameSpy, Narrative and Quest Lead for World of Warcraft and Hearthstone at Blizzard entertainment.
@jsbryan1.bsky.social
Digital Arts Teacher, Games Researcher, Play Scholar, and Karaoke Enthusiast PhD Candidate and instructor @ UCI Adjunct Professor @ USC games
@theactualab.bsky.social
Gamer. Designer. Game Designer. Arcade Machines | Coffee | Carnatic 🎵 NYU Game Center Graduate Co-Host @ Humans of GameDev You know me if you call me AB
@farginnoob.bsky.social
Designer @ Secret Dimension Systems | Level | Technical - Unreal is Life Previously worked on Immortals of Aveum, New World, Mafia III, Blood of the Werewolf, Saboteur, EverQuest and more.
@jjerion.bsky.social
writer, narrative designer, game developer, etc. currently @ Red Thread Games, formerly @ Studio Chyr, NYU Game Center, Harvard University Press
@spacelionz.bsky.social
I'm Nichole 🎃💞💅🏻 Interdisciplinary Artist🥸🤥😏🥲 Making Games♟️🧩🃏🎲♠️ Co-founder-member of Txtbooks📖 http://linktr.ee/Spacelionz
@caracalgames.bsky.social
Caracal Games is an indie team based in Italy and Canada. We are creating Star Overdrive, our most ambitious game. It blends frenetic action with captivating storytelling. We made a Manga following the game's story, which I'll post regularly.
@kutalik.bsky.social
Comdad, Director of Communications, organizer, game designer and writer of books both serious and seriously weird.
@edwardongwesojr.com
writer, editor, degenerate, Luddite, decel thetechbubble.substack.com
@traversefantasy.itch.io
notorious girlblogger 💁♀️ freudomarxist 🚩 ongoing projects: #Cinco 🏴☠️ #Resourciv 🏛️ elsewhere: traversefantasy.carrd.co
@huntercalvert.bsky.social
I play games and then play with their data. Currently doing that at NYT Games.
@hotlocalwizards.bsky.social
alleged narrative designer. i make educational games about books & ecology & whatever. hope to hear from you soon, — d.h. (from Brooklyn)
@dthompsoncs.bsky.social
Game Director on Tiberian Sun Rising. Game Designer & Producer, Formerly mod.io, Gameloft, PikPok, Wooga, Immutable. He/Him. Opinion's are my own. https://linktr.ee/dthompsoncs
@mothmansearlobe.bsky.social
they/she | narrative designer, writer, game dev, bug & rot enthusiast | NYU Game Center MFA ‘25 https://segaln17.itch.io
@wonderville.nyc
An indie arcade and event space in Brooklyn NY [email protected] for inquiries