Rob Lach 💖
The world is easy to change.
I Love Computing.
RobLach.com
Now: Disruptive Infrastructure.
Before: Games, Art, Non-Profit
🇺🇸
@lazerwalker.com
Experimental games, interactive art, OSS tools. Games advocacy lead at MS/Xbox (although currently a full-time Sick Person). Organizer, Roguelike Celebration and !!con. Disabled (LC + ME/CFS), queer, neurodivergent. https://lazerwalker.com she/her
@seemo.bsky.social
Co-founder, Executive Committee @ko-op.com They/them but also gender fluid. Free Palestine.
@patrickklepek.bsky.social
editor @ Remap // editor @ Crossplay // pr: patrick@remapradio.com and patrick@crossplay.news // tips: patrick.klepek@protonmail.com // signal: 224-707-1561
@rickyhaggett.bsky.social
Makes games at Hollow Ponds. FLOCK / I am Dead / the Wilmot games / Loot Rascals / Hohokum / Frobisher / Super Exploding Zoo / Tenya Wanya Teens / Wiiild Rumpus! Reluctant grasper of nettles. He/him Icon by Richard Hogg, header image from Flock
@electricalwsop.bsky.social
Recording engineer who plays poker and billiards and eats like a Viking
@ramiismail.com
I help good people make good games in good ways. Want to work with me? https://ramiismail.com/
@patrickashe.bsky.social
Production & curation stuff with those pesky videogames at places like Hollow Ponds, Honeyslug, Wild Rumpus, Beta Public. Grampians Champion.
@everest.bsky.social
Games, software tools, ttrpgs, the handmade web - Barnacle Goose Experiment, World Ending Game - Assistant Professor at Pratt Game Arts - Shepherd in the summers https://everest-pipkin.com
@radiatoryang.bsky.social
artist, game dev // https://debacle.us // auckland, aotearoa new zealand (nz) making Tryhard, a tactics RPG about an underdog rugby club; "wishlist on steam now" https://store.steampowered.com/app/3443270/Tryhard/
@shawndoublea.bsky.social
Director @nuchallenger.com Fan of Hip Hop & sneakers Writing, design, production, occasional art Beatdown City Survivors, Treachery in Beatdown City + more Ex-Rockstar/Ex-MLB Organizing the future of games #blackgamedev✊🏽 they/them beatdowncity.com
@vgadvisor.bsky.social
Words of wisdom from the world's most trusted source: video games. Stay awhile and listen.
@halfrobot.com
Game Designer (Consentacle +37 others) Chair / Director, NYU Game Center ( https://gamecenter.nyu.edu/ ) Founding Collective, Sylvia Rivera Law Project Formerly: Gamelab, LEGO, Brooklyn Queer Country drummer, strap-on.org etc. https://metasynthie.itch.io/
@parismarx.com
i criticize the tech industry 🎙️ @techwontsave.us & @systemcrash.info 📬 https://disconnect.blog 📖 https://roadtonowherebook.com
@electrondance.com
Words on videogames. Video essays on videogames. Ex-Thinky Games streamer-in-residence. A place - www.electrondance.com
@gamerswithglasses.bsky.social
We are a volunteer-run writing collective working at the intersection of academic game studies and popular game criticism. We've got gaming stories to tell; we bet you do, too. www.gamerswithglasses.com
@maxkriegervg.bsky.social
Max! He/him. Game dev. Loves design, culture, cooking. Aromantic/enm. Games: CROSSNIQ+, Among Us VR. Runs aqualounge.tv. Next: more games!
@agaitcheson.bsky.social
Video game programmer making alternative controllers, hacked emulators and interactive clown shows ✨ http://alistair.games http://twitch.tv/agAitcheson
@404media.co
it's a website (and a podcast, and a newsletter) about humans and technology, made by four journalists you might already know. like and subscribe: 404media.co
@lorenzopilia.bsky.social
Berlin-based event producer & curator. I organise #TalkAndPlay (big game meetup) @berlingamescene.bsky.social + run the @saftladen.bsky.social co-working space for indie devs. Drumming @splitmilkband.bsky.social. Prev: A MAZE. / Berlin, Maschinen-Mensch.
@vghistory.bsky.social
a meditation on videogame history. donate to my ko-fi: https://ko-fi.com/moshboy/ also find me on mastodon: https://mastodon.social/@moshboy nfaq: https://pastebin.com/vUmrYKx6
@ppu512.bsky.social
Worker-owned cooperative. Interviewed in Variety, Jacobin, IWW. Tahitian Driftin: Anti-gravity racing in a lush, tropical environment! Tonight We Riot: A revolutionary crowd-brawler from PPU512 via Means Interactive. https://www.pixelpushersunion.com
@sokpop.co
videogame boyband from the future | games: http://sokpop.itch.io | subscription: http://patreon.com/sokpop | @aran.sokpop.co @tijmen.sokpop.co @tom.sokpop.co @rubna.sokpop.co
@justseeds.bsky.social
A cooperative of North American political artists and printmakers on the left! Founded in 2007. Bleets by @toosphexy.bluesky.social. Visit Justseeds.org
@zoewi.bsky.social
Zo-ii | Playful Arts & Playful Culture ✨Playful Arts Curation 🦩Program Curator A MAZE. / Berlin 🦄Curator Sickhouse / The Overkill 🫶Co-founder Playful Arts Festival https://zo-ii.com
@lorenschmidt.bsky.social
i make art, mostly with computers. currently working on an open world RPG with roguelike roots and an experimental bent. cat mom. she / her or they / them.
@jesperjuul.bsky.social
Video game theorist, author of Half-real, A Casual Revolution, The Art of Failure, and Handmade Pixels. New book "Too Much Fun: The Five Lives of the Commodore 64" out Dec 10th 2024! https://jesperjuul.net/c64 https://jesperjuul.net
@caitlinroseboyle.com
storyboards, revisions & comics 👁️ looking for work! ✍️ prev: Nick, DTVA, Netflix, CN, Pixar 🪲 Frankie & the Beastly Bog Song, JONESY 💌 caitlin.rose.boyle@gmail.com 💫 comics rep @mariavicente.com 💚 portfolio caitlinroseboyle.com she/her || west coast
@raiganburns.bsky.social
I make games (and music), and play games (and music). One half of https://metanetsoftware.com
@bruces.bsky.social
Author, journalist, editor and critic combining his time in Turin, Austin, Ibiza, Belgrade etc #BruceSterling
@leighalexander.bsky.social
Story, games, procgen, bad futurism, spooky AI. Everything is narrative design. she/her https://linktr.ee/leighalexander
@adamatomic.bsky.social
Directing https://usualjune.com at @finjico.bsky.social I also make free games and pixel art packs at https://adamatomic.itch.io/
@ibogost.bsky.social
Professor at Washington University in St. Louis, Writer at The Atlantic. https://linktr.ee/ibogost
@househouse.bsky.social
We made Push Me Pull You, and an Untitled Goose Game: goose.game. Next is Big Walk: bigwalk.game househouse.com
@jimmunroe.net
He/him. SF novelist/filmmaker at http://jimmunroe.net ~ Producer/Narrative designer ~ Co-founded Hand Eye Society, now Game Arts International Network and Toronto Games Week ~ Designed IF tool http://texturewriter.com
@amazefest.bsky.social
Games and Playful Media. Our next festival is on May 14-17, 2025 in Berlin. https://amaze-berlin.de #arthousegames #indiegames #space #positivechaos #berlin #playfulmedia
@messhof.bsky.social
We changed the name of our game, here's the trailer, please check out Wheel World at https://annapurnainteractive.com/en/games/wheel-world
@pippinbarr.bsky.social
Game maker. Associate Professor of Computation Arts at Concordia University in Montréal. Half of GAMETHING. https://pippinbarr.com https://gamething.life
@colorfiction.bsky.social
Gamedev (0°N 0°W, becalm, Ode to a Moon & stuff) Wishlist JUICE: store.steampowered.com/app/2844430 🏠 www.colorfiction.co 🎮 colorfiction.itch.io
@adriaan.games
Game designer of Hidden Folks & many others: https://adriaan.games Now making Rift Riff: https://store.steampowered.com/app/2800900?utm_source=bluesky&utm_campaign=profile_link
@critdistance.bsky.social
A community blog for videogame criticism and the preservation thereof. Publishers of This Week in Videogame Blogging and many fine Critical Compilations! https://critical-distance.com
@boshis.place
boshi’s place is a space in brooklyn, ny that celebrates game making as a craft and *something related to play/experience* website --> https://boshis.place <--
@wysiwyggins.itch.io
UCLA Design Media Arts/ Game Lab (BA ‘21, MFA ‘23), Fantastic Arcade, Computer Chess, Waking Life, Dazed and Confused https://wileywiggins.com