Matt Rix
I made Trainyard, Disco Zoo and FutureGrind. Now I'm making Slots & Sorcery. He/him.
@simonoliver.com
Game Director @HandCircus.com . Wishlist Block Rancher! https://store.steampowered.com/app/2877940/Block_Rancher/ - Block Rancher, Rolando, Okabu, Seabeard. Prev Toy Invention Director @LEGO.
@bottosson.bsky.social
Making a cosy city building game. Also game programming teacher and consultant. Previously 10 years at Frostbite and EA DICE. Creator of Oklab. bottosson.github.io
@aptshadow.bsky.social
Author: Children of Time, Shadows of the Apt, Final Architecture, City of Last Chances and others. adriantchaikovsky.com
@spookysquid.bsky.social
Game dev @ Spooky Squid Games. Russian Subway Dogs: Steam, Xbox, Playstation, PS Vita! They Bleed Pixels: Steam and Switch! linktr.ee/spookysquidgames (He/Him)
@aquasine.net
🌐 📢 🎶 GLUMBO CEO 🎵 computery multimediary 📨 hire me: mail.aquasine@gmail.com 🔗 https://aquasine.net
@mrmotarius.bsky.social
I make things! Procedural, sandbox and simulation stuff fascinates me to no end. If you like what I do, please consider supporting me at http://ko-fi.com/mrmotarius ☕ Check out the various stuff I made over on Itch! http://mrmotarius.itch.io
@ianthehenry.bsky.social
i work at the intersection of set theory and figurative language http://ianthehenry.com | http://bauble.studio | http://janet.guide | http://toodle.studio
@whitakr.com
🎲 Indie gamedev: Piloteer, Pivvot, Polymer & Remedy Rush 🩻 Making medical games & tools: snke.com 🎹 Musician: wtrebella.bandcamp.com 🌆 LA. Formerly Chicago. 😷 Covid aware 🧍He/Him
@danctheduck.bsky.social
Chief Creative Officer: http://Spryfox.com Blog: http://lostgarden.home.blog @Danc@mastodon.gamedev.place Game Design: Triple Town, Alphabear, Road Not Taken, Cozy Grove, etc
@lorenschmidt.bsky.social
i make art, mostly with computers. currently working on an open world RPG with roguelike roots and an experimental bent. cat mom. she / her or they / them.
@adamringhede.bsky.social
Building 3D web things. Creator of Hology Engine https://hology.app
@aaronflippo.bsky.social
Creative director and owner of Filppfly, developers of Whisker Squadron and Race The Sun.
@benjaminrivers.bsky.social
🎮 Game developer + co-founder of Toronto #indiegame studio BancyCo. 🚑 #NeoHarborRescueSquad OUT NOW for PS5, PS4, Steam 🔀 https://linktr.ee/BenjaminRivers
@rileylabrecque.com
Partner Engineer at Final Strike Games with a focus on Engine Tech, Online, Build, and DevOps. Previously wrote documentation for Valve Once upon a time I made Steamworks.NET 🌲Seattle
@onemanleft.bsky.social
Maker of Tilt to Live, Outwitters, Space Food Truck Wishlist Mage Food Truck on Steam: https://bit.ly/MageFoodTruck Grab Hex Gambit: Respawned on PC, Mac, and consoles! https://bit.ly/HexGambitSteam
@grouchoduke.bsky.social
Mostly tinkers with stuff. Acceleroto/LoftCNC/Soldering101 owner, high power rocketry record hunter, amateur astronomer, game dev, used to be cool: fighter test pilot & NASA engineer.
@owendeery.com
Building games / gifs / graphics. Small Radios Big Televisions http://smallradiosbigtelevisions.com Radio Viscera http://steam.pm/app/1303480 He/him
@mysterycoconut.bsky.social
Independent game developer & illustrator. Creator of the Week Sauce game jam, Casey's Contraptions, and Pip. 🌎 Tacoma, WA (USA)
@samuelaxon.bsky.social
Writer/editor covering software development, AI, tech, and gaming at Ars Technica and beyond by day. Game dev, author, and screenwriter by night. I try to keep things positive!
@draknek.bsky.social
Personal website: https://alan.draknek.org/ Head Draknek at Draknek & Friends, making thinky puzzle games. He/him. https://www.draknek.org/ Our next game: The Electrifying Incident https://store.steampowered.com/app/3352300/The_Electrifying_Incident
@tonywalsh.fyi
Founder, Director, Producer at Phantom Compass #gamedev studio. 30+ yrs in the biz & still learning. He/him/ratboy. 🌎 tonywalsh.fyi 💬 Former pro #comic creator ✍️ Lapsed pro #illustrator 🎲 Returned #ttrpg & #minipainter 🎤 #Karaoke addict 🦝 #Toronto
@maresheppard.bsky.social
Designer, Artist, 1/2 of Metanet Software Inc www.maresheppard.com / www.metanetsoftware.com She/her
@raiganburns.bsky.social
I make games (and music), and play games (and music). One half of https://metanetsoftware.com
@tony.coculuzzi.social
• Game Dev @innersloth.com on Among Us ඞ • Prev: Cuphead lead dev, Florence lead prog, etc • Making cool things as @wilder.games • Married to @farah.coculuzzi.social 🇨🇦 Kingston, Ontario https://tonycoculuzzi.com
@unormal.bsky.social
A semi-sentient colony of self-assembling, cooperative, biological nano-units. Still somewhat functional, despite its age. 🏆Deloitte Fast 500 🏆Red Herring Top 100 Private Companies 🏆IGF Narrative. 🚀Hugo nominated Caves of Qud Sproggiwood pronoun* BLM
@stegersaurus.bsky.social
Creator of Mount Your Friends! Owner of Stegersaurus Software. Buy my immature jokes
@greyalien.bsky.social
Indie developer since 2005, owner of Grey Alien Games. Working on Forbidden Solitaire (watch the trailer!) Creator of Ancient Enemy, Shadowhand, Regency Solitaire + more. Retro games fan. Please buy my games. Thx. https://www.greyaliengames.com/
@jfg.land
creative head at freehold games co-creator — Caves of Qud, Sproggiwood generated histories, hidden monasteries, sentient plants🌹🌹 he/him
@falconeerdev.bsky.social
Creator of the Falconeer, BAFTA nominated Artist,passionate about games as Art. Honorable Luddite, Working on Bulwark.
@glassbottommeg.bsky.social
Queer af founder of Glass Bottom Games. BAFTA Breakthrough. Working on something mysterious (prev: SkateBIRD, Hot Tin Roof, etc). She/Her 🏳️⚧️
@cailin.dev
I convert coffee into videogames over at Celsius Game Studios / Fabulously tall / A delightful hobgoblin of chaos and joy ❤️ (it's pronounced ca-leen) she/her
@derek.bike
@bikesky.social founder, bike picture taker, bagged milk understander, he/him https://linktr.ee/derekvanvliet
@gamehole.itch.io
indie game dev crimes • founder at wonderful lasers • (super) impossible road • youtube.com/@indiedevlab • steampoacher.com • gamehole.itch.io #gamedev
@madgarden.bsky.social
Indie game developer, of a sort. Retro games, glitchy synth, C, FORTH, blacksmithing. Made Death Road to Canada, EGGNOGG+, Punch Quest, and some other stuff
@eeen.lol
Vegan, Bike Lover, Game Dev, Photography http://dailypuzz.com https://nimblebit.etsy.com
@dmgregory.ca
Game design professor, math and science geek. Did spreadsheety stuff for Splinter Cell Blacklist, Starlink: Battle for Atlas, and Far Cry 6. Moderator on gamedev.stackexchange.com Formerly @D_M_Gregory on Twitter (he/him/his)
@weheart.games
A multi-contest-winning board game designer in rural Manitoba; I designed Tides (Button Shy). I published #ExoBase and #ExoShip, and designed the upcoming #WorldsEdge & #Crownfell. https://weheart.games #ExoVerse #BetweenTheStars
@gamedevlist.bsky.social
This account acts as a list of game developers. Just click on the 'following' link to get a list of developers to follow. Follow this account for updates on future additions. And @ this account to be added. Maintained by @zenofdesign
@ramiismail.com
I help good people make good games in good ways. Want to work with me? https://ramiismail.com/
@owengoss.com
Indie game designer/dev. Half of Milkbag Games: Disco Zoo, FutureGrind, Sidewords, SantaCraft, Photobomb. Amateur potter. Dad. He/him Links: owengoss.com