Omer Shapira
Graphics ∩ Vision, Electronic Elsewheres. AI-Mediated Reality & Interaction Research @ NVIDIA; previously: Omniverse XR and Robotics, much before that VR, VFX & TV.
Thinkpiece Piñata & Artist inbetween.
Opinions? No
📍Brooklyn/TLV
https://omershapira.com
@jonathanswartz.bsky.social
@andrewwillmott.bsky.social
Kiwi in the UK by way of the US Graphics / VFX / Sims / SimCity / Spore / Football Manager / Wayve / Odyssey https://github.com/andrewwillmott https://www.andrewwillmott.com https://soundcloud.com/radiator-8/albums
@elerianm.bsky.social
@justinjdn.bsky.social
ML / AI Researcher @ UC Berkeley You can also find me @ justintime.ai
@mirelaben.bsky.social
Prof. At the CS department at the Technion. Intrigued by geometry, shapes, math and people, not necessarily in this order. https://mirela.net.technion.ac.il/
@janiskeuper.bsky.social
Research in Machine Learning, Computer Vision and Geophysics. https://www.keuper-labs.org/
@ranahanocka.bsky.social
Assistant Professor @uchicago @uchicagocs. PhD from @TelAvivUni. Interested in computer graphics, machine learning, & computer vision 🤖
@gedalia.bsky.social
Simulation and tool dev at Boston Dynamics. Software engineer focused on games, graphics and robotics. Ex VFX, MMORPG, animation dev ✡️ dad, photographer, rollerblading liberal in NYC
@simonsinstitute.bsky.social
The world's leading venue for collaborative research in theoretical computer science. Follow us at http://YouTube.com/SimonsInstitute.
@twimar.bsky.social
Computer Scientist and Neuroscientist. Lead of the Blended Interaction Research & Devices (BIRD) @GoogleXR. ex- Extended Perception Interaction & Cognition (EPIC) @MSFTResearch. ex- @Airbus applied maths
@vsac-social.bsky.social
VSAC 2025, Germany (21st - 23rd August) Website: https://2025.vsac.eu/ The beautiful visualization of Michele Banks
@untame.com
Dad, husband, designer/developer. Head of Upstate NY game studio Untame, creator of Apple Design Award 2017 winner Mushroom 11. More at untame.com
@iccv.bsky.social
Official account for the IEEE/CVF International Conference on Computer Vision. #ICCV2025 Honolulu 🇺🇸 Co-hosted by @natanielruiz @antoninofurnari @yaelvinker @CSProfKGD
@odedstein.bsky.social
Geometry & computer graphics assistant professor at USC 👨🔬🖥. odedstein.com
@mallesh.bsky.social
Director: Spatial Intelligence Research Group (sinrg.org) Assistant Professor at Northeastern University, Boston. Previously postdoc @CarnegieMellon. PhD @StonyBrookU. Homepage: mallesham.com | sinrg.org
@akanazawa.bsky.social
@ilyac.info
PhD Student in the Princeton Computational Imaging Lab: https://ilyac.info I sometimes do photography: http://instagram.com/_ilya_c Our lab: https://light.princeton.edu/
@teorth.bsky.social
Mathematician at UCLA. My primary social media account is https://mathstodon.xyz/@tao . I also have a blog at https://terrytao.wordpress.com/ and a home page at https://www.math.ucla.edu/~tao/
@si-cv-graphics.bsky.social
Trending papers in Vision and Graphics on www.scholar-inbox.com. Scholar Inbox is a personal paper recommender which keeps you up-to-date with the most relevant progress in your field. Follow us and never miss a beat again!
@wacvconference.bsky.social
@841io.bsky.social
Associate Professor, CMU. Researcher, Google. Evaluation and design of information retrieval and recommendation systems, including their societal impacts.
@jcgt-announce.bsky.social
Just for announcing articles published in the Journal of Computer Graphics Tools, a diamond open access (free for all) journal at https://jcgt.org
@cvprconference.bsky.social
Official account for IEEE/CVF Conference on Computer Vision & Pattern Recognition. Hosted by @deblinaml @jbhaurum & @CSProfKGD 📍🌎 🔗 cvpr.thecvf.com 🎂 June 19, 1983
@dubroy.com
Programmer & researcher, co-creator of https://ohmjs.org. 🇨🇦 🇩🇪 🇪🇺 Co-author of https://wasmgroundup.com — learn Wasm by building a simple compiler in JavaScript. Prev: CDG/HARC, Google, BumpTop
@robcupisz.bsky.social
Tech Lead at Unity Demo Team. Rendering, tech art. Lighting, VFX. Time Ghost, Enemies, The Heretic, Adam https://twitter.com/robcupisz
@iquilezles.bsky.social
Math & Art Videos. * https://youtube.com/Inigo_Quilez * https://iquilezles.org Created Shadertoy, Pixar's Wondermoss, Quill, and more.
@amihutz.bsky.social
Rendering Software Engineer tracing rays at NVIDIA | PhD Comp Sci | x-R&D at The Foundry entangling render delegates in Pixar USD | opinions - my own ▴ https://linktr.ee/amihutz ▴
@craigreynolds.bsky.social
Unaffiliated researcher, retired software guy. Interested in computational models of natural complexity, especially collective motion and camouflage coevolution. Graphics, animation, evolutionary computation. https://www.red3d.com/cwr/
@rodneyabrooks.bsky.social
Primarily Robotics and AI. Distinguishing hype-notism from plausibility one press release at a time. rodneybrooks.com/blog people.csail.mit.edu/brooks
@wimmerthomas.bsky.social
PhD Candidate at the Max Planck ETH Center for Learning Systems working on 3D Computer Vision. https://wimmerth.github.io
@frncswllms.bsky.social
Senior research scientist at NVIDIA working on 3D representations for geometric deep learning. PhD in ML, Vision, and Graphics from NYU. Opinions are my own.
@flashes.blue
A photo viewing client for u from the creator of @skeetsapp.com & @bluescreen.blue iOS: https://t1p.de/b3o4x Android: Not available yet ❓ FAQS: https://t1p.de/24kj0 🐞 Bug Reports: https://t1p.de/phwii 💡 Feature Requests: https://t1p.de/8tmnc
@yoavartzi.com
LM/NLP/ML researcher ¯\_(ツ)_/¯ yoavartzi.com / associate professor @ Cornell CS + Cornell Tech campus @ NYC / nlp.cornell.edu / associate faculty director @ arXiv.org / researcher @ ASAPP / starting @colmweb.org / building RecNet.io
@eranto.bsky.social
I invent new technologies and user experiences for privacy & human-AI interaction. Prof of Engineering at TAU.
@miniemeyer.bsky.social
I am a Research Scientist at Google Zurich working on 3d vision (https://m-niemeyer.github.io/)