@gamesound.bsky.social
Game Composer, Sound Designer, Audio Technology specialist. Working in games since 1987
@davidlcraddock.bsky.social
Author | Director/Writer @FPSDoc | http://linktr.ee/davidlcraddock | "Foremost chronicler of FPS history" - John Romero | he/him | #BLM #TransLivesMatter
@carlesound.bsky.social
Director of Audio, listener of noises, keeper of musical flames, lover of storytelling. Mortal Kombat / Injustice. Views are often less witty than I hoped, but entirely my own.
@joshuatsui.bsky.social
Worked on games like Tony Hawk, WWE, Mortal Kombat and others. Made the feature SXSW documentary Insert Coin. Currently working on secret stuffs.
@richardrouse.bsky.social
Worked on games like The Suffering, The Church in the Darkness, and Homeworld: Vast Reaches. Wrote Game Design: Theory & Practice. Now Studio Creative Director at FarBridge on dark new things.
@adampuhl.bsky.social
Lead Combat Designer at Bluepoint Games. Previous work: Overwatch 1/2, Diablo 3/4, God of War 2/3, Mortal Kombat: Shaolin Monks. https://www.linkedin.com/in/adam-puhl-66b3511/
@bsky.app
official Bluesky account (check username👆) Bugs, feature requests, feedback: support@bsky.app