@panxueni.bsky.social
Full Professor of VR @GoldsmithsUoL @coursera 👩🏻💻Engineer👩🏻🎓PhD @UCLCS ex @UCL_ICN ❤️ Love good food 🥘, #dance💃🏻, & #VR, in that order & separately
@twimar.bsky.social
Computer Scientist and Neuroscientist. Lead of the Blended Interaction Research & Devices (BIRD) @GoogleXR. ex- Extended Perception Interaction & Cognition (EPIC) @MSFTResearch. ex- @Airbus applied maths
@azadux.com
Scaniverse PM | AR/VR, drones, photogrammetry, stereography are my jam Azadux.com
@liquidcity.bsky.social
Designer and Director (HYPER-REALITY, ‘Agents’) Founder of Liquid City, Webby award winning AI / XR design and prototyping studio https://liquid.city
@kentbye.com
Voices of VR Podcast host: Insatiably curious, XR oral historian, & aspiring philosopher. Exploring Tech Ethics, AI, XR, & Emerging Tech. Patreon at http://patreon.com/voicesofvr
@hegland.bsky.social
The profile picture is from the Curia in the Forum in Rome. It was quite the thing to be there, hence my odd expression. https://thefutureoftext.org
@benetou.fr
@zachernuk.bsky.social
Spatial web technologies by day, digitally-embodied cognition enthusiast by night https://linktr.ee/zachernuk
@mathewolson.com
blogging at virtualvector.xyz • writer and creative technologist at large • hire me • ITP ‘24 • totally sincere hater • he/him •
@karltrosenberg.bsky.social
Ph.D. Holder from NYU - Human-Computer Interaction Researcher & Prototyper - Creator of DrawTalking: https://ktrosenberg.github.io/drawtalking/ Looking for collaborations and opportunities (short-term projects, postdocs, industry, teaching, professorship)
@profvr.bsky.social
Professor of VR, AR, XR and related concepts at University College London. Interested in presence, plausibility, interactivity, social environments, devices. Also games, puzzles, cocker spaniels and mountains.
@pedrolopes.org
Associate Professor at University of Chicago, Computer Science. Runs the Human-Computer Integration Lab (https://lab.plopes.org) & also a musician.
@andresmh.com
Director of Princeton HCI. Faculty at Princeton Computer Science. Board member at Crisis Text Line. https://andresmh.com Skeptical about Bluesky 🤔
@stanfordvr.bsky.social
For two decades we have built and studied VR/AR systems that explore the changes in the nature of social interaction. We research how virtual experiences impact people psychologically, and focus on education, nonverbal behavior, climate change & empathy.
@jonfroehlich.bsky.social
🎓 HCI Professor, UW CS 🛠️ Director, makeabilitylab.cs.uw.edu ♿️ Co-founder, projectsidewalk.org 🤖 Visiting Researcher, Google Research
@xrdigest.bsky.social
Daily insights from XR Research (https://buttondown.com/xrdigest/archive/)
@niallw.bsky.social
Postdoc @ NYU (computer graphics + human vision) | Previously: CS PhD @ Uni of Maryland; Intern @ NVIDIA, Meta Reality Labs; Undergrad @ Davidson College | I love computer graphics, perception, and cats | https://niall.phd/
@nelmqvist.bsky.social
Villum Investigator and Professor in HCI & visualization at Aarhus University in Denmark. Husband, dad, dog dad, runner, Kung Fu artist, gamer. He/him. Mastodon: @elm@vis.social
@vellosoraptor.bsky.social
Professor of Computer Science (Human-Computer Interaction) @ The University of Sydney. Immersive systems, Human-AI interaction, HCI methodology
@johannwentzel.ca
💻 Interaction prototyping @ Apple • 🎓 VR Accessibility PhD @ UWaterloo • He/him • 🇨🇦/🇿🇦 johannwentzel.ca
@christianholz.bsky.social
associate professor @ ETH Zürich. sensing, interaction & perception lab https://siplab.org. computational VR/AR input, egocentric perception, predictive mobile health, HCI
@rickskarbez.bsky.social
Virtual reality, board games, sports and cats. Originally from the US of A, now residing in Naarm (Melbourne Australia).
@katjesjes.bsky.social
assistant prof @university of amsterdam, digital interactions lab, she/her
@yiqinzhao.bsky.social
Yiqin (Yi-Chin) | PhD candidate @wpicakelab | Augmented Reality Researcher
@marcuscarter.com
Professor in HCI @ USYD, Australian Research Council Future Fellow. Game Studies & Virtual Reality.
@kateeuph.bsky.social
Researcher on new media and immersive reality technologies 👩💻🎮 exploring the relationship between gender, inclusion, and new media Founding member of the Critical Augmented and Virtual Reality research network (cavrn.org) she/her
@tengshanyuan.info
PhD candidate at University of Chicago (Human-Computer Interaction, Virtual/Augmented Reality, Wearable, Haptics) https://tengshanyuan.info/
@jessvanb.bsky.social
Research Scientist at Niantic | HCI, AI, AR Empowering users, democratizing tech, designing real-world solutions.
@jegusan.bsky.social
Associate professor at Grupo de Tratamiento de Imágenes of the Universidad Politécnica de Madrid (UPM). Interests: image, video, immersive technologies, quality of user experience, human perception.
@manuelachessa.bsky.social
Associate Professor in Computer Science at University of Genoa, Italy Doing research on VR, AR, MR, XR, HCI, serious games and exergames. Leading PILab @DIBRIS UniGe pilab.unige.it
@daveparisi.bsky.social
Researching histories & futures of touch tech/haptics Prof @ NYU Tandon TCS/IDM https://shorturl.at/0Wwzc Archaeologies of Touch https://tinyurl.com/4kcxxkfk Edit @ ROMchip journal https://shorturl.at/sDFI1 Mostly reformed goth
@mortenbay.bsky.social
Media and tech scholar. Teaches at USC Annenberg. Writes stuff for normal people too. Stings in a tribute band.
@sunjooahn.bsky.social
Professor, University of Georgia. Director, Center for Advanced Computer-Human Ecosystems (CACHE). https://www.ugavr.com #VR #AR #research #behaviorchange #communication #technology #metaverse
@juliachatain.bsky.social
Dr. | Senior Scientist Singapore-ETH Centre | Embodiment • Math Ed • HCI • XR • AI • Games | #FutureEmbodiedLearningTechnologies (FELT) | juliachatain.com | she/they | 🇸🇬🇨🇭🏳️🌈
@kathringerling.bsky.social
Professor at KIT, Germany (http://hci.iar.kit.edu). Research on human-computer interaction, accessibility, VR, and games (preferably Quake 3). ERC StG AccessVR and Real-World Lab Accessibility (http://accessibility.kit.edu). she/her
@luiseudave.bsky.social
Jack of No Trades. CogNeuro | VR-XR | Dreams | Stats | R | Open Science Assistant Professor @unav luiseudave.com
@vivaomauricio.bsky.social
HCI Researcher. I read comics. http://mauriciosousa.github.io #hci #3dui #xr #spatialcomputing #wearables
@vrneuroscience.bsky.social
He/Him. Postdoc @EventLab @UniBarcelona Open VR environments for research (CC0): gitlab.com/eventlabprojects/openenvironments. VR research feed: https://bsky.app/profile/did:plc:wkncjmnqrxjmx7dskjju2nii/feed/VRcademicSky http://tinyurl.com/27p67z27
@djain.bsky.social
HCI Assistant Professor at UMich researching accessibility, audio AI, sound interaction, XR, and health. Director, Soundability Lab. Previously, Google, Apple, Microsoft, UW, and MIT Media Lab. https://dhruv-jain.com
@rutakazlauskaite.bsky.social
Researcher, PhD, University of Helsinki. Memory politics, VR/XR, emotions, propaganda, populism. New article on space, time, memory, and distortion in VR: https://doi.org/10.1177/17506980241283895
@drgbuckingham.bsky.social
Cognitive psychologist interested in perception, illusions, sensorimotor control, and virtual reality. I also blog for early-career academics: https://gavinbuckingham.wordpress.com/
@leonkroczek.bsky.social
Social affective neuroscience in and outside Virtual Reality. PostDoc at Regensburg University. MPI CBS alumnus
@markusberger.bsky.social
researching experimental interfaces in construction | maps and buildings | haptics and sound | embodiment PostDoc @ University of Rostock | he/him
@herr-wetzel.bsky.social
Associate Professor in Game Design at DePaul University; PhD; Serious Games; AR/VR; HCI; design ideation; he/him. https://hexlab.cdm.depaul.edu/