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@matpiscatella.bsky.social
Executive Director & Video Game Industry Analyst at Circana (NPD). Formerly of Activision and Warner Bros Games. I helped get one of your favorite games greenlit.
@jesawyer.bsky.social
Director of Pentiment, Pillars of Eternity I & II, Fallout: New Vegas. Studio Design Director @ Obsidian Entertainment. ♂
@ramiismail.com
I help good people make good games in good ways. Want to work with me? https://ramiismail.com/
@alexaray.bsky.social
🫧The Good Witch of Game Dev🫧Writer and narrative designer for video games, TV and stuff. NOW: [REDACTED], [REDACTED]. https://linktr.ee/alexaraycorriea
@englishscribe.bsky.social
Narrative Wrangler-Videogames, TV, theatre, and beyond. Techland - Horizon Forbidden West - HorizonCalloftheMountain - Prince of Persia - Fable. Views my own. He/him. www.andrewwalsh.com
@andyrobinson.bsky.social
アンディ•ロビンソン Journalist @videogameschronicle.com | #WHUFC sufferer | Previously: Yooka-Laylee / Impossible Lair writer | Old game mags / CVG | Biz: andy@vgc.gg
@justinbell.bsky.social
Composer. Audio Director. https://justinbell.music (Works at @SonySantaMonica, opinions are my own)
@brianaltano.bsky.social
Executive Producer of Creative/Talent at IGN. Hosts videos. Writes scripts. Makes music. Plays video games. Cooks food. Collects toys. Eats pizza. Stays busy. https://www.patreon.com/ThisThingRules?utm_campaign=creatorshare_creator
@lisykane.com
💜 MD & Co-Founder @girlgeekacademy.bsky.social 🎮 Prod Director @cultgames.bsky.social + IGDA F Board, Wings Fund, VicScreen Board 🌺 She/Her 🦘 Melbourne, Aus
@danlowlows.bsky.social
Principal Tech Animator @SonySantaMonica. Previously Motive (SW: Squadrons), Visceral (Star Wars), Ubi Montreal (Far Cry, WatchDogs), Bizarre Creations. He/Him.
@grantjackson.bsky.social
Nimrod making games and music // Principal Designer @ Naughty Dog
@mattefinish.bsky.social
Combat Designer on the Jedi team at Respawn. Previously worked on Jedi Survivor & Marvel's Avengers. Proud dog dad. He/Him. Bi. https://linktr.ee/mattbguido
@charliecarucci.bsky.social
Senior Narrative Designer for Insomniac Games | Marvel's Spider-Man, Miles Morales, Spider-Man 2, Marvel's Wolverine | He/him 🖤🤍💜
@joshdrescher.bsky.social
Video game producer/occasional human. Rap sheet: Hypixel Studios, Bethesda Softworks, PLAYStudios, EA, BioWare, Mythic Entertainment, Rocket City Studios Views expressed here are my own.
@stepickford.bsky.social
Full time video game developer. Some time comic artist. Not won an award since Primary School.
@poundaround.bsky.social
He/Him. Gameplay Designer. Recently @ BioWare working on Dragon Age: Dreadwolf. Keep it goofy!
@muckybarnes.bsky.social
-Senior Combat Designer at Insomniac Games -[redacted] on Marvel's Wolverine He/Him Vancouver, BC
@alecfrey.bsky.social
Production Director at Obsidian. My opinions are my own. Pentiment, Avowed, The Outer Worlds, Deadfire, and Tyranny.
@proguerammer.bsky.social
Technical Director at Iron Galaxy Studios. Obliterator of Perforce depots, and scourge of IT departments everywhere. Resident suburban dad.
@gangles.bsky.social
Game Director at Naughty Dog • Intergalactic: The Heretic Prophet • Worked on The Last of Us Part I & II, Uncharted 4 • Accessibility tinkerer • ⚜️QC🇨🇦CA http://gangles.ca/
@jasonschreier.bsky.social
Reporter at Bloomberg | co-host of Triple Click | New York Times bestselling author of Play Nice + Press Reset + Blood, Sweat, and Pixels | jschreier@gmail.com
@verge-poster.bsky.social
Automatically posting new articles from The Verge (https://theverge.com) to Bluesky. Not official - for support with this bot, email "milan@milanm.org". Source Code: https://l.milanm.org/bsky-rss