@artofsully.bsky.social
🇦🇺🇸🇪 Lowpoly 3D Artist / Game Dev / Guitarist 💼 Senior Tech Artist at Mojang ⚙️ Tools: Maya, PyxelEdit, Unity, C# 💣 BOMBSHELL BLITZ: https://store.steampowered.com/app/3445610/ linktr.ee/artofsully
@thepixelhunt.bsky.social
The Wreck, now available anywhere you play! https://linktr.ee/thepixelhunt
@stephanrewind.bsky.social
Pixel art, interactive fiction, and games. Making Atlantic ‘41, a U-boat simulation for the Playdate.
@austinwalker.bsky.social
Writer, Podcaster, Game Designer | Friends at the Table | A More Civilized Age | Shelved by Genre | Formerly: Possibility Space, Waypoint, Giant Bomb, Paste Games
@vgdensetsu.bsky.social
Hi! I talk about video games (History, illustrations, graphic design, cancelled games, sales figures, etc.) By @domauffret.bsky.social http://vgdensetsu.net/ https://www.patreon.com/vgdensetsu
@art.imitates.life
they/them. 🪗 audio software, game dev, harmony and decay, 🇵🇸 swords into ploughshares worked on: imitone, Cave Story, SoundSelf, MIDI 2.0 standard. currently: recovering from long COVID 🏠 @evan@merveilles.town
@brianschung.bsky.social
⭐ Game Designer at The Sheep's Meow 🌟 Director at Game Devs of Color Expo 💫 Previously: Bramble, Fantage, Sony Online Entertainment 🌠
@patrickashe.bsky.social
Production & curation stuff with those pesky videogames at places like Hollow Ponds, Honeyslug, Wild Rumpus, Beta Public. Grampians Champion.
@robertvinluan.bsky.social
Lead Product Designer, New York Times Games ✰ Art, music, and code the rest of the time ✰ Karaoke Disney Prince✰ 🇵🇭
@dustmop.bsky.social
dumb hacks, pun lover, ideals. Past/Future: chiptune fan, Indie Arcades, nesdev, retro homebrew, low-level, NY/NJ xHCx @arcadecommons.org
@duckpond.shop
@jakubamanita.bsky.social
Game Designer and Director at @amanita-design.net Machinarium, Samorost, Botanicula, Chuchel, Creaks, Pilgrims, Happy Game. Phonopolis in development - Wishlist on Steam: https://store.steampowered.com/app/1206070/Phonopolis/
@hotlocalwizards.bsky.social
alleged narrative designer. i make educational games about books & ecology & whatever. hope to hear from you soon, — d.h. (from Brooklyn)
@mariuswinter.games
♡ Co-Founder @wunderfax.bsky.social ♡ Directed Say No! More ♡ Prev Studio Fizbin, Double Fine, Major Bueno, Telltale Games ♡ He/They ♡ Ask me about Monkey Island
@adriaan.games
Game designer of Hidden Folks & many others: https://adriaan.games Now making Rift Riff: https://store.steampowered.com/app/2800900?utm_source=bluesky&utm_campaign=profile_link
@messhof.bsky.social
We changed the name of our game, here's the trailer, please check out Wheel World at https://annapurnainteractive.com/en/games/wheel-world
@untame.com
Dad, husband, designer/developer. Head of Upstate NY game studio Untame, creator of Apple Design Award 2017 winner Mushroom 11. More at untame.com
@ninamarie.bsky.social
Game Dev for 10+ years - Current projects: lead for Size Zero, narrative designer for Don't Nod's Lost Records: Bloom & Rage, Past: Cibele, Last Call, how do you Do It? etc etc | stream (hiatus because baby!): twitch.tv/ninamarie | games: ninasays.so
@dukope.bsky.social
Game developer. Mars After Midnight, Return of the Obra Dinn, Papers Please, Republia Times, Helsing's Fire, Mightier, etc.
@realnoyb.bsky.social
Games: https://realnoyb.tumblr.com/ Writing: https://zerofeedback.tumblr.com/ Former FreeIndieGam.es editor. Avatar by @bentosmile.bsky.social. Banner from the DOS game Sesame Street Storybook: Me Look for Cookie.
@gabetelepak.bsky.social
forever making a game called Butt Sniffin’ Pugs while raising 4 kiddos - he/him
@dannynanni.bsky.social
weapons design/marathon & abilities design/destiny @ Bungie | he/him | synthwave & photography | chaotician, chaotician actually! | www.dannynanni.net
@phoenixup.bsky.social
Time Bandit, IGF23 Nuovo Finalist, Part 1 out now: http://store.steampowered.com/app/1481910/ Marxist, she/her https://phoenixup.itch.io/ thinking of giving up gamedev for the dance 💃
@milanks.com
Making a game about connecting the dots Wishlist @ scrnprnt.ca/stellations/ Work @ milanks.com Scribbler @ instagram.com/milan.werkstatte/
@luckshotgames.com
Game Director @ Luckshot Games: Big Hops & Sausage Sports Club. Previously: Owlchemy Labs, Battle Chef Brigade, Manifold Garden. Liker of rock climbing, running, sudoku, tiktok.
@emmakidwell.bsky.social
Award-nominated writer at Firaxis | Opinions are my own | Narrative for Hindsight | ForbesUnder30 2021 | TGA Future Class 2023| BAFTA Connect | https://www.emmkid.info/
@guv-bubbs.bsky.social
Once supporter of Netrunner in NZ & creator of a Winnitron. Now just a guy that makes good burgers & a game for the Playdate called Comet. https://linktr.ee/guv_bubbs
@adamledoux.net
i make https://bitsy.org (and some other things too) https://adamledoux.net | https://merveilles.town/@ldx | he/him
@jaames.co.uk
I don't use social media much, but sometimes I make creative tools, games, and 3d models too! He/they | Lancaster, UK | ‘97 https://github.com/jaames
@teddydief.com
IGF & Peabody-winning game designer ◆ Hyper Light Drifter Co-Designer ◆ OFK Creative Director & Singer ◆ Glitch City Co-Founder ◆ prev: Square Enix, XBox, Disney ⇒ https://linktr.ee/teddydief
@nicmagnier.bsky.social
Senior Game Designer @ Ubisoft Mainz • Developer of Pick Pack Pup for Playdate • Nintendo Alumni • Jammer • He/Him
@adamatomic.bsky.social
Directing https://usualjune.com at @finjico.bsky.social I also make free games and pixel art packs at https://adamatomic.itch.io/
@brandon.insertcredit.com
Director of @necrosoftgames.com, panelist on the @insertcredit.com show, GDC advisor, recovering journalist, and resident of the city of Oakland California.
@tigershungry.co.uk
Creative director and playful curator. Rethinking exhibitions & experiential design. Studio lead at http://goodafternoon.uk you might also recognise me from W/Mild Rumpus, the V&A, a party in a shared google doc & the grannies