Richard Whitelock
Game artist in the UK with over two decades experience in game development, technical art, environments, lighting & FX. 🕹️Flock, Frozen Synapse 2, Quiet as a Stone, AllSky. 🌅 I love making atmospheric and evocative worlds.
richardwhitelock.com
@mattnava.bsky.social
Creative Director of Sword of the Sea, The Pathless, and ABZÛ. Art Director of Journey and Flower. Natural history/dinosaur enthusiast. mattnava.com
@swordandsnore.bsky.social
illustrator! say hello • erinvestart@gmail.com art home • https://erinvestart.com art shop • https://erinvest.bigcartel.com
@tom.sokpop.co
creating videogames | made bernband, grunn, and more | part of @sokpop.co
@bakelord.bsky.social
Game developer @ Claymatic. Previously: The Chinese Room, Sumo Digital, Just Some Games, Circle Studio, Core Design and Criterion. Old.
@spudonkey.bsky.social
Mostly found in and around the UK with pen or tennis racket in hand. Website - https://spudonkey.com
@empika.co.uk
So Romantic! Sometimes code, sometimes pixels, sometimes design. Previous: Jack Move, a cyberpunk JRPG. Next: 🪩🔮💫🧙 Usually: 🇹🇼
@agecaf.bsky.social
He/him, mathematician, gamedev, Mexican- Spanish, based in the UK. I've made a rhythm game called EternAlgoRhythm. I'm working on a multiplayer puzzle game called Spaceabon Twogether. https://store.steampowered.com/app/2678290/EternAlgoRhythm/
@elirainsberry.com
composer -- sound artist -- audio designer -- they/them -- elirainsberry@gmail.com -- elirainsberry.com currently: Surf Club -- previously: Wilmot Works It Out, Flock, Saltsea Chronicles, No Longer Home, A Monster’s Expedition
@v21.bsky.social
hello again made (and continuing to make) downpour.games, a game-making app that anyone can use also i have a website: v21.io
@marcomaps.bsky.social
Fantasy Cartographer - WotC, Critical Role, Cosmere RPG, KB Presents... https://cara.app/marcoma4ps (Portfolio here) Poly&Pan 🏳🌈 He/They - 🏳⚧ Trans Safe Space A/I or N/F/T= 🤡+🚫 PFP by @katlumen.bsky.social - yes I'm the Minsc Model 💗
@danctheduck.bsky.social
Chief Creative Officer: http://Spryfox.com Blog: http://lostgarden.home.blog @Danc@mastodon.gamedev.place Game Design: Triple Town, Alphabear, Road Not Taken, Cozy Grove, etc
@liambme.bsky.social
Game designer in Kyoto 🗾 Co-Founder of Denkiworks. Directing & Designing TANUKI: Pon's Summer. Creator of Cursed to Golf. 🦝⚡
@michaelwhelan.bsky.social
Fine artist of Imaginative Realism. Retired illustrator of Science Fiction and Fantasy. Winner of 15 Hugo Awards. Inducted into the SF Hall of Fame in 2009.
@pascalblanche.bsky.social
Digital Artist since 1993. Freelancer, world builder, scifi/fantasy lover. Principal Art Director @behaviour. Posting mostly about #art #scifi #fantasyart and stuff. Mostly. posters: https://www.artstation.com/pascalblanche/prints?print_type=art_poster
@godotengine.org
Your free, open-source game engine 🎮🛠️ Develop your 2D & 3D games, cross-platform projects, or even XR ideas! 🔗 https://links.godotengine.org/
@oxfordindies.bsky.social
Indie game developers in Oxford, England. Lunch on Fridays 1pm! Drinks sporadically! Follow for updates. https://discord.gg/x8YSeEv
@farfama.bsky.social
http://farfama.itch.io He/They Wishlist TO:RI https://store.steampowered.com/app/3215280/TORI/
@konstantinosd.bsky.social
Game urbanist, game designer. Occasional city geographer, author, researcher, and educator. Teaching at D6 Learning.
@caderageous.bsky.social
CEO of MidBoss, an indie darling and super inclusive video game studio. 🌈🎮 👾 Chair of the SF IGDA 🎥🤩 Exec. Prod. of The "Legends of Adventure" doc coming soon Any pronouns are ok. https://midboss.com/ https://bsky.app/profile/midboss.bsky.social
@brkeogh.bsky.social
Associate Professor: videogames, creative labour, cultural industries. Gamemaker and critic. The Videogame Industry Does Not Exist (MIT Press): http://mitpress.mit.edu/9780262545402/ Brisbane, Australia | he/him
@kanaratron.bsky.social
Indie Developer/Director @ Polygon Treehouse (Mythwrecked & Röki) • BAFTA Breakthrough 2021 • BAFTA Games & The Game Awards nominee • 2 x BAFTA Juror • Industry speaker • He/him Dundee (Scotland)
@jasperbyrne.bsky.social
making new game+ (for 13 years) superflat games / lone survivor / hotline miami music etc music: spacerecordings.bandcamp.com
@noelfb.bsky.social
Sometimes, when I'm in the right mood, I make video games and art. Or something. Made Celeste with friends, working on new games with EXOK and City of None. www.noelberry.ca
@sliwinski.bsky.social
Director: Siegecaster 🏰☄️ OUT NOW: https://store.steampowered.com/app/3138350/Siegecaster/ Executive Producer: TRON: Catalyst /Identity, Amberspire, The Banished Vault, Fights in Tight Spaces, Solitaire Conspiracy, John Wick Hex, Subsurface Circular
@ianmcque.bsky.social
https://www.kickstarter.com/projects/ianmcque/mileships-a-narrative-art-book-by-ian-mcque
@adamledoux.net
i make https://bitsy.org (and some other things too) https://adamledoux.net | https://merveilles.town/@ldx | he/him
@nachimir.bsky.social
@captainbinky.bsky.social
Co-Founder and Plebeloper at The Indie Stone, working on Project Zomboid and attempting to annihilate dandelions from my back garden.
@tonygowland.bsky.social
Indie dev making games & chatting about the games industry. ex Rockstar & Activision, now MD of https://bsky.app/profile/ant-workshop.com Our latest game: http://DungeonGolf.com
@funambulism.com
Narratives, games & philosophies. Art. Currently: Min/Max, ???, Tides of Tomorrow. Previously: ???, ZEPHON, Nightingale, RimWorld, Total War: Warhammer III, Endless Dungeon, Warhammer 40,000: Gladius, Absolver, Quote, books, mags, photos... Funambulism.com
@jodieazhar.bsky.social
Technical Art Director -> Solo Indie Game Developer @ Teazelcat Games making a wholesome, magical, narrative game GameDev; Freelance Technical Artist; ex-AAA Ex-Total War, now total aw💕 BAFTA Breakthrough Gardener; bibliophile; flautist 🏳️🌈🇬🇧
@garyseconomics.bsky.social
Inequality Economist, former trader and author of The Trading Game. Other Economists make predictions, but my ones are actually right.
@johanpeitz.com
#pixelart and #lofi enthusiast obsessing over small games with big pixels. Made #picoCAD and a long time ago Icy Tower. Wishlist picoCAD 2! 🙏 http://s.team/a/3675940 Get the inside scoop with my newsletter: 💌 https://apskeppet.se/newsletter.html
@lexaloffle.bsky.social
Making fantasy consoles and trying to make my way back to userland. #pico8 #voxatron #picotron 🦣 mastodon: http://mastodon.social/@zep
@headwaregames.bsky.social
Creator of Hollowbody, Chasing Static & Guard Duty. www.headwaregames.com
@feralvector.bsky.social
Yorkshire-based festival about games, gamelike things, and making
@shedworksgreg.bsky.social
Indie developer at Shedworks • Creative Director of Sable
@gardens.dev
A video game studio growing the future of social play. 🌳 Follow along here and on our website: www.gardens.dev
@janeng.com
Operations Director at Gardens 🌳. I used to build game worlds and now I’m building a game studio. Prev Valve, Campo Santo. Was 3D env art on Half-Life: Alyx, Firewatch. Etc. Immigrant. She/her. 🐱 http://www.janeng.com 🌳 http://www.gardens.dev
@tomnullpointer.bsky.social
UK Indie Game Dev - Just released "The Horror At Highrook" A clockwork-card narrative-board game https://store.steampowered.com/app/2836860/The_Horror_at_Highrook/ Previously "Into The Pit", BigRobot, Phd in the digital sublime
@xiotex.bsky.social
Byron Atkinson-Jones. Developer Relations & Principal engineer at PlayStation. All views are my own and do not represent my employer, in any way imaginable.