Lead Technical Animator - Currently at The Coalition, previously Relic Entertainment, Image-Engine, NaturalMotion Technology - my views are my own.
@doom.com
DOOM: The Dark Ages coming to Game Pass, Xbox Series X|S, PC & PlayStation 5 on May 15, 2025. Preorder Premium Ed. for up to 2-days Early Access ESRB RATING: M
@georgetakei.bsky.social
I’ve boldly gone into the clear blue yonder. Follow for more recipes and tips.
@arielperezart.bsky.social
Freelance concept artist Contact: [email protected] https://www.instagram.com/arielperezart
@djaxx.bsky.social
Asian Canadian. He/Him. Filmmaker trying to make original films & share anything I've learnt. Made two solo animated feature films. The Crown of Babylon and the Worlds Divide
@designthinking.lol
Comics pulled kicking and screaming from a designer’s head. https://designthinking.lol
@andreiag.bsky.social
Sr Social Systems Designer at @EA Full Circle, working on @skate. Previously on @PlantsvsZombies. 🇵🇹🇨🇦 she/her. Opinions are my own. https://linktr.ee/andreiagg
@hashashaaaa.bsky.social
Been doing art for a bit over 7 years Guns - cool Commissions - closed Brain - 🧠!!
@mooneysart.bsky.social
Concept guy! - https://cara.app/mooney https://www.twitch.tv/moonsdesign
@darkmechanic.bsky.social
Illustrator, Concepts, Character Designs, Storyboards & Fanart. Creator of HELL-BENT & The Salted Heart Work inquirers - https://www.danmorison.com/ https://linktr.ee/darkmechanic
@nauris.bsky.social
Pixel Artist and Indie Developer | Business: [email protected] | My itch assets: https://aamatniekss.itch.io/ My Discord server: https://discord.gg/tcENQdFrSw
@alexconnolly.bsky.social
Illustrator and Designer @ ACiD Concepts Artist on Salvage Union, Argo-0 et al. www.acidconcepts.com https://linktr.ee/ACiDConcepts
@whitemythra.bsky.social
Lead Gameplay Technical Animator @ Hexworks on LORDS OF THE FALLEN Prev: TechAnimator(Milestone), AnimationArtist (MPC, Maleficent2). Bonus || Live Music Photographer | Echelon | Miqo'te.
@loic-pinsard.com
Senior Technical Animator at Playground Games, making faces go brrr on Fable Prev: Humain Studios Opinions are my own. he/him
@villeruusutie.bsky.social
Principal Animation Programmer at Remedy working with Motion Matching, optimizations and own tech. Climber, acrobat, Aikido and Karate practitioner. Ex Wushu, Wing Tsun, Tang Lang, etc...
@anim8d.bsky.social
I'm that guy. From the thing. Animation Director, Co-founder @animdiversityfund, Indie Game Dev making @bestgooddog, other stuff, sometimes I lift things, sometimes I smoke meats. Hi. Also Sammie the Velociraptor lives here.
@lizardengland.bsky.social
Design Director at System Era. I post a lot of brunch photos. she/her.
@jernst.bsky.social
Director, Technical Art on 2XKO at Riot Games. Views expressed here are my own. 🚫GenAI #TechArt #GameDev
@richardoud.bsky.social
Studio Animation Director @ Guerrilla Horizon Zero Dawn, Horizon Forbidden West, Killzone
@jodieazhar.bsky.social
Technical Art Director -> Solo Indie Game Developer @ Teazelcat Games making a wholesome, magical, narrative game GameDev; Freelance Technical Artist; ex-AAA Ex-Total War, now total aw💕 BAFTA Breakthrough Gardener; bibliophile; flautist 🏳️🌈🇬🇧
@joshscherr.bsky.social
▶️ Cautionary Tales; game narrative consulting ⏪ Naughty Dog; co-writer/narrative designer Uncharted 4, Uncharted: The Lost Legacy, The Last of Us Pt II 🪦 Crop Circle Games, narrative director 🔗🌳 linktr.ee/joshscherr ❤️ fix your hearts or die
@jonathan.gameanim.com
Award-winning game developer. Animated Mass Effect, Assassin's Creed, Uncharted, The Last of Us series and more. Wrote GAME ANIM: Video Game Animation Explained. Shipped Apple Vision Pro. gameanim.com
@simonunger.bsky.social
Lead Animator at Santa Monica Studio. Formerly The Coalition, IO Interactive, EA, VFS, iAnimate, Gnomon, and many more.
@latienie.bsky.social
Associate Art Director in R&D @ Riot Games. Previously: animating on League of Legends & Heroes of the Storm | RAT stream leader, Tea Time Animation co-founder, and yoyo aficionado. #DLCbookclub #gamedev Personal Account.
@danlowlows.bsky.social
Principal Tech Animator @SonySantaMonica. Previously Motive (SW: Squadrons), Visceral (Star Wars), Ubi Montreal (Far Cry, WatchDogs), Bizarre Creations. He/Him.
@techanimator.bsky.social
Staff Technical Artist @ Bungie on Marathon (Past: Rockstar Games, Avalanche Studios, 38 Studios) | NYC based | Native Bostonian | Husband | Dad | Friend
@animationmerc.bsky.social
Animator, GameDev, Director, Station Wagon influencer. Previously Anim Director on State of Decay 3 and Perfect Dark. Animated on Battlefield 3/4/1/V, Alan Wake, Killzone 2, Treyarch's Spider-Man games and more.