Rune Berg
XR specialist and AI tinker. Worked on SteamVR & OpenXR @valvesoftware, @unrealengine, Khronos @OpenXR. Currently exploring intersections between XR & AI
@vrsenal3d.bsky.social
Señor Unity dev, formerly Oxford VR, Helper Outer on Crystal Rift and Windlands 1&2 for @psytecgames.bsky.social. Based in Barcelona. Opinions are my own.
@openbrush.app
Tilt Brush evolved. Spatial XR/VR/AR/MR painting. Free and open source forever. Run on behalf of (and with) the community by @icosa.foundation :: Made with ❤ :: http://openbrush.app
@mikesky.dev
Specialist in computer graphics, games and XR. Maintainer of @openbrush.app and OpenXR Extensions for Unity. github.com/mikeskydev
@sbiegun.bsky.social
Senior Technical Artist @ Industrial Light & Magic, Cats and Shaders all day. Opinions are my own. KC based.
@zulubo.bsky.social
Game dev, creator of Zulubo Productions, Vertigo, and Vertigo 2. Stuff at www.zulubo.com he/him
@programmerjoe.com
Programmer at Valve, Occasional VR Dude, programmer on Steam, increasingly interested in actually doing something to help with climate change. [email protected] for "DMs"
@zpostfacto.bsky.social
Engineer at Valve | Free 3D Math book: gamemath.com | GameNetworkingSockets: github.com/ValveSoftware/GameNetworkingSockets | NOT doing support on discord!
@wallbraker.bsky.social
XR person at NVIDIA | Ex Collabora, VMware, TungstenGraphics | Graphics and GameDev fan. (He/Him)
@technobaboo.bsky.social
ace agender autistic dev working on @stardustxr.org, an XR system UI for Linux that'll hopefully make tech more trustworthy, flexible, intuitive, and accessible. Massive Tron fan; totally an ISO. UX Design consultation available, DM me!
@pvncher.bsky.social
staff engineer @unity working on making xr feel good to use. Building repo prompt on the side, a mac native app to make coding with ai not suck
@dasp.bsky.social
CEO realities_io / working on PuzzlingPlaces / #VR #UX #photogrammetry #spatialComputing / I also like bikes & fighting the #ClimateCrisis
@itsnotmetrustme.bsky.social
XR Developer / Technical Director | Big Brane Studios Sushi Ben - Out now for PSVR 2, Meta Quest 3, Pico, and Viveport. Non-VR version coming soon! Wishlist on Steam! https://linktr.ee/sushiben
@toastinteractive.bsky.social
Award-winning Australian Virtual Reality Studio, creators of Max Mustard and Richie's Plank Experience | Join our Discord 👉 https://discord.gg/DQqK59B4Nv
@jcorvinus.bsky.social
VR HCI generalist. I love hand, eye, face & body tracking. Transhumanist. Goth. Friend of sentient machines. They/them or she/her
@ben.roadtovr.com
Reporting on XR for a decade+, Co-founder of leading independent VR news pub RoadtoVR.com. Journalist & analyst, not evangelist. Twitter https://twitter.com/benz145
@boll.social
🥼 Professional app/web/backend developer 🧪 Hobby VR and streaming tools: github.com/BOLL7708 💥 VR/desktop games and coding streamer: twitch.tv/BOLL7708
@vrneuroscience.bsky.social
He/Him. Postdoc @EventLab @UniBarcelona Open VR environments for research (CC0): gitlab.com/eventlabprojects/openenvironments. VR research feed: https://bsky.app/profile/did:plc:wkncjmnqrxjmx7dskjju2nii/feed/VRcademicSky http://tinyurl.com/27p67z27
@rectus.bsky.social
hobbyist VR developer he/him ex-birdsite: https://twitter.com/rectus_sa mastodon: https://peoplemaking.games/@rectus github: https://github.com/Rectus
@flgrm2.bsky.social
Mixed Reality since 2014 - Vuforia/PTC Rapid prototypes & AR for industries
@kimusan.bsky.social
VR architect & XR designer with 30 years of industry experience. COO, 3D Designer & Co-Founder of Viewalk - the XR fitness gaming platform where you move to play.
@mdfewkes.bsky.social
🔊Audio Programmer 🎵Sound, Music, Recording, and Programming 🎶for Games, Film, Animation, and Theatre. he/him 🏳️🌈
@vr-sam.bsky.social
Senior Partner Relations Manager @ Unity | Supporting game dev studios | 20+ years in games industry, 10+ years in #VR / #AR / #MR / #xR / #SpatialComputing + rando #beer #cats #boardgames #games #food https://linktr.ee/vrsam
@mrsgame.dev
Creative Director @triangularpixels.com #VR #AR #BAFTA #breakthroughbrits. Made UnseenDiplomacy, SmashHitPlunder. Help run @cornwall.games #gamedev #indiedev Opinions my own http://mrsgame.dev
@markschramm.bsky.social
Director of Engineering @ Creature working on Starship Home; Also Dev @ SUPERHOT VR, Laser Dance; Made Mark's Magnificent Marble Maze & Gravity Lab; DICE & Proto Award Winner DMs always open!
@handle.invalid
Voices of VR Podcast host: Insatiably curious, XR oral historian, & aspiring philosopher. Exploring Tech Ethics, AI, XR, & Emerging Tech. Patreon at http://patreon.com/voicesofvr
@koujaku.bsky.social
XR at Qualcomm, author of http://stereokit.net, http://ferrlib.com, co-founder of Simbryo, ex: Microsoft MR, Zynga VR, Breach & Clear. he/him