Lucas Gentry
Board Game Designer (designed SpaceShipped and FantasyForm, both published by Button Shy) with a passion for helping people build community, develop empathy and understanding, and be stretched out of their comfort zones. (He/Him) Also, I like birding.
@instbirdpop.bsky.social
Since 1989, The Institute for Bird Populations has enabled science-based conservation of species and habitats by studying the abundance, demography, and ecology of birds and other wildlife.
@leafydragongames.bsky.social
ENNIE-winning designer of One Breath Left, Here We Used to Fly, Aurora Decree, and more. Founder of Leafy Dragon Games LLC. Narrative Lead at Button Shy Games. http://leafydragongames.com
@leyann.bsky.social
French web developper and long time board game enthusiast. Recently had the chance to become a game designer thanks to Button Shy Games (made some content for Battlecrest)
@425suzanne.bsky.social
tabletop games + app games + pie + AsAm Adoptee + She/Her = ruining games one skeet at a time. hates puns - but in a fun way. @saltandsass.bsky.social. i keep 3 things: secrets, promises, and grudges.
@rf-seattle.bsky.social
Board Game Designer: Cascadia + Landmarks & Rolling, Cascadia Junior, Tabriz, Central City, Malarkey, Avalanche, Hexify, and 7 or 9. he/him
@peterlmcpherson.bsky.social
Board game designer: Tiny Towns, Wormholes, and Fit to Print. Rulebook writer. He/him - Upstate NY Upcoming releases: Hotel Greene In progress designs: Memento Mori Letterlands Worldbuilders Voyage petermcpherson.com
@kevnburg.bsky.social
Board Game Designer at Z-Man Games. I designed Death Valley (Button Shy Games) and developed Netrunner sets with Null Signal Games.
@jamiethul.bsky.social
Co-designer of In Dreams and Mysticana, as well as an all around game tinkerer.
@jay-au.bsky.social
*Very* slowly up and coming board game designer from Australia. Designer of Γ la food cart, Shades of Ink, Psychic Links (I & II), and some content for Battlecrest.
@cardgamedesign1.bsky.social
board game designer, anime lover, Christian, I'll likely be posting either board game design or Hearthstone related posts
@buttonshy.bsky.social
Small board game publisher (Sprawlopolis, Tussie Mussie, Skulls of Sedlec, Food Chain Island and 100+ other wallet games). http://www.buttonshygames.com
@protospielo.bsky.social
Triannual #boardgames #playtesting convention on Discord+virtual tabletop. Welcoming #tabletop #gamedesign #boardgamecommunity π€π»π€π½π³οΈβππ€πΎπ€πΏ https://protospiel.online/badges
@senfoonglim.bsky.social
I learn. I create. I teach. He/Him. Game Designer / Developer / Writer https://linktr.ee/senfoonglim Co-host of the Meeple Syrup Show and the Ludology Podcast
@gil.hova.net
He/him. JC/NYC. Game designer rebooting, robot fight facilitator at NHRL, ferret fan. Still not a negotiable Final Fantasy currency. All my links: https://gil.hova.net
@gengelstein.bsky.social
Boardgame enthusiast, podcaster, books: Building Blocks of Tabletop Game Design, Universe Explained with a Cookie games: Versailles 1919 and Super Skill Pinball. He/him https://open.substack.com/pub/gametek
@elizhargrave.bsky.social
Nature geek, feminist, board game designer (Wingspan πͺΆ, Tussie Mussie π, Mariposas π¦, The Fox Experiment π¦, Picky Pixie π§ββοΈ, Undergrove π). https://www.elizhargrave.com/
@cardboardedison.com
Board game design and tips for board game makers. cardboardedison.com
@weheart.games
A multi-contest-winning board game designer in rural Manitoba; I designed Tides (Button Shy). I published #ExoBase and #ExoShip, and designed the upcoming #WorldsEdge & #Crownfell. https://weheart.games #ExoVerse #BetweenTheStars
@marcelineleiman.bsky.social
π³οΈββ§οΈ Freelance & Published Game Designer, Developer, Educator. MFA graduate from NYU Game Center. https://ko-fi.com/marcelineleiman http://bio.link/marcelineleiman
@ksylves.bsky.social
*he/him* Spacecraft Analyst π Double Bassist π» Gay Dad π³οΈβππ¨βπ¨βπ§ Game Designer π -- ExoShip now available from @weheart.games on The Game Crafter! https://www.thegamecrafter.com/games/exoship @ksylves@tabletop.vip (Mastodon)