Rob Kay
Lead Game Designer specializing in immersive experiences inc the original Guitar Hero & Rock Band | VirZoom VR | Sony | Peloton | Creator of Slope
@wario64.bsky.social
Video games & deals. I post deals which may contain affiliate links. As an Amazon Associate I earn from qualifying purchases. Epic Creator Code: Wario64
@finjico.bsky.social
Collaborative game studio by Rebekah and Adam Saltsman. 👑 We publish a bunch of cool video games. We make some ourselves too! linktree.finji.co We're working on @usualjune.bsky.social right now!
@celiahodent.com
Author #TheGamersBrain & more books on games / cog science • Indie consultant, ex-dir. #UX @ EpicGames Fortnite, LucasArts, Ubi • Phd psych • She/Her 🇫🇷 🇺🇸 celiahodent.com
@catacalypto.bsky.social
narrative director at Firaxis. emergent/systemic storytelling. nominated for awards and things. lit PhD. awful at Greek. better profile coming soon.
@derek-lieu.com
🎬 Game trailer editor who made trailers for: Half-Life Alyx, Among Us, Psychonauts 2, Riven, Spelunky 2, Firewatch, Dead Cells, Viewfinder, Stray Gods, and more! He/him https://dereklieu.carrd.com
@iocat.bsky.social
Videogames at Xbox; zines, books, videogames, and skateboarding very slowly at home. I main Bluesky.
@chetsucks.com
I make games - co-op games - Left 4 Dead, portal, etc - now The Anacrusis.
@gekido.bsky.social
Canadian Metis, Emmy award-winning Tech Producer / Tech Director. ex-Unity, Namco, Roadhouse, Gamedev for 25+ years... Baymax Dreams, Adam 2/3 https://www.gamedev.zone
@gameism.bsky.social
25+ year Animation and Game Dev veteran Done putting where I work in my bio Sometimes makes cool stuff. AuDHD AF. “The Greatest Unreal Developer In The World™️” He/HISM
@adamatomic.bsky.social
Directing https://usualjune.com at @finjico.bsky.social I also make free games and pixel art packs at https://adamatomic.itch.io/
@sincstudio.bsky.social
Scott Sinclair - Art Director, Game Dev, Illustrator, Odd Fellow, HWM, NY State. sincspace.com
@gamehole.itch.io
indie game dev crimes • founder at wonderful lasers • (super) impossible road • youtube.com/@indiedevlab • steampoacher.com • gamehole.itch.io #gamedev
@lorderk.bsky.social
Sr. Staff Game Designer at Sucker Punch Prod. on Ghost of Yōtei ~20 years at PlayStation
@mikefitz.me
Head of Technology at Insomniac Games, a PlayStation studio, developers of Ratchet & Clank and the Marvel's Spider-Man series. Formerly at Harmonix. http://mikefitz.me
@richardrouse.bsky.social
Worked on games like The Suffering, The Church in the Darkness, and Homeworld: Vast Reaches. Wrote Game Design: Theory & Practice. Now Studio Creative Director at FarBridge on dark new things.