@gabefollower.com
Content Creator – CS2 × Valve (news, findings and leaks). Basically everything about weird (in a good way) company, that couldn't develop Half-Life 3 - https://gabefollower.com/
@doubledaggerstudio.bsky.social
Double Dagger Studio is an award winning, independent game development studio based in Kirkland, Washington. Check out our debut game, Little Kitty, Big City™! @littlekittybigcity.bsky.social www.doubledaggerstudio.com
@dko5.bsky.social
Co-founder / Executive Producer @ https://gravitywell.games | He/Him Working on something new with an awesome group of people -- COD | Titanfall | Apex | ?
@slothy.com
aka Jon Shiring. CTO at Gravity Well (https://bsky.app/profile/gravitywell.games / https://gravitywell.games/). Previously: Apex Legends, Titanfall 1 & 2, CoD4: Modern Warfare 1 & MW2, CoD2, Savage. [b7/iCE]
@joshcaratelli.bsky.social
Engineering Director @ gravitywell.games • Aussie Goofball and indie dev• Prev Call of Duty dev (MW, WZ, WW2 etc) • Writes engines and physics for fun Wishlist my indie Chess roguelike variant please! https://store.steampowered.com/app/3273750/Chessplus/
@froggi.es
i work on drivers, hdr/colour, linux kernel, gamescope, dxvk and vkd3d-proton, old games. source engine masochist. opinions are my own. frogs are cool. github: https://github.com/misyltoad fedi: frog@idtech.space email: hello@froggi.es
@ricklesauceur.bsky.social
Renaissance man. 🇫🇷🇺🇸 Assassin's Creed (3, Black Flag, Unity), The Crew, Ghost Recon Wildlands, Just Dance 5, Gears of War (Ultimate, 4, 5), Apex Legends
@gus33000.bsky.social
🦉 by day. Human by night. Involved in t.me/DuoWOA t.me/LumiaWOA, Made @FeniceWindows with Alessandro Spisso before M*sk killed it off, Part of the t.me/Inside_Windows crew. Likes to tinker with devices. PhD Student @labriOfficial in the Progress Team
@gkaf.bsky.social
Artist 🎨 | Boater ⛵ | Dude 🧍♂️ Currently working on de_rail for Counter-Strike 2 Portfolio: gunnarkafel.artstation.com
@staltz.com
JavaScript and open source guy. Working at @socket.dev Previously: Manyverse, SSB, Cycle.js, RxJS
@phrisk.bsky.social
3D Environment Artist Currently @ Blizzard Ex: Valve, Riot Games, Amazon, Volition ——————————————————— phrisk.art
@holmzy.bsky.social
@capablewizard.bsky.social
Lead Character Artist @ Facepunch Studios Working on Rust and S&Box www.artstation.com/capablewizard
@erikrobson.net
Game Designer/Artist | LD @ TNM | Designer/artist @ Valve | Lead Designer @ Double Fine | Lead Designer @ 3DO | Psychonauts, Brutal Legend, Portal2, CSGO, DOTA 2, The Lab, Artifact 26 years making games professionally. On Signal @ ErikRobson.47
@thehorsestrangler.bsky.social
Level Designer - Current: @gravitywell.games and @nodraw-software.bsky.social Prev: @littlekittybigcity.bsky.social @Respawn @gunfiregames.bsky.social @scraggyrascalgames SMOL bit of @valvesoftware.com
@littlekittybigcity.bsky.social
A curious little kitty, adventuring to find their way home on PC, Switch and Game Pass! OUT NOW! 🌐 www.littlekittybigcity.com 👄Discord: http://discord.gg/Q8rpdqc cats cats cats catscatscta stcatsc satc catsssss
@matttwood.dev
Created Double Dagger ‡ Studio (@doubledaggerstudio.bsky.social) and we made Little Kitty, Big City 😺🏙️ Previously worked on Half-Life 2, Left 4 Dead, Portal 2, CSGO, etc Team Neuro Spicy 🔥 🧠 🥳 www.matttwood.com
@jasonord.bsky.social
🖌️Senior 3D Artist @ Facepunch Studios 🔧Working on S&box https://jasonord3d.carrd.co Previously: 🧟Environment Artist on Dead Island 2
@rickgreeve.bsky.social
Senior 3D Artist at Facepunch Working on s&box Artstation.com/rickgreeve Previously Weapon Artist on Dead Island 2