rux
Creative Technology + Spatial Computing + NUI • Magic Windows & Mixed-Up Realities @ITP_NYU
01@ humanos.xyz
kids, food, bicycles
past: @Google @IDEO @Havas @EyeWriter •
https://linktr.ee/ruxruxrux
@kemp.works
Software designer & producer working at https://campy.app and with others at https://kemp.works. Building our Apple Design Award winning ambient spatial soundscape platform at @odio.app. Sharing photography through @fencecheck.online
@andrearendering.bsky.social
Real-time rendering enthusiast. Opinions are my own. Associate Graphics Engineer at Digital Legends Activision Tw: @AndreaRendering
@metamind.bsky.social
AI+XR+BCI+ML, hax0r, CogSci, Science, Philosophy, Biology, Physics, Psychology, Databionics, TechWizard, Futurist, SpaceRanger, ArT, Meditation, Visionary, Inventor, Technology, Computer, Neuroscience, Machine Learning, Transhumanism, TaiChi Yoga QiGong
@anaserrano.bsky.social
Associate Professor at Universidad de Zaragoza. Virtual Reality and Perception. I have no special talents, I am only unreasonably persistent. She/her. More about me: https://ana-serrano.github.io/
@jrdndj.com
I research HCI, AR, Drones and Robots, Humans and other creative stuff. https://jrdndj.notion.site
@markusberger.bsky.social
researching experimental interfaces in construction | maps and buildings | haptics and sound | embodiment PostDoc @ University of Rostock | he/him
@herr-wetzel.bsky.social
Associate Professor in Game Design at DePaul University; PhD; Serious Games; AR/VR; HCI; design ideation; he/him. https://hexlab.cdm.depaul.edu/
@luiseudave.bsky.social
Jack of No Trades. CogNeuro | VR-XR | Dreams | Stats | R | Open Science Assistant Professor @unav luiseudave.com
@juliachatain.bsky.social
Dr. | Senior Scientist Singapore-ETH Centre | Embodiment • Math Ed • HCI • XR • AI • Games | #FutureEmbodiedLearningTechnologies (FELT) | juliachatain.com | she/they | 🇸🇬🇨🇭🏳️🌈
@manuelachessa.bsky.social
Associate Professor in Computer Science at University of Genoa, Italy Doing research on VR, AR, MR, XR, HCI, serious games and exergames. Leading PILab @DIBRIS UniGe pilab.unige.it
@christianholz.bsky.social
associate professor @ ETH Zürich. sensing, interaction & perception lab https://siplab.org. computational VR/AR input, egocentric perception, predictive mobile health, HCI
@pedrolopes.org
Associate Professor at University of Chicago, Computer Science. Runs the Human-Computer Integration Lab (https://lab.plopes.org) & also a musician.
@karltrosenberg.bsky.social
Ph.D. Holder from NYU - Human-Computer Interaction Researcher & Prototyper - Creator of DrawTalking: https://ktrosenberg.github.io/drawtalking/ Looking for collaborations and opportunities (short-term projects, postdocs, industry, teaching, professorship)
@zachernuk.bsky.social
Spatial web technologies by day, digitally-embodied cognition enthusiast by night https://linktr.ee/zachernuk
@philwintersberg.bsky.social
Prof. of Intelligent User Interfaces at IT:U. Lecturer at TU Wien/FHOOe. Focus on automation, human-AI cooperation, transport & mixed reality
@profvr.bsky.social
Professor of VR, AR, XR and related concepts at University College London. Interested in presence, plausibility, interactivity, social environments, devices. Also games, puzzles, cocker spaniels and mountains.
@belabohlender.bsky.social
🏗️ Workin on https://github.com/pmndrs/uikit https://github.com/pmndrs/xr ⭐️ Sponsoring https://github.com/sponsors/bbohlender ❤️ Supporting @MyoMod_org
@vrto.bsky.social
VRTO Returns June 25-26th, 2025 Toronto https://bit.ly/vrto2025tix #VRTO #Spatial #Media World #Conference & #Expo Since 2016 https://conference.virtualreality.to The industry's #XR event for mavericks, & change agents in #immersive #tech #vr #ar
@timstutts.bsky.social
product design direction for xr, neuro & emerging technologies. deep into ux/ui, input, audio, haptics, dataviz, prototypes, creative code. more info: http://stutts.io
@daveparisi.bsky.social
Researching histories & futures of touch tech/haptics Prof @ NYU Tandon TCS/IDM https://shorturl.at/0Wwzc Archaeologies of Touch https://tinyurl.com/4kcxxkfk Edit @ ROMchip journal https://shorturl.at/sDFI1 Mostly reformed goth
@patrickosh.bsky.social
Custom XR | AR | VR developer. Dad. Founder & CEO, @patchedreality.com, patchedreality.com. Organizer, #AWENiteChicago. Apple Vision Pro, Quest, iOS, Swift, Unity 3D, WebXR
@adjuvant.bsky.social
🔍 #DesignResearch #UX #HCI 🎧 #SoundTechnology #SpatialAudio #Soundscape 🤖 #AI #SoundSensing 🤝 #CoDesign #ParticipatoryDesign 🎯 #CreativityTools #XR #VR
@sbertout.bsky.social
Omniverse Kit XR SWE Manager @ NVIDIA. Previously at Apple, Gameloft, AWS Lumberyard, Microsoft, MPC, Animal Logic, Dr D Studios, Team Bondi, Quantic Dream and Cryo Interactive. Views are my own.
@vivaomauricio.bsky.social
HCI Researcher. I read comics. http://mauriciosousa.github.io #hci #3dui #xr #spatialcomputing #wearables
@tomzorz.me
🌌 Working on a future I'd like to live in and not one I'd like to read about. 🌌 dev & ms ecosystem, emerging experiences enthusiast 🌌 WinDev Microsoft MVP ig: tomzorz_ discord: tomzorz signal: tomzorz.01 https://tomzorz.me
@jamesoloughlin.bsky.social
User Experience Designer & Developer Making tools to help people be at their most productive & creative. Specializes in virtual & augmented reality. jamesoloughlin.com | NYC
@arthurschiller.bsky.social
Design and Engineering. Into cats, bikes and building stuff. Currently AR authoring tool @scenery-app for iOS/macOS/visionOS with ARKit and RealityKit. Early Access: https://bit.ly/scenery-beta
@otto-maton.bsky.social
Immersed in all things experiential: real, augmented, virtual & mixed. Mostly robot-free. Happy within the Blue Wall.
@barnabarna.bsky.social
Teaching AR Storytelling at Stanford Telling stories with XR & film director of http://if-these-streets.org co-director of http://theguardian.com/Share
@jnzer.com
Making something new @ Amazon | Co-founded Lightform (acq by Amazon) | PhD HCI & Vision @ UIUC | jnzer.com
@bdgjones.bsky.social
HCI, CSCW, human-AI interaction, & XR researcher, postdoc @ UToronto. Previously @ Meta Reality Labs Research, Google Stadia, Microsoft Research, UCalgary, Simon Fraser University, & Inria.
@hcid.city
The Centre for Human-Computer Interaction Design at City St George's, University of London conducts leading user-centred research. Home of the MSc HCI Design, training the next generation of UX researchers and designers. https://hcid.city/
@ambermaimon.bsky.social
Neuroscience, Neurotechnology & NeuroHCI Researcher @Ben Gurion University @University of Haifa #philosophyofscience #neuroscience #HCI ✨ www.ambermaimon.com
@goosewasinuse.bsky.social
Blender | UE5 | Lighting Artist @RingworldAlpha | Dev @mischiefdevelop | Prev. @EuroHaloLeague & @HCS | https://www.instagram.com/goosewasinuse?igsh=ZzhhYjBzbHYyOWFj&utm_source=qr
@unity.com
The Official Unity3D Account. Unity is the leading platform for creating immersive and interactive 2D, 3D, and VR games on 20+ platforms Discover more: https://unity.com
@tallsean.bsky.social
XR Developer at StudioRX. I make video games for doctors. I post stuff I like.
@iamli.am
‧₊˚✧ designer at google focused on the future + philosophy of design | ☕ @interfacecafe.com | 📻 @designnotes.bsky.social | 🧑💻 boardmember, queer coding camp ✧˚₊‧
@zch.co
Designer & Dev (#AstroJS, #Svelte) & Programmer (#TypeScript, #CSharp, #RustLang) ❤️ #WebDev #GameDev ❤️ Prev: HybridConf Disabled • 🏳️🌈 enby • Pan South Wales. http://superhero-studios.com
@strangenative.bsky.social
Design Director, GenAI at Meta. Former product lead XR/AI @Shopify and co-founder @primersupply
@djain.bsky.social
HCI Assistant Professor at UMich researching accessibility, audio AI, sound interaction, XR, and health. Director, Soundability Lab. Previously, Google, Apple, Microsoft, UW, and MIT Media Lab. https://dhruv-jain.com
@nitzunitzu.bsky.social
Designs neural interfaces @ Meta Reality Labs Research, Teaches @ColumbiaGSAPP, Writes speculative fiction, Invents luxury religion, Forgets keys, Hates texting Personal works: nitzu.me