charlie
MIN/MAX is a narrative RPG set in a gritty, near future pixel art cityscape. Alternate between MIN LIU, a privileged scion searching for her mother, and MAX FONTAINE, a savvy grifter caught between two factions.
@stanwixbuster.co.uk
Stanley W. Baxton // he/him 🏳️🌈🏳️⚧️ // Narrative indie dev, BAFTA Connect, ex-Supermassive Games https://stanwixbuster.co.uk/ https://stanwixbuster.itch.io/ Making CHILDREN OF HELL: https://store.steampowered.com/app/3395060/CHILDREN_OF_HELL/
@remysiu.com
founded indie game studio sunset visitor 斜陽過客 • made 1000xRESIST www.remysiu.com
@mooncat.games
your friendly marketing and publishing companion in the games industry 🐾 mooncat.games
@octocurio.bsky.social
Curating artistic & interesting indie games so you can find one to love. Follow for the pretties. 🥰 Scout for 11 bit studios
@sarahcatconde.bsky.social
Senior Producer @ Epic Games Publishing. Ex-ID@Xbox. Lover of vidja games & all things animated. Perpetually waiting for figure skating season. 日本語を勉強しています. Opinions belong to my cats.
@ramiismail.com
I help good people make good games in good ways. Want to work with me? https://ramiismail.com/
@nicole.pizza
game developer 🍭 director of The Crush House (out on Steam!) 🍬 systems designer at Wildflower Interactive 🍫 BAFTA Breakthrough '24 🍿 she/her https://nicole.pizza
@tinaroh.com
@funambulism.com
Narratives, games & philosophies. Art. Currently: Min/Max, ???, Tides of Tomorrow. Previously: ???, ZEPHON, Nightingale, RimWorld, Total War: Warhammer III, Endless Dungeon, Warhammer 40,000: Gladius, Absolver, Quote, books, mags, photos... Funambulism.com
@mrmotarius.bsky.social
I make things! Procedural, sandbox and simulation stuff fascinates me to no end. If you like what I do, please consider supporting me at http://ko-fi.com/mrmotarius ☕ Check out the various stuff I made over on Itch! http://mrmotarius.itch.io