Polyspectral
We build fun, powerful, lightweight audio software.
Try Polyspectral MBC (polyspectral.com/products/polyspectral-mbc/), our multiband compressor plugin! Also available as a plugin for Wwise for game devs.
@wrong-sean.bsky.social
Gamedev form Queensland Australia Fishing Echoes takes fishing to the next level with fierce fish battles and unforgettable boss encounters. https://store.steampowered.com/app/2578050/?utm_source=social&utm_medium=organic&utm_ter
@cubusaddendum.bsky.social
Audio architect of Snowdrop @Ubisoft, guitarist, electronic music, neurodivergent, author, norsified celt, swarm of bees. Opinions are mine. They/Them
@matthewflorianz.bsky.social
👂🏼👂🏿👂🏽👂🏻👂🏾🐇 🇳🇱 🇦🇹 | Head #gameaudio design Frontier - Planet Coaster 2, Planet Zoo, Elite Dangerous, F1 Manager, Jurassic World Evolution, Warhammer Realms of Ruin, Little Big Planet 3 - Tearaway | Ambient Music https://matthewflorianz.com
@musicologyduck.bsky.social
Music ∙ musicology ∙ geekery ∙ cute animals ∙ media literacy ∙ Capitol Hill life ∙ copyright policy wonk ∙ more random musings than you can handle ∙ somehow has a PhD ∙ opinions all mine
@audiocreatures.bsky.social
Game Audio Studio based in Berlin. Evocative music and sound worlds. 🎻Live Score Berlin Initiator - Working on (beyond others): ❗️Reignbreaker ⛰️ TerraScape 🎵 Songs of Silence 👩🦰 June’s Journey www.audiocreatures.com
@aaronbrownsound.bsky.social
Lead Audio Designer @ Skeleton Key Sound Designer, Composer, Field Recordist, All Around Audio Geek. These posts are mine, and probably best forgotten.
@nyco.bsky.social
Working on #indiegame Oath of the Necromancer 🙌💀 https://store.steampowered.com/app/3573390/Oath_of_the_Necromancer_Demo/ helped on Winkeltje: The Little Shop 🇷🇴 Romania based occasional #pixelart, mushroom & cat pics recent uni grad going duo #gamedev
@v21.bsky.social
hello again made (and continuing to make) downpour.games, a game-making app that anyone can use also i have a website: v21.io
@jaymfernandes.bsky.social
Working on something new | Director of Plastic Fern Studios making neat games | Audio artist | Release expert for Games | (he/him) | Music: http://jayfernandes.bandcamp.com
@jasonschreier.bsky.social
Reporter at Bloomberg | co-host of Triple Click | New York Times bestselling author of Play Nice + Press Reset + Blood, Sweat, and Pixels | jschreier@gmail.com
@brandon.insertcredit.com
Director of @necrosoftgames.com, panelist on the @insertcredit.com show, GDC advisor, recovering journalist, and resident of the city of Oakland California.
@noisetheorem.bsky.social
A collection of unusual yet benign mutations assembled from the remnants of dead stars. Also a musician and IT Security Professional. Supporter of equality for all and tired of voting for old white men. Whatever the future is, it’s not that.
@sedbuildsthings.bsky.social
I build things, they usually make noise. I also have plants and ferment things and try to teach crows to bring me money. It's not working very well yet. Game Audio - Sound Design - Aspiring Audio Programmer - Reaper Fanboy - AirWiggles shitposter
@jacobkinch.bsky.social
Sound designer for film and games. Dialog editing and design. http://skymeltsound.com Sometimes, I write doom metal. https://deadtentacles.bandcamp.com/album/dead-tentacles
@tubanat.bsky.social
Nathaniel Daw | Audio Director @ Fuse, formerly Criterion | Tuba Enthusiast | Hockey Nut | Ganondorf/Daisy Main | Has Other Interests Also
@ashellinthepit.bsky.social
ashellinthepit.com #gameaudio #gametrailers made fish.game 50+ titles FNAF, Pacific Drive, Little Kitty Big City, Goose Game, Chicory, Sneaky Sasquatch, Rogue Legacy, @smartereveryday
@markkilborn.bsky.social
Sound designer. Audio Director at Certain Affinity. Prev: Forza, CoD, Singularity, Bros in Arms, etc. Dad, husband, Tonebenders co-host, Full Sail grad.
@seanlavalle.bsky.social
Audio Lead @ PlayStation Santa Monica Studio. #GodOfWarRagnarok #TheLastOfUsPartII #GodOfWar. He/Him.
@gamesound.bsky.social
Game Composer, Sound Designer, Audio Technology specialist. Working in games since 1987
@mistercw.bsky.social
I do sound / code / music for videogames and once went modestly viral for a photo of a shit Christmas dinner. Head of Audio at Studio Gobo. Our latest: https://www.playstation.com/en-gb/games/lego-horizon-adventures/
@justinbell.bsky.social
Composer. Audio Director. https://justinbell.music (Works at @SonySantaMonica, opinions are my own)
@mattesque.bsky.social
sound designer for games and sfx libraries. music maker for ambient and other genres.
@darrenkorb.bsky.social
Audio Director for Supergiant Games. Composer for Bastion, Transistor, Pyre, Hades, and Hades II. Voice of Zagreus, Skelly, and Narcissus.
@teamaudio.bsky.social
www.TeamAud.io --- Your audio co-dev! --- Team Audio represents an extensive network of the absolute best of interactive & linear audio talent. We apply the best practices of in-house game audio development to the freelance world.
@senatormonkey.bsky.social
Head of Licensing at Audiokinetic. Over 20 years on the fringes of the games industry.
@stretta.bsky.social
electronic music / design / cats / south american ground karate / pointy & bendy / bike commuter / tea & coffee / photography / online since 300 baud modems
@dalejohnstone.bsky.social
Founder of Black Belt Software. Developer of Starship Colony. Games industry veteran (C64, mobile, PC). Midlands, UK. https://blackbeltsoftware.com/ https://starshipcolony.com/ https://store.steampowered.com/app/2338890?utm_source=bsky
@romomusic.bsky.social
🎛️Music Producer, 🎧DJ, 🎙️Beatboxer, 🔊Sound Designer https://romogroove.com/info
@audionomie.bsky.social
Audionomie.com - studio de musique - enregistrements / arrangements / compositions / mixages 🎥 : https://www.youtube.com/channel/UCZXCKPhj1JACoUKjYn-XzqA
@pierbover.com
Made my first website in 1997. Founder of @wavekit.app and doing cool sounds at @kiffaudio.com Born in Mallorca (Spain). Living in Mexico. Estonian e-resident.
@jelfish.bsky.social
audio director ⚡️ audio producer ⚡️ sound designer | http://katwenske.com | http://teamaud.io |
@sonyafx.bsky.social
She/Her I make music and stuff ✨ 🎮 Game audio // 🎸 Bass guitar // 🎚️ Sound Engineer Oh and I made the music for Cat Cafe Manager :D
@djphiliptan.bsky.social
Hailing from Singapore, @djphiliptan has taught students at MIT how to mix since 1998. He continues to showcase classic turntable techniques with a selection that spans decades. He livestreams on twitch.tv/djphiliptan every Friday at 3pm ET.
@subwoofersub.bsky.social
Senior Sound Designer @Naughty_Dog | prev: #SHG #TheLastofUsPartII | @soundbytes_p | music as @StraightTVideo he/him ko-fi.com/subwoofersub #gameaudio #sounddesign
@bsky.app
official Bluesky account (check username👆) Bugs, feature requests, feedback: support@bsky.app
@sovga.bsky.social
🎓 http://SoVGA.com 🎮 -Since 2012- "Learn #gameaudio online" - #Wwise, #FMODStudio, #Unity3D, #UE5 & #PureData ✏️Sign-ups: The 19th of Feb, Apr, Jun, Aug, Oct + Dec #gamejobs
@gameaudiodiversity.bsky.social
Dedicated to building a more inclusive & diverse game audio industry by creating career advancement opportunities for underrepresented voices. 🎧 gameaudiodiversityalliance.org/ 🔉 linkedin.com/company/the-game-audio-diversity-alliance
@noisejockey.bsky.social
Sound for games + film Skywalker Sound and Freelance Studio Obsidian sound effects libraries — Sea kayaker and cat dad. SF Bay Area. He/Him. — https://noisejockey.net
@ramiismail.com
I help good people make good games in good ways. Want to work with me? https://ramiismail.com/
@mrt3d.bsky.social
Founder Vermont Digital Arts & the original Boston Unity Group, 3D - XR Artist, Indie Game Developer, Volumetric Filmmaker & Nutter - #XR #VR #Immersive #GameDev
@jonbellini.bsky.social
Game Developer/Composer www.spacecapsulegames.com 🔗Links: http://linktr.ee/jonbellini 🎲Board Member: bostongamedev.org 👹made Million Monster Militia 🚀making Alpha One 🔊Rhythm Spirit Soundtrack https://rb.gy/lsja0c #BerkleeAlumni