@blubberbaleen.bsky.social
🌌 Sound Artist, Sound Designer, Creative Technologist 👨💻 Specialist in audio implementation and programming 🌊 3+ yrs in games, 10+ in live sound ▶️ Portfolio: xaviervelastin.com/gameaudio 🏳️🌈 Part of @outmakinggames.bsky.social Leadership Team
@stradlinaudio.bsky.social
🎮Technical Sound Designer #Frogreign 🎧VO & SFX Editor @chillrogg 🎚️Prev: #KenaBridgeOfSpirits @QuantumStudios #WhoKilledAlaska? 📍🇨🇴🇲🇽 stradlinaudio.com
@techdesign.rocks
Tired of the AAA industry. Starting a new indie studio. STAY TUNED!!! | prev. Gears Tactics, Gears of War 4. Passionate retrogamer. He\Him.
@melissamedinavo.bsky.social
Voice Actor, VO Director, Dev, Former Opera Singer & Data Scientist | 🖤 Horror/SciFi | Supporter of all Creators | In: Black Desert, Warframe, Aliens, Star Wars, Starfield, Trolls, FFXIV, Granblue, Monkey Island, Stargate, Mortuary Assistant | mmlinks.me
@georgevu.bsky.social
Dialogue Editor on Dota 2, Magic: The Gathering Arena, Nickelodeon Games. Sound Editor for feature films.
@tytaneum.bsky.social
game dev and fighting game player Currently working on #ProjectFiGHtem https://tytaneum.itch.io/project-fightem
@chasemitchusson.bsky.social
Composer, developer, and audio integrator for Unity, Unreal, and Wwise projects. Donut connoisseur. 🍩🍵
@danipinto.bsky.social
Film and TV Composer, Sound Editor, and Re-recording Mixer based in Toronto she/her 🏳️🌈🇨🇦 https://danielapinto.com/hello
@finaldefect.bsky.social
Mature open-world immersive sim set in a brutal future Mountain West, USA. Includes RPG, stealth, combat, base building, strategy, and sandbox elements. Inspired by Deus Ex, Stalker, Morrowind/BRPGs, Dying Light, Valheim, Dwarf Fortress, and many others.
@missgameaudio.bsky.social
Senior Audio Designer at ZA/UM. Previously: Cataclismo, After Us, CONTROL, Crossfire X, RiME... Singer 🎙️🎵. Opinions my own (she/her) ENG/ESP 🇪🇸 💖💜💙
@vincentvenoir.bsky.social
Video Games Artist & a musician Portfolio site: 🖌️ https://vincentvenoir.com music projects: 🤖 CHONKERbot - https://chonkerbot.space 💀 𝖵𝖸ⵜ𝖢𝖧 𝗛𝝯𝗡𝗧𝗘𝗥 https://linktr.ee/vytchhunter
@dangallettiaudio.bsky.social
Sound Designer |Music Composer|Audio Explorer I create crunchy audio for video games! I experiment with synthesizers and organic layers to bring worlds that never were into your ears. I get lost in horror and sci-fi.
@eodsounddesign.bsky.social
Sound Designer for film , TV and immersive theatre and branded events. Cut my teeth doing sound for Secret Cinema for 15 years and have worked on Cruise Ships, in Warehouses, Art Galleries and any out in the wild. More on www.eodsounddesign.com
@fredpearson.bsky.social
Sound Designer currently @sweetjusticesound.bsky.social // Worked on Dragon Age, MK1, God of War: Ragnarok, Gotham Knights, An Irish Goodbye, Cowboy Dave, Wren Boys www.fred-pearson.com
@opsounds.bsky.social
Sound Editor / Sound Designer AMPS, RTS & MPSE Co-founder Paradigm Post Bristol, U.K.
@yoerikroevens.bsky.social
Senior Technical Audio Designer and Programmer. Unreal / Wwise expert. Developing audio systems and tools to facilitate audio integration and iteration, while optimizing performance. #helpdesignersdowhattheylovemost linkedin.com/in/yoerikroevens
@udonengineering.bsky.social
@leongameaudio.bsky.social
He/they sound designer and VA! Full Sail University | Audio Production BoS May 2023 |
@alvarodeiscar.bsky.social
Supervising Sound Editor, Sound Designer, and re-recording mixer for film and TV. Field recordist and sound library curator & founder and owner of Blacktone Studio in Madrid, Spain. Creator of foleycollection.com & surroundsoundlab.net
@softndeadly.bsky.social
Head of Prodution dash3d.io | CEO TRUE ENDING | Prev Exec Producer @ Outsiders Games, Funcom, Metal: Hellsinger | Advisor | Bizdev |Vocalist | Award-winning Photographer | Games made with humanity. She/Her 🌈
@livam.bsky.social
Head of Games & Lead Producer @ Envar Entertainment | Founder & Organizer @ http://linkinbar.com 🕹️Games industry since 2012 | Previously: Fatshark, Raw Fury
@suckerpunchprod.bsky.social
Sucker Punch Productions, developers of Ghost of Yōtei, Ghost of Tsushima, inFAMOUS, Sly Cooper, and Rocket. Part of the PlayStation Studios family.
@theflightmusic.bsky.social
He/Him We make music: Assassin’s Creed Shadows, the Horizon franchise, Gotham Knights, Assassin’s Creed Odyssey, Alien: Isolation. https://www.theflightmusic.com
@andymartinsounds.com
Nature Sounds Field Recordist Soundscapes & Wildlife Occasional Sound Designer 👇👇👇 link-in-bio: https://linktr.ee/AndyMartinNatureSound 👇👇👇bird recordings: https://on.soundcloud.com/HWdDnsnVPTUTVwF67
@brbomg.bsky.social
Sound person working on cool future laser glasses, but we don't talk about that here.
@jogurtfm.bsky.social
Jameson. http://jogurt.app Technical audio dude. Credits include: Penny’s Big Breakaway, Sonic Mania, New World, Job Simulator
@perrydaniel.bsky.social
Composer, musician, game developer, engineer (software & audio) Audio Director @ Owlchemy labs
@chriskokkinos.bsky.social
He/Himbo | Senior Sound Designer @PlayStation | Champion of sound, cats & food. Be excellent to each other.
@adhdcomposer.bsky.social
🎵 I just make notes go beep. Beeping:🎮 Shokuho (2024 ModDB, Most Anticipated), 🎮 'MustKickWizards' Beeped:🎥 'Mission Plan',🎥 'BeforeDustReturns' eranan.com
@anthonyputson.bsky.social
Veteran of the videogame industry. Composer/FX/Voice for 210+ games spanning 32 years. Film score aficionado with a 2400 strong collection of film score CDs. A/V enthusiast with home cinema.
@beauanthonyjimenez.bsky.social
ᴀᴜᴅɪᴏ ʟᴇᴀᴅ at Santa Monica Studio 𝘀𝗼𝘂𝗻𝗱 𝗱𝗲𝘀𝗶𝗴𝗻 on #GodOfWar #TheLastOfUs #Uncharted #Destiny #Ori #TheWitness ᶠᵒʳᵐᵉʳˡʸ @naughty_dog @bungie
@jacobkinch.bsky.social
Sound designer for film and games. Dialog editing and design. http://skymeltsound.com Sometimes, I write doom metal. https://deadtentacles.bandcamp.com/album/dead-tentacles
@jeremywentworth.com
Sound Designer, Field Recordist, Music Maker, VCV Module Developer of JW-Modules, Advanced VCV Patch maker, Trainer, Ableton User, Software Developer my whole life. https://jeremywentworth.com
@damianomonaco.bsky.social
I like coding systems. Interest in real-time graphics, #GameDev, and #SpatialAudio.
@vicent.ubisounds.com
Composer & Sound Design. Gamedev 🎮🎶 https://ubisounds.com 🕹️🎙️ Arranger at @gamessymphonies.com 🎻🎟️ Linktree: https://t.co/SyX7KMeUns 🌐
@ryantreadwell.bsky.social
Producer for games. Part time Lego Maniac. (He/Him) Dragon Age Inquisition, Behemoth, KOTOR Remake, etc.
@drbaferguson.bsky.social
Composer, Performer and Researcher of music; also, Game Dev, Developed "A Walk in the Park," developing both "Conducktus" and "Bardcore"; Lecturer of Games Sound and Music at Brunel University of London https://linktr.ee/drbaferguson
@zgoheen.bsky.social
Sound Designer MPSE. The Last Showgirl, Bubble & Squeak, Atropia, Masters of the Air, Once Upon a Time in Hollywood, Five Nights at Freddy’s, Impact Winter. https://www.imdb.com/name/nm4752274
@isa-penna.bsky.social
(They/He) 🏳️⚧️🏳️🌈 Composer / Sound Designer @otaimonstudio #Wolfstride #ZetZillions Sound Designer Wildlife Studios #gameaudio linktr.ee/isa.penna
@chartor.bsky.social
#CERN Physicist exploring video game programming and picture book writing, and training in Wado Ryu #Karate.
@alexzemke.bsky.social
Making pretty good cinematics for pretty fun video games! I want your tears GIVE THEM TO ME
@mathildesound.bsky.social
Sound Tweaker of Oddada 🏠 Audio Gourmet at Osmotic Studios 🍰 Acoustic Chauffeur of Unrailed 1 + 2 🚂 (with Felix Barbarino) she/her 🇩🇪 / 🇮🇸 https://linktr.ee/MathildeSound
@walpang.bsky.social
He/Him, 21 Enjoyer of all things sound-related! Can be found staring at a wall
@rafaelmanso.bsky.social
🎮 Audio Designer for games 🗺️ Brazil 📖 Literature and Philosophy https://www.rafaelmanso.com
@cgiammatteisound.bsky.social
(She/her) Freelance sound designer/dialog editor/re-recording mixer for games, TV, and films. I do Audio Industry News recaps on Fridays! 🎧 audio merch = command-s-apparel.com linktr.ee/cgiammatteisound