Sander van Rossen
Previously at Unity and Roblox. Created level design tools http://realtimecsg.com & Chisel: http://bit.ly/3Z1mohh
Former indie dev, creator of Zombie Gunship and Gunship X
GDC speaker: http://bitly.ws/au5r
@razzr.bsky.social
Developer of Interactor on Unity Asset Store. I process the realities of life in the virtuality of games. #gamedev #unity3d #madewithunity
@burhanplays.bsky.social
he/him Associate Producer at Larian Studios. Regret is the feeling that lingers the longest.
@devhurrdurr.bsky.social
Game dev with two active projects: * Monster Collection Retrostyle * High-Speed racer Occasionally streaming on twitch at twitch.tv/DevHurrdurr https://www.youtube.com/@DevHurrdurr https://www.instagram.com/devhurrdurr/ https://www.tiktok.com/@devhurrdur
@hawtpixel.bsky.social
650 Fonts for just $190! https://hawtpixel.itch.io/hawtpixel-font-firesale Artist, Game Designer, Font Designer, Dreamer. FontCreator user, GameMaker user, Ex-YoYoGames staff, ex-GMC Jam host. Born in Ireland. Lives in Japan.
@curved-ruler.bsky.social
Spirit of the Land. Computering around. https://curved-ruler.codeberg.page
@sam-vandersluis.bsky.social
🎹 Composer for Video Games 🎶 Music dept in Films #IndianaJones5 #StarWarsIX @BAFTA Connect Member 🦜 she/her https://linktr.ee/sam_vandersluis
@rafcolantonio.bsky.social
President and Creative Director of Wolfeye Studios. Founder of Arkane Studios (Dishonored, Prey). Also band member of Weird Wolves
@cirocontns.bsky.social
Game designer/coder, lecturer at times, full-time meme. Working at coherence. In the past: Unity (making Gigaya, Open Projects, Unity Playground). Also been making games (UFHO2, Slybots: Frantic Zone... ?) and Unity tools. He/him/lui/'iss 🇮🇹
@torshock.bsky.social
🎮 I am one of the two creators of the first-person puzzle game TOTAL RELOAD: https://store.steampowered.com/app/2412090/Total_Reload/
@randomascii.bsky.social
Retired tech-nerd. Unicyclist, kiteboarder, juggler, hiker, plays tennis and pickleball, advocates for pedestrian/cyclist safety. Windows ETW expert. LGBTQ supporter. Vancouver, BC he/him https://randomascii.wordpress.com/
@kristala.bsky.social
Dark Fantasy ARPG 😼⚔️ combine Sekiro-inspired combat, acrobatic parkour, and innovative exploration to uncover a detailed story. ✨ https://store.steampowered.com/app/1206410/Kristala/
@jbhuang0604.bsky.social
Associate Professor at UMD CS. YouTube: https://youtube.com/@jbhuang0604 Interested in how computers can learn and see.
@alexwhite.bsky.social
Novelist: The Salvagers Trilogy, The Starmetal Symphony, Every Mountain Made Low, Alien and Star Trek Games: Alien: Rogue Incursion and [CLASSIFIED] I make blades on an anvil and music on synthesizers. She/They, y'all!
@cthulhim.bsky.social
GPU Engineer for the Skia 2D graphics library at Google, co-author of Essential Math for Games, host of The Vintage Gamer, former game developer, woodworker, musician, occasional gad about town. He/him.
@vilyah.bsky.social
Metal Ecosystem Engineer at Apple, formerly at The Foundry and Framestore. Posts are my own opinions, not my employers. Also at @vilya@mastodon.gamedev.place
@georgetakei.bsky.social
I’ve boldly gone into the clear blue yonder. Follow for more recipes and tips.
@robocatgames.com
Indie studio developing a dinosaur game in Unreal Engine 5 robocatgames.com
@sterling-animation.bsky.social
Game deving since 2000 🎮 Proud father of 3 🎮 Creator of the Duck King on Roblox! https://www.roblox.com/games/15627777155/The-Duck-King-Simulator-Coming-Soon
@reapersswing.bsky.social
Devil May Cry inspired action game Chat: https://discord.gg/AXWFHdPqKc Youtube: https://youtube.com/@ReapersSwing itch: https://soulhunterdev.itch.io/reapers-swing #unreal #gamedev #indiedev #action
@connermcmu.bsky.social
Level Designer! DMs open Discord handle: Connermcmu Looking for opportunities Portfolio: https://connermcmu.wixsite.com/designportfolio LinkedIn: https://www.linkedin.com/in/connermcmullian/
@pbp.curiousensemble.com
Software engineer interested in graphics, distributed systems, networking, c, zig, go, asm and solving real problems. Husband, dad of amazing girl and boy.
@miguedorta.bsky.social
Indie developer making space game https://store.steampowered.com/app/3256790/Satelital/
@eev.ee
fox, she/her 🦊 i make games and toys and puzzles and art and things! https://eev.ee/ sometimes 🔞, should be tagged 🧡 https://eevee.itch.io/fox-flux-deluxe 🎮 https://eevee.itch.io/ 🖼️ #art #tameart #spicyart
@sarahkendzior.bsky.social
Bestselling author of THEY KNEW, HIDING IN PLAIN SIGHT, THE VIEW FROM FLYOVER COUNTRY and THE LAST AMERICAN ROAD TRIP. https://sarahkendzior.substack.com/
@dungeonalchemist.com
The ultimate mapmaking program for tabletop RPG's such as D&D or Pathfinder. Compatible with Foundry, Roll 20, Fantasy Grounds, AboveVTT, & More! Available on Steam NOW! https://store.steampowered.com/app/1588530/Dungeon_Alchemist/
@jboggsie.bsky.social
Game Director & Designer making the hardboiled https://stealth.game @sleightofhand.game × Made Kojima's GOTY『 FRAMED 』 × Proud Dad / multi-award winning cliché × He/Him
@paulpenson.bsky.social
Lead graphics programmer at Playground Games. Passionate about great games and great graphics. Opinions and comments are my own.
@boksajak.bsky.social
Tracing rays one by one. Caffeinist and Ray Tracing Engineer at AMD. Former Computer Graphics Researcher @CVUTFEL, ex-Nvidia. Personal account.
@pokabbie.bsky.social
Senior Rendering Engineer on Forza Horizon 🚗 Creator of Pokémon Emerald Rogue 💚 Streams (sometimes) 🟣 https://www.twitch.tv/pokabbie 🏳️🌈 she/her
@peeweekvfx.bsky.social
#RealtimeVFX / #TechArt Expert. Independent Art Technical Director & Advisor. Teaches VFX in schools too. Formerly #unity #VFXGraph crew. #SEGA Amplitude. #DONTNOD. Makes art, writes code. Opinions are mine.
@kiwigamedev.itch.io
Game Dev & Tech Artist Games: kiwigamedev.itch.io YT: youtube.com/@KiwiGameDev Profile & header pics from @stefscribbles.bsky.social
@jmgorius.bsky.social
Ph.D. in hardware and compiler design. Interested in low-level programming, computer architecture, and rendering. Recreational programmer.
@pixelchipcode.bsky.social
Code + Math + Pixels | Let's make stuff! #gamemaker http://pixelchipcode.itch.io
@deep-sea.fish
Currently working on game and graphics related projects. C++, GLSL, and Godot mostly. @AbysmalDweller on the app formerly known as Twitter I am The Deep-Sea Fish…
@flownepp.bsky.social
Contract Material Artist | 15+ years in the games industry | Ex-Level Designer and 3D Artist | Award winning modder | Leipzig, Germany www.artstation.com/steppenwolf www.fab.com/sellers/STW_Shop
@supahfunk.bsky.social
Supah • I do tricks with pixels since 1999 • Creative dev @ studiogusto #webgl #shaders #threejs #glsl #javascript #react #canvas https://supah.it https://linktr.ee/supahfunk
@patricio.io
Artist & Toolmaker. Author of https://thebookofshaders.com/, https://lygia.xyz/ and https://pixelspiritdeck.com Mas:@patricio@merveilles.town Web: patriciogonzalezvivo.com
@morimea.bsky.social
VFX-computer graphic and programming stuff. To share/find interesting stuff. https://www.shadertoy.com/user/morimea - Shadertoy https://github.com/danilw - blog posts there
@martincrownover.bsky.social
Artist, designer, and developer. Owner/operator of Massive Catapult Creative, Inc. Portfolio: https://martincrownover.com | Hire me: https://massivecatapult.com
@michael-moroz.bsky.social
Love physics simulations and rendering algorithms. Currently work at ZibraAI as Lead 3D Research Engineer. Discord: misha.m. michaelmoroz.github.io/about/
@sebaaltonen.bsky.social
Building a new renderer at HypeHype. Former principal engineer at Unity and Ubisoft. Opinions are my own.
@magrawala.bsky.social
Forest Baskett Professor of Computer Science and Director of the Brown Institute for Media Innovation at Stanford. http://graphics.stanford.edu/~maneesh